> ok, works fine with rogelegacy indeed.
> thanks !
>
> --
> thuban
I should stop making assumptions about LOCALBASE. Updated tarball attached that
substitutes /usr/local with ${LOCALBASE}.
Otherwise thanks for testing, thuban!
fnaify.tgz
Description: Binary data
* Thuban le [23-09-2018 15:15:27 +0200]:
> * Solene Rapenne le [23-09-2018 15:05:18 +0200]:
> > Thuban wrote:
> > >
> > > * Thomas Frohwein le [22-09-2018 23:53:02 -0700]:
> > > > Hi,
> > > >
> > > > This is a script that I wrote that sets FNA games up to run on OpenBSD.
> > > > FNA is
> > >
* Solene Rapenne le [23-09-2018 15:05:18 +0200]:
> Thuban wrote:
> >
> > * Thomas Frohwein le [22-09-2018 23:53:02 -0700]:
> > > Hi,
> > >
> > > This is a script that I wrote that sets FNA games up to run on OpenBSD.
> > > FNA is
> > > a framework has been used to make many XNA indie games po
Thuban wrote:
>
> * Thomas Frohwein le [22-09-2018 23:53:02 -0700]:
> > Hi,
> >
> > This is a script that I wrote that sets FNA games up to run on OpenBSD. FNA
> > is
> > a framework has been used to make many XNA indie games portable to Mac and
> > Linux. FNA itself is open-source and include
* Thomas Frohwein le [22-09-2018 23:53:02 -0700]:
> Hi,
>
> This is a script that I wrote that sets FNA games up to run on OpenBSD. FNA is
> a framework has been used to make many XNA indie games portable to Mac and
> Linux. FNA itself is open-source and included in more than 30 indie games of
Hi,
This is a script that I wrote that sets FNA games up to run on OpenBSD. FNA is
a framework has been used to make many XNA indie games portable to Mac and
Linux. FNA itself is open-source and included in more than 30 indie games of the
last ~5 years. What it does is it provides a path for the c