Hi ports@,
This updates wrath to the latest commit of the wrath-darkplaces engine
which is necessary to play the new update of the commercial game
Wrath: Aeon of Ruin.
Tested with the new game content on amd64.
Index: Makefile
===
RC
Hi ports@,
Attached is a new port for mkxp [1] which is an implementation of the Ruby
Game Scripting System used in "RPG Maker XP", "RPG Maker VX" and "RPG Maker
VX Ace" games.
This port needs a fork [2] of devel/sdl-sound that has SDL2 support and is
only intended to be used by mkxp. It is also
Hi,
ping (port reattached). Thanks for your help Brian.
On Sun, Jul 12, 2020 at 07:55:43PM +, Brian Callahan wrote:
> Hi Paul --
>
> On Friday, July 10, 2020 11:26 AM, Paul Valencia wrote:
>
> > Hi ports,
> >
> > This is a new port for oshu which
Hi ports,
This is a new port for oshu which is a clone of osu! rhythm game.
Currently it only supports playing the beatmaps of osu's Standard
mode and you need to download them from internet (added some
instructions about that in pkg README).
Pass port-lib-depends-check and portcheck. Build on am
ping.
On Sat, May 30, 2020 at 07:28:26PM -0500, Paul Valencia wrote:
> Hi ports@,
>
> This updates wrath to the latest commit of the wrath-darkplaces engine
> which is necessary to play the new update of the commercial game
> Wrath: Aeon of Ruin.
> Tested with the new gam
Hi,
On Mon, Jun 01, 2020 at 10:20:53PM +0100, Edd Barrett wrote:
> On Mon, Jun 01, 2020 at 09:30:34PM +0100, Edd Barrett wrote:
> > Just me?
>
> Right, after many attempts, finally got the distfile.
>
> Small tweaks:
> - Update pkg README about case sensitiveness of pak files.
> - patch-hw_uti
On Mon, Jun 01, 2020 at 11:24:47AM +0100, Stuart Henderson wrote:
> On 2020/06/01 11:50, Solene Rapenne wrote:
> > On Mon, 1 Jun 2020 10:42:03 +0100
> > Stuart Henderson :
> >
> > > A summary of the failures:
> > >
> > > On 2020/06/01 02:30, k...@openbsd.org wrote:
> > > > http://build-failures.r
Hi ports@,
This updates wrath to the latest commit of the wrath-darkplaces engine
which is necessary to play the new update of the commercial game
Wrath: Aeon of Ruin.
Tested with the new game content on amd64.
Index: Makefile
===
RC
ping.
On Tue, May 19, 2020 at 04:20:18PM -0600, Thomas Frohwein wrote:
> On Tue, May 19, 2020 at 07:03:23AM -0500, Paul Valencia wrote:
> [...]
> > Here is the diff to update uhexen2 to the latest version. I
> > adapted the patches (line positions) so that they still apply
&
Hi,
Here is the diff to update uhexen2 to the latest version. I
adapted the patches (line positions) so that they still apply
in this version.
Tested some levels on amd64 with the Steam assets of the game
(*.pak files) in Single Player and Co-op.
Index: Makefile
It's working again, thank you so much.
On Mon, Apr 13, 2020 at 09:26:48PM +0200, Robert Nagy wrote:
> fixored. explanation is in the commit
>
> On 13/04/20 13:13 -0500, Paul Valencia wrote:
> > Hi,
> >
> > I tested depotdownloader-2.3.2 on -current (6.7 GENERIC
Hi,
I tested depotdownloader-2.3.2 on -current (6.7 GENERIC.MP#125) with
mono-6.8.0.105 and found that I cannot connect to Steam anymore:
$ depotdownloader -app X -username reivyr -password X
Connecting to Steam3...Connection to Steam failed. Trying again
Connection to Steam failed. Tryin
On Fri, Apr 10, 2020 at 01:44:54PM +0200, Solene Rapenne wrote:
> On Fri, Apr 10, 2020 at 02:40:22AM -0500, Paul Valencia wrote:
> > Hi,
> >
> > Here is a new port for the wrath-darkplaces engine [1]
> > which is used in the game WRATH: Aeon of Ruin.
>
Hi,
Here is a new port for the wrath-darkplaces engine [1]
which is used in the game WRATH: Aeon of Ruin.
Some notes about this:
- There is no release, so I used GH_COMMIT
- Pass port-lib-depends-check and portcheck
- I used games/xonotic as a reference for this port
since it is related to the
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