> Hi, it compiles for me but haven't found a game that works with it.
> I guess it's too new.
The done thing in distributing love games seems to be to just require a
particular version, or nowadays stick it all in an AppImage for Linux. I
don't know if it's feasible to maintain every major
On Sat, 20 Feb 2021 09:49:11 +
"Will Luckin" wrote:
> > Have you tested love2d games that use pre-11.3 with this update? I have
> > looked at love2d updates previously and they were _not_ backwards
> > compatible. My impression was that this ports needs a multi-version
> > approach to not
> Have you tested love2d games that use pre-11.3 with this update? I have
> looked at love2d updates previously and they were _not_ backwards
> compatible. My impression was that this ports needs a multi-version
> approach to not break applications that rely on the old version.
> However, I
On Fri, Feb 19, 2021 at 09:58:54PM +, Will Luckin wrote:
> Sorry, that was a garbage diff. Please forgive me spamming the list.
>
> New diff attached.
>
> Will
> Index: Makefile
> ===
> RCS file:
Sorry, that was a garbage diff. Please forgive me spamming the list.
New diff attached.
Will
Index: Makefile
===
RCS file: /cvs/ports/games/love/Makefile,v
retrieving revision 1.27
diff -u -p -r1.27 Makefile
--- Makefile14 May
On the advice of solene@, I'm attaching a diff here instead of requiring
people to download the tarball.
Will
? patches/patch-src_libraries_glslang_glslang_Include_PoolAlloc_h
Index: Makefile
===
RCS file:
Hello ports,
I've updated the games/love port to the latest upstream version 11.3.
It's available at https://www.luckin.co.uk/share/love.tar.gz.
I've tested it on amd64. Would love others to test/give feedback, as
this is my first attempt at submitting a port to OpenBSD.
Thanks,
Will