On 2022/07/07 15:53, ci...@danwin1210.de wrote:
> https://nvd.nist.gov/vuln/detail/CVE-2022-0545
> https://nvd.nist.gov/vuln/detail/CVE-2022-0544
>
> https://wiki.blender.org/wiki/Reference/Release_Notes
>
Your diff seems to be missing?
("openbsd") idiom, indeed it's a bit silly.
>
This would cope well if and when draco is ported to OpenBSD
I'm trying to do the same.
Build & Run tested on amd64.
regards,
Dimitri
Index: Makefile
=======
RCS file: /cvs/por
On 2021/05/15 12:27, Jeremie Courreges-Anglas wrote:
> On Sat, May 15 2021, Marc Espie wrote:
> > On Sat, May 15, 2021 at 10:45:19AM +0200, Omar Polo wrote:
> >> "openbsd6" comes directly from python' sys.platform. I find that
> >> strange too, but I assume it's for a good reason. Python (and
On Sat, May 15 2021, Marc Espie wrote:
> On Sat, May 15, 2021 at 10:45:19AM +0200, Omar Polo wrote:
>> "openbsd6" comes directly from python' sys.platform. I find that
>> strange too, but I assume it's for a good reason. Python (and python
>> porting) is not really my area of expertise.
>
>
On Sat, May 15, 2021 at 10:45:19AM +0200, Omar Polo wrote:
> "openbsd6" comes directly from python' sys.platform. I find that
> strange too, but I assume it's for a good reason. Python (and python
> porting) is not really my area of expertise.
Nope, there's about zero good reason. Oh well,
, so here's an
updated patch that also adds openbsd7
Cheers,
Omar Polo
[0]: like devel/gyp/patches/patch-gyptest_py
or graphics/py-opengl/patches/patch-OpenGL___init___py
and others.
Index: Makefile
===
RCS file: /home/cvs/ports/grap
On Sat, May 15, 2021 at 10:11:51AM +0200, Omar Polo wrote:
> Hello,
>
> Currently, blender fails to export as GLTF2:
>
> 07:59:45 | WARNING: Unsupported platform openbsd6, Draco mesh compression is
> unavailable
> Python: Traceback (most recent call last):
> File
====
RCS file: /home/cvs/ports/graphics/blender/Makefile,v
retrieving revision 1.103
diff -u -p -r1.103 Makefile
--- Makefile27 Mar 2021 15:15:06 - 1.103
+++ Makefile15 May 2021 07:43:41 -
@@ -6,6 +6,7 @@ DPB_PROPERTIES = parallel
COMMENT = 3D creation s
Ping
On Thu, Mar 18, 2021 at 04:08:31AM +, Dimitri Karamazov wrote:
> Update graphics/blender to 2.92.0
>
> This update broke the cycles renderer just for OpenBSD hence the
> delay. Fix by @brecht - blender cycles developer.
> Hopefully if blender makes a corrective release w
Update graphics/blender to 2.92.0
This update broke the cycles renderer just for OpenBSD hence the
delay. Fix by @brecht - blender cycles developer.
Hopefully if blender makes a corrective release we can get
rid of these additional patches or just wait until 2.93.0.
The tests could be enabled
w how it goes.
regards,
Dimitri
Index: Makefile
===
RCS file: /cvs/ports/graphics/blender/Makefile,v
retrieving revision 1.102
diff -u -p -r1.102 Makefile
--- Makefile23 Feb 2021 19:39:24 - 1.102
+++ Makefile28 Feb
Update graphics/blender to 2.91.2
-ffmpeg patch dropped (from brad)
-can import/export alembic files
-vdb simulations can now be imported
-improved speed in animating deformed meshes with OpenSubdiv
Build & Run tested on amd64
regards,
Dimitri
Index: Make
On 2021/01/01 04:47, Dimitri Karamazov wrote:
> Done
Committed with a REVISION bump.
e set
> > automatically and some (RAYOPTIMIZATION) which don't exist anymore.
> >
> > Build,run tested on amd64.
> >
> > Any comments/OK's?
> >
Done
Index: Makefile
===
RCS file: /cvs/ports/graphics/b
(RAYOPTIMIZATION) which don't exist anymore.
Build,run tested on amd64.
Any comments/OK's?
Index: Makefile
===
RCS file: /cvs/ports/graphics/blender/Makefile,v
retrieving revision 1.99
diff -u -p -r1.99 Makefile
--- Makefile29 Nov 2020 19:57
omments/OK's?
Index: Makefile
===
RCS file: /cvs/ports/graphics/blender/Makefile,v
retrieving revision 1.99
diff -u -p -r1.99 Makefile
--- Makefile29 Nov 2020 19:57:01 - 1.99
+++ Makefile30 Dec 2020 19:40:06 -
@@ -1,6 +1,6 @@
# $OpenBSD:
Hi ports,
after installing a fresh copy of OpenBSD, Blender did not start because of
a missing dependency of libgmpxx.so.3.0. After manually installing gmpxx,
Blender started.
Thanks for the update to 2.91 :D
Cheers,
Fabian
; > >
Ping
> Ping
>
> > Removed -DWITH_RAYOPTIMIZATIONS since it doesn't exist, rest of the options
> > are auto-detected. gflags is not a dependency anymore. I've added
> > opencolorio,
> > libsndfile and sdl2 to LIB_DEPENDS since they are direct dependencie
DEPENDS since they are direct dependencies.
> Arranged LIB_DEPENDS in alpha order hope that is fine. I think it is fine to
> expect SSE. Mininum requirements for blender is a 64-bit CPU. What do you
> think?
>
> https://www.blender.org/download/requirements/
>
> Build,run tested on amd64.
Index: Makefile
"Dimitri Karamazov" writes:
> OpenVDB would be very nice to have, it only supports CPU rendering.
> But I will be wary of OpenSubdiv since it seems to supports only modern GPUs.
> I'm not sure if it will work on OpenBSD. Did you test them both?
yes. OpenSubdiv will actually run single-threaded
LIB_DEPENDS since they are direct dependencies.
Arranged LIB_DEPENDS in alpha order hope that is fine. I think it is fine to
expect SSE. Mininum requirements for blender is a 64-bit CPU. What do you think?
https://www.blender.org/download/requirements/
Build,run tested on amd64.
Index: Makefile
=
>From Stuart Henderson
> update to blender-2.91.0, from Dimitri Karamazov (and earlier work on
> 2.81 from Andrea Fleckenstein). Dimitri takes maintainer, agreed with
> pascal@. I added a dep on graphics/potrace because blender picks it up
> at build time if present.
WANTLIB += ${MODPY_WANTLIB}
On 2020/11/30 08:48, Dimitri Karamazov wrote:
> From Stuart Henderson
> > update to blender-2.91.0, from Dimitri Karamazov (and earlier work on
> > 2.81 from Andrea Fleckenstein). Dimitri takes maintainer, agreed with
> > pascal@. I added a dep on graphics/potrace because blender picks it up
> >
On 2020/11/29 05:13, Dimitri Karamazov wrote:
> On Sat, November 28, 2020 22:25, Pascal Stumpf wrote:
> > On Sat, 28 Nov 2020 20:55:29 +, Stuart Henderson wrote:
> >
> >> On 2020/11/28 20:15, Dimitri Karamazov wrote:
> >>
> >>> On Sat, November 28, 2020 14:53, Pascal Stumpf wrote:
> >>>
> >>>
On Sat, 28 Nov 2020 20:55:29 +, Stuart Henderson wrote:
> On 2020/11/28 20:15, Dimitri Karamazov wrote:
> > On Sat, November 28, 2020 14:53, Pascal Stumpf wrote:
> >
> > -MAINTAINER = Pascal Stumpf
> > +MAINTAINER = Dimitri Karamazov
>
> was this discussed? (please discuss
On 2020/11/28 20:15, Dimitri Karamazov wrote:
> On Sat, November 28, 2020 14:53, Pascal Stumpf wrote:
>
> -MAINTAINER = Pascal Stumpf
> +MAINTAINER = Dimitri Karamazov
was this discussed? (please discuss maintainer changes explicitly rather
than just adding them into a diff).
> -
On Sat, November 28, 2020 08:55, Andrea Fleckenstein wrote:
> "Dimitri Karamazov" writes:
>
>
>> On Fri, November 27, 2020 03:05, Andrea Fleckenstein wrote:
>>
>>> "Dimitri Karamazov" writes:
>>>
>>>
>>>
Update blender to 2.90.1
>>>
>>> Hi, this patch doesn't apply cleanly for me.
Add support for OpenColorIO, regen WANTLIB. Obviously needs OCIO port I
just sent out.
Index: Makefile
===
RCS file: /home/pascal/cvs/ports/graphics/blender/Makefile,v
retrieving revision 1.54
diff -u -p -r1.54 Makefile
===
RCS file: /home/pascal/cvs/ports/graphics/blender/Makefile,v
retrieving revision 1.50
diff -u -p -r1.50 Makefile
--- Makefile30 Apr 2013 10:18:42 - 1.50
+++ Makefile5 May 2013 10:08:14 -
@@ -3,7 +3,7 @@
COMMENT = 3D creation software
BROKEN-sparc64
This updates blender to the latest release. Looking for some more tests
...
Index: Makefile
===
RCS file: /cvs/ports/graphics/blender/Makefile,v
retrieving revision 1.45
diff -u -p -r1.45 Makefile
--- Makefile26 Sep 2012 16:26
: Makefile
===
RCS file: /cvs/ports/graphics/blender/Makefile,v
retrieving revision 1.42
diff -u -p -r1.42 Makefile
--- Makefile7 May 2012 15:45:42 - 1.42
+++ Makefile8 May 2012 16:30:12 -
@@ -1,8 +1,9 @@
-# $OpenBSD
With the port of OpenImageIO I just sent and this diff, you can enable
support for the new 'Cycles' rendering engine in Blender. Looking for
some tests ...
Index: Makefile
===
RCS file: /cvs/ports/graphics/blender/Makefile,v
Hi --
Blender now broken on mips64el.
During build, at 95%, I get the following error:
cc1plus: out of memory allocating 199488 bytes after a total of 0 bytes
*** Error code 1
So blender joins firefox and some others as being too big to compile on
loongson at the current ulimit hard cap of
2.63
Yes, mips64el badly needs binutils 2.17.
Index: Makefile
===
RCS file: /cvs/ports/graphics/blender/Makefile,v
retrieving revision 1.41
diff -u -p -r1.41 Makefile
--- Makefile16 Apr 2012 12:03:25 - 1.41
+++ Makefile
Update to latest version, please test with your projects.
Index: Makefile
===
RCS file: /cvs/ports/graphics/blender/Makefile,v
retrieving revision 1.41
diff -u -p -r1.41 Makefile
--- Makefile16 Apr 2012 12:03:25 - 1.41
Enable ffmpeg support, requested and tested by peters at schwertfisch
dot de. Also, add a commented entry for blender.beforesubst to appease
update-plist.
ok?
Index: Makefile
===
RCS file: /cvs/ports/graphics/blender/Makefile,v
On 4/1/2012 5:32 PM, Pascal Stumpf wrote:
Enable ffmpeg support, requested and tested by peters at schwertfisch
dot de. Also, add a commented entry for blender.beforesubst to appease
update-plist.
ok?
This will break blender for mips64el (the newer ffmpeg is broken because
ld fails on it -
.
+
+ #ifdef WITH_FFMPEG
+ extern C {
+-#undef __cplusplus
+ #include pthread.h
+
+ #include ffmpeg_compat.h
Index: pkg/PLIST
===
RCS file: /cvs/ports/graphics/blender/pkg/PLIST,v
retrieving revision 1.10
diff -u -p -r1.10 PLIST
--- pkg
Hi,
Works fine on amd64.
Thanks
testing to other people.
ok?
Index: Makefile
===
RCS file: /cvs/ports/graphics/blender/Makefile,v
retrieving revision 1.28
diff -u -p -r1.28 Makefile
--- Makefile30 Aug 2010 21:24:15 - 1.28
+++ Makefile12 Sep 2010 14
for all the users of the blender port who are dying for the latest
version, here is an update that seems to basically work.
Index: Makefile
===
RCS file: /cvs/ports/graphics/blender/Makefile,v
retrieving revision 1.25
diff -u -r1.25
Add an icon and Makefile cleanup + fix wiki URL in DESC.
--
Cheerz,
Vlad / Stelz
blender-fix--2.44.diff
Description: Binary data
\
- WITH_BF_FTGL=false \
- WITH_BF_BULLET=false
+ WITH_BF_FTGL=false
do-install:
${INSTALL_PROGRAM} ${WRKBUILD}/bin/blender ${PREFIX}/bin
Index: distinfo
===
RCS file: /cvs/ports/graphics/blender/distinfo,v
here's an update to blender 2.42.
release notes:
http://www.blender.org/cms/Blender_2_42.727.0.html
test reports welcome.
Index: Makefile
===
RCS file: /cvs/ports/graphics/blender/Makefile,v
retrieving revision 1.12
diff -u -r1.12
steven mestdagh wrote:
here's an update to blender 2.42.
release notes:
http://www.blender.org/cms/Blender_2_42.727.0.html
test reports welcome.
Compiles fine on amd64, starts up OK.
Seems to be some hard-coded assumptions about window size: at 1280x800
some of the push buttons at the
On Tue, Jan 31, 2006 at 11:18:04PM +0100, steven mestdagh wrote:
On Tue, Jan 31, 2006 at 01:02:41PM +0100, steven mestdagh wrote:
thanks for testing, but forget that diff for now... i need to add
something that makes it load the tiff library properly.
adding tiff in depends should be
On Mon, Jan 30, 2006 at 03:12:21PM +0100, steven mestdagh wrote:
a few weeks ago i already posted a similar diff, but no response,
so please test.
Builds on Zaurus (with 128 MB swap space), rendering one frame of
that cube example also works, if you're patient ;-)
Ciao,
Kili
thanks for testing, but forget that diff for now... i need to add
something that makes it load the tiff library properly.
Disclaimer: http://www.kuleuven.be/cwis/email_disclaimer.htm
===
RCS file: /cvs/ports/graphics/blender/Makefile,v
retrieving revision 1.10
diff -u -r1.10 Makefile
--- Makefile2005/11/24 22:22:56 1.10
+++ Makefile2006/01/31 22:09:44
@@ -2,7 +2,7 @@
COMMENT= 3D creation software
-DISTNAME= blender
a few weeks ago i already posted a similar diff, but no response,
so please test.
steven
Index: Makefile
===
RCS file: /cvs/ports/graphics/blender/Makefile,v
retrieving revision 1.10
diff -u -r1.10 Makefile
--- Makefile2005/11
Selon steven mestdagh [EMAIL PROTECTED]:
a few weeks ago i already posted a similar diff, but no response,
so please test.
I really have no idea how to use this software, but :
- it compiles fine under amd64
- it works fine (after messing around and rendering a scene)
--
Antoine
On Mon, Jan 30, 2006 at 03:12:21PM +0100, steven mestdagh wrote:
a few weeks ago i already posted a similar diff, but no response,
so please test.
Basic editing and rendering works very well on
OpenBSD 3.9-beta (GENERIC) #591: Thu Jan 19 12:32:39 MST 2006
Kind regards
Simon
steven mestdagh wrote:
a few weeks ago i already posted a similar diff, but no response,
so please test.
steven
Installs on i386. I'm not familiar with the application, but
I played a bit with the NURBS surface editor and it was responding.
/Sigfred
here is a better diff, which removes hardcoded /usr/local, and also
installs some scripts that come with the source (inspired by netbsd).
tested on i386, but should still be working on sparc64 and macppc as was
reported earlier.
diff -uNr -x CVS graphics/blender/Makefile mystuff/graphics/blender
On Mon, Oct 17, 2005 at 08:39:29PM +0200, Alexandre Anriot wrote:
steven mestdagh wrote:
hi,
this is an attempt to build blender from source, using the scons system.
game engine and plugins are not being built for now...
seems to work okay on i386 and sparc64. as usual, comments
steven mestdagh wrote:
hi,
this is an attempt to build blender from source, using the scons system.
game engine and plugins are not being built for now...
seems to work okay on i386 and sparc64. as usual, comments welcome.
steven
Disclaimer: http://www.kuleuven.be/cwis/email_disclaimer.htm
On Mon, Oct 17, 2005 at 08:39:29PM +0200, Alexandre Anriot wrote:
steven mestdagh wrote:
hi,
this is an attempt to build blender from source, using the scons system
.
game engine and plugins are not being built for now...
seems to work okay on i386 and sparc64. as usual,
hi,
this is an attempt to build blender from source, using the scons system.
game engine and plugins are not being built for now...
seems to work okay on i386 and sparc64. as usual, comments welcome.
steven
Disclaimer: http://www.kuleuven.be/cwis/email_disclaimer.htm
blender.tgz
steven mestdagh wrote:
this is an attempt to build blender from source, using the scons system.
game engine and plugins are not being built for now...
seems to work okay on i386 and sparc64. as usual, comments welcome.
It builds and work fine under current/macppc.
I played a bit (well, just 5
steven mestdagh wrote:
hi,
this is an attempt to build blender from source, using the scons system.
game engine and plugins are not being built for now...
seems to work okay on i386 and sparc64. as usual, comments welcome.
Works for me on i386.
steven mestdagh wrote:
hi,
this is an attempt to build blender from source, using the scons system.
game engine and plugins are not being built for now...
seems to work okay on i386 and sparc64. as usual, comments welcome.
Works for me on i386.
I think that the translation files
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