It's come to my attention that POE's not quite iThread-safe. POE keys much of
its data on stringified session references. iThreads relocates objects in
subthreads (and subprocesses on MSWin32), but their stringified versions in the
hash keys aren't modified. Hilarity ensues when POE's data st
Hi everyone,
I am writing a cross platform script for testing some stuff, and I found an
issue with the Windows implementation for SocketFactory.
When connecting to a server that is not yet listening or cannot be reached,
the script just hangs. This happens with both ActiveState and Strawberry
per