Re: [new port] games/supertuxkart: OpenAL skipping sounds

2010-10-11 Thread Jacob Meuser
On Mon, Oct 11, 2010 at 03:25:17PM +0400, Alex Vladimirovich wrote: > 06.10.2010 6:42, BSD wrote: > >The openal's patch works for me. -current i386. The game is running fine > >now. > > > >-luis > > Meanwhile i'm enjoying very hard "skippings" of sound and music with > OpenAL and supertuxkart part

Re: [new port] games/supertuxkart: OpenAL skipping sounds

2010-10-11 Thread Alex Vladimirovich
06.10.2010 6:42, BSD wrote: The openal's patch works for me. -current i386. The game is running fine now. -luis Meanwhile i'm enjoying very hard "skippings" of sound and music with OpenAL and supertuxkart partially. If i disable music, sound skips a bit lesser, but all the same it's unacceptab

Re: [new port] games/supertuxkart

2010-10-07 Thread Peter Hessler
I have an old port of irrlicht that I can ressurect that during p2k10 (coming soon). On 2010 Oct 07 (Thu) at 12:44:47 +0400 (+0400), Alex Vladimirovich wrote: :Be note, that 0.6.2a version still uses plib as 3D engine, :while more recent SuperTuxKart starting from 0.7alpha1 uses :new engine - irr

Re: [new port] games/supertuxkart

2010-10-07 Thread Pascal Stumpf
On Thursday 07 October 2010 10:44:47 Alex Vladimirovich wrote: > Be note, that 0.6.2a version still uses plib as 3D engine, > while more recent SuperTuxKart starting from 0.7alpha1 uses > new engine - irrLicht, that means that new stable release > of the game will be probably uses irrLicht too as a

Re: [new port] games/supertuxkart

2010-10-07 Thread Alex Vladimirovich
Be note, that 0.6.2a version still uses plib as 3D engine, while more recent SuperTuxKart starting from 0.7alpha1 uses new engine - irrLicht, that means that new stable release of the game will be probably uses irrLicht too as a replace of outdated plib. So should we port Irrlicht too? > Howdy. T

Re: [new port] games/supertuxkart

2010-10-05 Thread BSD
On 10/05/10 15:40, Antoine Jacoutot wrote: On Tue, 5 Oct 2010, Jacob Meuser wrote: On Tue, Oct 05, 2010 at 05:03:28PM +0200, Jonathan Armani wrote: On Tue, 5 Oct 2010 13:58:48 + Jacob Meuser wrote: you can work around it by disabling sound (music and sfx). It segfault when I try to dis

Re: [new port] games/supertuxkart

2010-10-05 Thread Antoine Jacoutot
On Tue, 5 Oct 2010, Jacob Meuser wrote: > On Tue, Oct 05, 2010 at 05:03:28PM +0200, Jonathan Armani wrote: > > On Tue, 5 Oct 2010 13:58:48 + > > Jacob Meuser wrote: > > > > you can work around it by disabling sound (music and sfx). > > > It segfault when I try to disable the music too. > >

Re: [new port] games/supertuxkart

2010-10-05 Thread Jacob Meuser
On Tue, Oct 05, 2010 at 05:03:28PM +0200, Jonathan Armani wrote: > On Tue, 5 Oct 2010 13:58:48 + > Jacob Meuser wrote: > > you can work around it by disabling sound (music and sfx). > It segfault when I try to disable the music too. you have to disable sound effects too ... but patch below

Re: [new port] games/supertuxkart

2010-10-05 Thread Jonathan Armani
On Tue, 5 Oct 2010 13:58:48 + Jacob Meuser wrote: > On Tue, Oct 05, 2010 at 12:33:44PM +0200, Jonathan Armani wrote: > > On Tue, 5 Oct 2010 08:49:54 +0200 (CEST) > > Antoine Jacoutot wrote: > > > > > On Mon, 4 Oct 2010, Pascal Stumpf wrote: > > > > > > > Come on, people. Is there really no

Re: [new port] games/supertuxkart

2010-10-05 Thread Jacob Meuser
On Tue, Oct 05, 2010 at 12:33:44PM +0200, Jonathan Armani wrote: > On Tue, 5 Oct 2010 08:49:54 +0200 (CEST) > Antoine Jacoutot wrote: > > > On Mon, 4 Oct 2010, Pascal Stumpf wrote: > > > > > Come on, people. Is there really no one who cares to even try it? Maybe > > > I should have mentioned yo

Re: [new port] games/supertuxkart

2010-10-05 Thread Steve Shockley
On 10/5/2010 8:48 AM, Jim Razmus wrote: But you're in _last_ place and not even moving! Come back when you're winning. Performance isn't everything; it's impossible to steal his car.

Re: [new port] games/supertuxkart

2010-10-05 Thread Jim Razmus
* David Coppa [101005 06:09]: > On Mon, Oct 4, 2010 at 5:53 PM, Pascal Stumpf wrote: > > Come on, people. Is there really no one who cares to even try it? Maybe > > I should have mentioned you can race as Puffy and blow up Linux karts. > > http://supertuxkart.sourceforge.net/persistent/images/8/

Re: [new port] games/supertuxkart

2010-10-05 Thread Stuart Henderson
On 2010/10/05 12:33, Jonathan Armani wrote: > On Tue, 5 Oct 2010 08:49:54 +0200 (CEST) > Antoine Jacoutot wrote: > > > On Mon, 4 Oct 2010, Pascal Stumpf wrote: > > > > > Come on, people. Is there really no one who cares to even try it? Maybe > > > I should have mentioned you can race as Puffy a

Re: [new port] games/supertuxkart

2010-10-05 Thread Antoine Jacoutot
On Tue, 5 Oct 2010, Jonathan Armani wrote: > On Tue, 5 Oct 2010 08:49:54 +0200 (CEST) > Antoine Jacoutot wrote: > > > On Mon, 4 Oct 2010, Pascal Stumpf wrote: > > > > > Come on, people. Is there really no one who cares to even try it? Maybe > > > I should have mentioned you can race as Puffy a

Re: [new port] games/supertuxkart

2010-10-05 Thread Jonathan Armani
On Tue, 5 Oct 2010 08:49:54 +0200 (CEST) Antoine Jacoutot wrote: > On Mon, 4 Oct 2010, Pascal Stumpf wrote: > > > Come on, people. Is there really no one who cares to even try it? Maybe > > I should have mentioned you can race as Puffy and blow up Linux karts. > > Here's a fixed port. > I can

Re: [new port] games/supertuxkart

2010-10-05 Thread David Coppa
On Mon, Oct 4, 2010 at 5:53 PM, Pascal Stumpf wrote: > Come on, people. Is there really no one who cares to even try it? Maybe > I should have mentioned you can race as Puffy and blow up Linux karts. http://supertuxkart.sourceforge.net/persistent/images/8/8f/Stk061-3.jpg Nice! ;) ciao, david

Re: [new port] games/supertuxkart

2010-10-05 Thread Pascal Stumpf
On Tuesday 05 October 2010 08:49:54 Antoine Jacoutot wrote: > On Mon, 4 Oct 2010, Pascal Stumpf wrote: > > Come on, people. Is there really no one who cares to even try it? > > Maybe I should have mentioned you can race as Puffy and blow up > > Linux karts. > > Here's a fixed port. > I cannot test

Re: [new port] games/supertuxkart

2010-10-04 Thread Antoine Jacoutot
On Mon, 4 Oct 2010, Pascal Stumpf wrote: > Come on, people. Is there really no one who cares to even try it? Maybe > I should have mentioned you can race as Puffy and blow up Linux karts. Here's a fixed port. I cannot test as my hardware is too slow, let me know if this works for you. -- Ant

Re: [new port] games/supertuxkart

2010-10-04 Thread Antoine Jacoutot
On Mon, 4 Oct 2010, Pascal Stumpf wrote: > On Sunday 19 September 2010 10:10:49 Pascal Stumpf wrote: > > Howdy. This is my first port, the 3D kart racing game SuperTuxKart. > > Tested on current, amd64. Please give some feedback if it works for > > you/doesn't work for you, any advice you might ha

Re: [new port] games/supertuxkart

2010-10-04 Thread Pascal Stumpf
On Sunday 19 September 2010 10:10:49 Pascal Stumpf wrote: > Howdy. This is my first port, the 3D kart racing game SuperTuxKart. > Tested on current, amd64. Please give some feedback if it works for > you/doesn't work for you, any advice you might have for a novice > porter etc. Some information abo

[new port] games/supertuxkart

2010-09-19 Thread Pascal Stumpf
Howdy. This is my first port, the 3D kart racing game SuperTuxKart. Tested on current, amd64. Please give some feedback if it works for you/doesn't work for you, any advice you might have for a novice porter etc. Some information about performance and video hardware would be nice too. :-) Chee