Re: vulnerable graphics/blender should be updated

2022-07-07 Thread Stuart Henderson
On 2022/07/07 15:53, ci...@danwin1210.de wrote: > https://nvd.nist.gov/vuln/detail/CVE-2022-0545 > https://nvd.nist.gov/vuln/detail/CVE-2022-0544 > > https://wiki.blender.org/wiki/Reference/Release_Notes > Your diff seems to be missing?

Re: graphics/blender fix GLTF2 exporter

2021-05-17 Thread Dimitri Karamazov
("openbsd") idiom, indeed it's a bit silly. > This would cope well if and when draco is ported to OpenBSD I'm trying to do the same. Build & Run tested on amd64. regards, Dimitri Index: Makefile ======= RCS file: /cvs/por

python/openbsd7 [Re: graphics/blender fix GLTF2 exporter]

2021-05-16 Thread Stuart Henderson
On 2021/05/15 12:27, Jeremie Courreges-Anglas wrote: > On Sat, May 15 2021, Marc Espie wrote: > > On Sat, May 15, 2021 at 10:45:19AM +0200, Omar Polo wrote: > >> "openbsd6" comes directly from python' sys.platform. I find that > >> strange too, but I assume it's for a good reason. Python (and

Re: graphics/blender fix GLTF2 exporter

2021-05-15 Thread Jeremie Courreges-Anglas
On Sat, May 15 2021, Marc Espie wrote: > On Sat, May 15, 2021 at 10:45:19AM +0200, Omar Polo wrote: >> "openbsd6" comes directly from python' sys.platform. I find that >> strange too, but I assume it's for a good reason. Python (and python >> porting) is not really my area of expertise. > >

Re: graphics/blender fix GLTF2 exporter

2021-05-15 Thread Marc Espie
On Sat, May 15, 2021 at 10:45:19AM +0200, Omar Polo wrote: > "openbsd6" comes directly from python' sys.platform. I find that > strange too, but I assume it's for a good reason. Python (and python > porting) is not really my area of expertise. Nope, there's about zero good reason. Oh well,

Re: graphics/blender fix GLTF2 exporter

2021-05-15 Thread Omar Polo
, so here's an updated patch that also adds openbsd7 Cheers, Omar Polo [0]: like devel/gyp/patches/patch-gyptest_py or graphics/py-opengl/patches/patch-OpenGL___init___py and others. Index: Makefile === RCS file: /home/cvs/ports/grap

Re: graphics/blender fix GLTF2 exporter

2021-05-15 Thread Marc Espie
On Sat, May 15, 2021 at 10:11:51AM +0200, Omar Polo wrote: > Hello, > > Currently, blender fails to export as GLTF2: > > 07:59:45 | WARNING: Unsupported platform openbsd6, Draco mesh compression is > unavailable > Python: Traceback (most recent call last): > File

graphics/blender fix GLTF2 exporter

2021-05-15 Thread Omar Polo
==== RCS file: /home/cvs/ports/graphics/blender/Makefile,v retrieving revision 1.103 diff -u -p -r1.103 Makefile --- Makefile27 Mar 2021 15:15:06 - 1.103 +++ Makefile15 May 2021 07:43:41 - @@ -6,6 +6,7 @@ DPB_PROPERTIES = parallel COMMENT = 3D creation s

Re: [MAINTAINER UPDATE] graphics/blender -> 2.92.0

2021-03-27 Thread Dimitri Karamazov
Ping On Thu, Mar 18, 2021 at 04:08:31AM +, Dimitri Karamazov wrote: > Update graphics/blender to 2.92.0 > > This update broke the cycles renderer just for OpenBSD hence the > delay. Fix by @brecht - blender cycles developer. > Hopefully if blender makes a corrective release w

[MAINTAINER UPDATE] graphics/blender -> 2.92.0

2021-03-18 Thread Dimitri Karamazov
Update graphics/blender to 2.92.0 This update broke the cycles renderer just for OpenBSD hence the delay. Fix by @brecht - blender cycles developer. Hopefully if blender makes a corrective release we can get rid of these additional patches or just wait until 2.93.0. The tests could be enabled

[TESTING] graphics/blender -> 2.92.0

2021-03-09 Thread Dimitri Karamazov
w how it goes. regards, Dimitri Index: Makefile === RCS file: /cvs/ports/graphics/blender/Makefile,v retrieving revision 1.102 diff -u -p -r1.102 Makefile --- Makefile23 Feb 2021 19:39:24 - 1.102 +++ Makefile28 Feb

[MAINTAINER UPDATE] graphics/blender -> 2.91.2

2021-01-27 Thread Dimitri Karamazov
Update graphics/blender to 2.91.2 -ffmpeg patch dropped (from brad) -can import/export alembic files -vdb simulations can now be imported -improved speed in animating deformed meshes with OpenSubdiv Build & Run tested on amd64 regards, Dimitri Index: Make

Re: graphics/blender: missing dependency on libgmpxx.so.3.0

2021-01-01 Thread Stuart Henderson
On 2021/01/01 04:47, Dimitri Karamazov wrote: > Done Committed with a REVISION bump.

Re: graphics/blender: missing dependency on libgmpxx.so.3.0

2021-01-01 Thread Dimitri Karamazov
e set > > automatically and some (RAYOPTIMIZATION) which don't exist anymore. > > > > Build,run tested on amd64. > > > > Any comments/OK's? > > Done Index: Makefile === RCS file: /cvs/ports/graphics/b

Re: graphics/blender: missing dependency on libgmpxx.so.3.0

2021-01-01 Thread Brad Smith
(RAYOPTIMIZATION) which don't exist anymore. Build,run tested on amd64. Any comments/OK's? Index: Makefile === RCS file: /cvs/ports/graphics/blender/Makefile,v retrieving revision 1.99 diff -u -p -r1.99 Makefile --- Makefile29 Nov 2020 19:57

Re: graphics/blender: missing dependency on libgmpxx.so.3.0

2020-12-30 Thread Dimitri Karamazov
omments/OK's? Index: Makefile === RCS file: /cvs/ports/graphics/blender/Makefile,v retrieving revision 1.99 diff -u -p -r1.99 Makefile --- Makefile29 Nov 2020 19:57:01 - 1.99 +++ Makefile30 Dec 2020 19:40:06 - @@ -1,6 +1,6 @@ # $OpenBSD:

graphics/blender: missing dependency on libgmpxx.so.3.0

2020-12-30 Thread Fabian Raetz
Hi ports, after installing a fresh copy of OpenBSD, Blender did not start because of a missing dependency of libgmpxx.so.3.0. After manually installing gmpxx, Blender started. Thanks for the update to 2.91 :D Cheers, Fabian

Re: [UPDATE] graphics/blender -> 2.90.1

2020-12-14 Thread Dimitri Karamazov
; > > Ping > Ping > > > Removed -DWITH_RAYOPTIMIZATIONS since it doesn't exist, rest of the options > > are auto-detected. gflags is not a dependency anymore. I've added > > opencolorio, > > libsndfile and sdl2 to LIB_DEPENDS since they are direct dependencie

Re: [UPDATE] graphics/blender -> 2.90.1

2020-12-08 Thread Dimitri Karamazov
DEPENDS since they are direct dependencies. > Arranged LIB_DEPENDS in alpha order hope that is fine. I think it is fine to > expect SSE. Mininum requirements for blender is a 64-bit CPU. What do you > think? > > https://www.blender.org/download/requirements/ > > Build,run tested on amd64. Index: Makefile

Re: [UPDATE] graphics/blender -> 2.90.1

2020-11-30 Thread Andrea Fleckenstein
"Dimitri Karamazov" writes: > OpenVDB would be very nice to have, it only supports CPU rendering. > But I will be wary of OpenSubdiv since it seems to supports only modern GPUs. > I'm not sure if it will work on OpenBSD. Did you test them both? yes. OpenSubdiv will actually run single-threaded

Re: [UPDATE] graphics/blender -> 2.90.1

2020-11-30 Thread Dimitri Karamazov
LIB_DEPENDS since they are direct dependencies. Arranged LIB_DEPENDS in alpha order hope that is fine. I think it is fine to expect SSE. Mininum requirements for blender is a 64-bit CPU. What do you think? https://www.blender.org/download/requirements/ Build,run tested on amd64. Index: Makefile =

Re: [UPDATE] graphics/blender -> 2.90.1

2020-11-30 Thread Dimitri Karamazov
>From Stuart Henderson > update to blender-2.91.0, from Dimitri Karamazov (and earlier work on > 2.81 from Andrea Fleckenstein). Dimitri takes maintainer, agreed with > pascal@. I added a dep on graphics/potrace because blender picks it up > at build time if present. WANTLIB += ${MODPY_WANTLIB}

Re: [UPDATE] graphics/blender -> 2.90.1

2020-11-30 Thread Stuart Henderson
On 2020/11/30 08:48, Dimitri Karamazov wrote: > From Stuart Henderson > > update to blender-2.91.0, from Dimitri Karamazov (and earlier work on > > 2.81 from Andrea Fleckenstein). Dimitri takes maintainer, agreed with > > pascal@. I added a dep on graphics/potrace because blender picks it up > >

Re: [UPDATE] graphics/blender -> 2.90.1

2020-11-29 Thread Stuart Henderson
On 2020/11/29 05:13, Dimitri Karamazov wrote: > On Sat, November 28, 2020 22:25, Pascal Stumpf wrote: > > On Sat, 28 Nov 2020 20:55:29 +, Stuart Henderson wrote: > > > >> On 2020/11/28 20:15, Dimitri Karamazov wrote: > >> > >>> On Sat, November 28, 2020 14:53, Pascal Stumpf wrote: > >>> > >>>

Re: [UPDATE] graphics/blender -> 2.90.1

2020-11-28 Thread Pascal Stumpf
On Sat, 28 Nov 2020 20:55:29 +, Stuart Henderson wrote: > On 2020/11/28 20:15, Dimitri Karamazov wrote: > > On Sat, November 28, 2020 14:53, Pascal Stumpf wrote: > > > > -MAINTAINER = Pascal Stumpf > > +MAINTAINER = Dimitri Karamazov > > was this discussed? (please discuss

Re: [UPDATE] graphics/blender -> 2.90.1

2020-11-28 Thread Stuart Henderson
On 2020/11/28 20:15, Dimitri Karamazov wrote: > On Sat, November 28, 2020 14:53, Pascal Stumpf wrote: > > -MAINTAINER = Pascal Stumpf > +MAINTAINER = Dimitri Karamazov was this discussed? (please discuss maintainer changes explicitly rather than just adding them into a diff). > -

Re: [UPDATE] graphics/blender -> 2.90.1

2020-11-28 Thread Dimitri Karamazov
On Sat, November 28, 2020 08:55, Andrea Fleckenstein wrote: > "Dimitri Karamazov" writes: > > >> On Fri, November 27, 2020 03:05, Andrea Fleckenstein wrote: >> >>> "Dimitri Karamazov" writes: >>> >>> >>> Update blender to 2.90.1 >>> >>> Hi, this patch doesn't apply cleanly for me.

graphics/blender: enable OCIO support

2013-07-07 Thread Pascal Stumpf
Add support for OpenColorIO, regen WANTLIB. Obviously needs OCIO port I just sent out. Index: Makefile === RCS file: /home/pascal/cvs/ports/graphics/blender/Makefile,v retrieving revision 1.54 diff -u -p -r1.54 Makefile

update: graphics/blender

2013-05-05 Thread Pascal Stumpf
=== RCS file: /home/pascal/cvs/ports/graphics/blender/Makefile,v retrieving revision 1.50 diff -u -p -r1.50 Makefile --- Makefile30 Apr 2013 10:18:42 - 1.50 +++ Makefile5 May 2013 10:08:14 - @@ -3,7 +3,7 @@ COMMENT = 3D creation software BROKEN-sparc64

update graphics/blender to 2.64a

2012-10-12 Thread Pascal Stumpf
This updates blender to the latest release. Looking for some more tests ... Index: Makefile === RCS file: /cvs/ports/graphics/blender/Makefile,v retrieving revision 1.45 diff -u -p -r1.45 Makefile --- Makefile26 Sep 2012 16:26

Re: graphics/blender: enable cycles rendering engine

2012-05-08 Thread Pascal Stumpf
: Makefile === RCS file: /cvs/ports/graphics/blender/Makefile,v retrieving revision 1.42 diff -u -p -r1.42 Makefile --- Makefile7 May 2012 15:45:42 - 1.42 +++ Makefile8 May 2012 16:30:12 - @@ -1,8 +1,9 @@ -# $OpenBSD

graphics/blender: enable cycles rendering engine

2012-05-07 Thread Pascal Stumpf
With the port of OpenImageIO I just sent and this diff, you can enable support for the new 'Cycles' rendering engine in Blender. Looking for some tests ... Index: Makefile === RCS file: /cvs/ports/graphics/blender/Makefile,v

Re: update graphics/blender to 2.63

2012-05-02 Thread Brian Callahan
Hi -- Blender now broken on mips64el. During build, at 95%, I get the following error: cc1plus: out of memory allocating 199488 bytes after a total of 0 bytes *** Error code 1 So blender joins firefox and some others as being too big to compile on loongson at the current ulimit hard cap of

Re: update graphics/blender to 2.63

2012-05-02 Thread Pascal Stumpf
2.63 Yes, mips64el badly needs binutils 2.17. Index: Makefile === RCS file: /cvs/ports/graphics/blender/Makefile,v retrieving revision 1.41 diff -u -p -r1.41 Makefile --- Makefile16 Apr 2012 12:03:25 - 1.41 +++ Makefile

update graphics/blender to 2.63

2012-05-01 Thread Pascal Stumpf
Update to latest version, please test with your projects. Index: Makefile === RCS file: /cvs/ports/graphics/blender/Makefile,v retrieving revision 1.41 diff -u -p -r1.41 Makefile --- Makefile16 Apr 2012 12:03:25 - 1.41

graphics/blender: enable ffmpeg support

2012-04-01 Thread Pascal Stumpf
Enable ffmpeg support, requested and tested by peters at schwertfisch dot de. Also, add a commented entry for blender.beforesubst to appease update-plist. ok? Index: Makefile === RCS file: /cvs/ports/graphics/blender/Makefile,v

Re: graphics/blender: enable ffmpeg support

2012-04-01 Thread Brian Callahan
On 4/1/2012 5:32 PM, Pascal Stumpf wrote: Enable ffmpeg support, requested and tested by peters at schwertfisch dot de. Also, add a commented entry for blender.beforesubst to appease update-plist. ok? This will break blender for mips64el (the newer ffmpeg is broken because ld fails on it -

Re: graphics/blender: enable ffmpeg support

2012-04-01 Thread Pascal Stumpf
. + + #ifdef WITH_FFMPEG + extern C { +-#undef __cplusplus + #include pthread.h + + #include ffmpeg_compat.h Index: pkg/PLIST === RCS file: /cvs/ports/graphics/blender/pkg/PLIST,v retrieving revision 1.10 diff -u -p -r1.10 PLIST --- pkg

Re: update graphics/blender to 2.60a

2012-02-19 Thread Jonathan Armani
Hi, Works fine on amd64. Thanks

graphics/blender: use the lang/python module

2010-09-12 Thread Matthias Kilian
testing to other people. ok? Index: Makefile === RCS file: /cvs/ports/graphics/blender/Makefile,v retrieving revision 1.28 diff -u -p -r1.28 Makefile --- Makefile30 Aug 2010 21:24:15 - 1.28 +++ Makefile12 Sep 2010 14

update: graphics/blender

2009-10-14 Thread Steven Mestdagh
for all the users of the blender port who are dying for the latest version, here is an update that seems to basically work. Index: Makefile === RCS file: /cvs/ports/graphics/blender/Makefile,v retrieving revision 1.25 diff -u -r1.25

FIX: graphics/blender (2.44)

2007-07-04 Thread Vlad Glagolev
Add an icon and Makefile cleanup + fix wiki URL in DESC. -- Cheerz, Vlad / Stelz blender-fix--2.44.diff Description: Binary data

UPDATE: graphics/blender, enable game engine, no sound

2006-11-04 Thread steven mestdagh
\ - WITH_BF_FTGL=false \ - WITH_BF_BULLET=false + WITH_BF_FTGL=false do-install: ${INSTALL_PROGRAM} ${WRKBUILD}/bin/blender ${PREFIX}/bin Index: distinfo === RCS file: /cvs/ports/graphics/blender/distinfo,v

graphics/blender

2006-07-23 Thread steven mestdagh
here's an update to blender 2.42. release notes: http://www.blender.org/cms/Blender_2_42.727.0.html test reports welcome. Index: Makefile === RCS file: /cvs/ports/graphics/blender/Makefile,v retrieving revision 1.12 diff -u -r1.12

Re: graphics/blender

2006-07-23 Thread Ian Darwin
steven mestdagh wrote: here's an update to blender 2.42. release notes: http://www.blender.org/cms/Blender_2_42.727.0.html test reports welcome. Compiles fine on amd64, starts up OK. Seems to be some hard-coded assumptions about window size: at 1280x800 some of the push buttons at the

Re: UPDATE: graphics/blender

2006-02-01 Thread Douglas Santos
On Tue, Jan 31, 2006 at 11:18:04PM +0100, steven mestdagh wrote: On Tue, Jan 31, 2006 at 01:02:41PM +0100, steven mestdagh wrote: thanks for testing, but forget that diff for now... i need to add something that makes it load the tiff library properly. adding tiff in depends should be

Re: UPDATE: graphics/blender

2006-02-01 Thread Matthias Kilian
On Mon, Jan 30, 2006 at 03:12:21PM +0100, steven mestdagh wrote: a few weeks ago i already posted a similar diff, but no response, so please test. Builds on Zaurus (with 128 MB swap space), rendering one frame of that cube example also works, if you're patient ;-) Ciao, Kili

Re: UPDATE: graphics/blender

2006-01-31 Thread steven mestdagh
thanks for testing, but forget that diff for now... i need to add something that makes it load the tiff library properly. Disclaimer: http://www.kuleuven.be/cwis/email_disclaimer.htm

Re: UPDATE: graphics/blender

2006-01-31 Thread steven mestdagh
=== RCS file: /cvs/ports/graphics/blender/Makefile,v retrieving revision 1.10 diff -u -r1.10 Makefile --- Makefile2005/11/24 22:22:56 1.10 +++ Makefile2006/01/31 22:09:44 @@ -2,7 +2,7 @@ COMMENT= 3D creation software -DISTNAME= blender

UPDATE: graphics/blender

2006-01-30 Thread steven mestdagh
a few weeks ago i already posted a similar diff, but no response, so please test. steven Index: Makefile === RCS file: /cvs/ports/graphics/blender/Makefile,v retrieving revision 1.10 diff -u -r1.10 Makefile --- Makefile2005/11

Re: UPDATE: graphics/blender

2006-01-30 Thread Antoine Jacoutot
Selon steven mestdagh [EMAIL PROTECTED]: a few weeks ago i already posted a similar diff, but no response, so please test. I really have no idea how to use this software, but : - it compiles fine under amd64 - it works fine (after messing around and rendering a scene) -- Antoine

Re: UPDATE: graphics/blender

2006-01-30 Thread janus
On Mon, Jan 30, 2006 at 03:12:21PM +0100, steven mestdagh wrote: a few weeks ago i already posted a similar diff, but no response, so please test. Basic editing and rendering works very well on OpenBSD 3.9-beta (GENERIC) #591: Thu Jan 19 12:32:39 MST 2006 Kind regards Simon

Re: UPDATE: graphics/blender

2006-01-30 Thread Sigfred HÃ¥versen
steven mestdagh wrote: a few weeks ago i already posted a similar diff, but no response, so please test. steven Installs on i386. I'm not familiar with the application, but I played a bit with the NURBS surface editor and it was responding. /Sigfred

Re: update: graphics/blender

2005-10-29 Thread steven mestdagh
here is a better diff, which removes hardcoded /usr/local, and also installs some scripts that come with the source (inspired by netbsd). tested on i386, but should still be working on sparc64 and macppc as was reported earlier. diff -uNr -x CVS graphics/blender/Makefile mystuff/graphics/blender

Re: update: graphics/blender

2005-10-18 Thread steven mestdagh
On Mon, Oct 17, 2005 at 08:39:29PM +0200, Alexandre Anriot wrote: steven mestdagh wrote: hi, this is an attempt to build blender from source, using the scons system. game engine and plugins are not being built for now... seems to work okay on i386 and sparc64. as usual, comments

Re: update: graphics/blender

2005-10-18 Thread Sigfred HÃ¥versen
steven mestdagh wrote: hi, this is an attempt to build blender from source, using the scons system. game engine and plugins are not being built for now... seems to work okay on i386 and sparc64. as usual, comments welcome. steven Disclaimer: http://www.kuleuven.be/cwis/email_disclaimer.htm

Re: update: graphics/blender

2005-10-18 Thread Alexandre Anriot
On Mon, Oct 17, 2005 at 08:39:29PM +0200, Alexandre Anriot wrote: steven mestdagh wrote: hi, this is an attempt to build blender from source, using the scons system . game engine and plugins are not being built for now... seems to work okay on i386 and sparc64. as usual,

update: graphics/blender

2005-10-17 Thread steven mestdagh
hi, this is an attempt to build blender from source, using the scons system. game engine and plugins are not being built for now... seems to work okay on i386 and sparc64. as usual, comments welcome. steven Disclaimer: http://www.kuleuven.be/cwis/email_disclaimer.htm blender.tgz

Re: update: graphics/blender

2005-10-17 Thread Antoine Jacoutot
steven mestdagh wrote: this is an attempt to build blender from source, using the scons system. game engine and plugins are not being built for now... seems to work okay on i386 and sparc64. as usual, comments welcome. It builds and work fine under current/macppc. I played a bit (well, just 5

Re: update: graphics/blender

2005-10-17 Thread Douglas Santos
steven mestdagh wrote: hi, this is an attempt to build blender from source, using the scons system. game engine and plugins are not being built for now... seems to work okay on i386 and sparc64. as usual, comments welcome. Works for me on i386.

Re: update: graphics/blender

2005-10-17 Thread Alexandre Anriot
steven mestdagh wrote: hi, this is an attempt to build blender from source, using the scons system. game engine and plugins are not being built for now... seems to work okay on i386 and sparc64. as usual, comments welcome. Works for me on i386. I think that the translation files