Re: VAAPI ports

2020-08-22 Thread Bryan Steele
On Sat, Aug 22, 2020 at 07:35:47PM +0200, Luca De Pandis wrote: > Hi everyone, > I'm Luca De Pandis and I'm an OpenBSD user since March. > > I'd like to contribute to the project since I'm using it everyday, so I > decided to work on porting the VAAPI stack on OpenBSD. > > Before submitting I

Re: games/godot: add libao to make audio functional

2020-08-04 Thread Bryan Steele
On Tue, Aug 04, 2020 at 07:39:30PM +0200, Omar Polo wrote: > > Christian Weisgerber writes: > > > Omar Polo: > > > >> The following patch is to make audio working on games/godot via libao. > >> > >> Six years ago, Anton Yabchinskiy added a libao driver[0] to have audio > >> working on OpenBSD,

Re: Clang 10 FIX: games/devilutionx

2020-07-31 Thread Bryan Steele
On Fri, Jul 31, 2020 at 02:09:53PM +, Brian Callahan wrote: > Hi ports -- > > As reported by naddy@, games/devilutionx doesn't build with clang-10. > The problem is that our ar doesn't understand archives with LLVM thin > LTO objects in it (devilutionx turns -flto=thin on by default if you >

Re: NEW: x11/picom

2020-05-28 Thread Bryan Steele
On Wed, May 27, 2020 at 09:33:57PM +0200, Omar Polo wrote: > > Hi, > > This is a port for picom, a compositor for X11. It's an actively > developed fork of compton. > > I've been running for a month now, and it has been rock stable (instead > of compton which would occasionally crash.) > >

Re: should we port ssh-copy-id ?

2020-01-18 Thread Bryan Steele
On Sat, Jan 18, 2020 at 10:14:57AM +0100, Jan-Piet Mens wrote: > > I assume a better distfile would be OpenSSH portable tarballs. > > It occurred to me, but I assumed the original source repository of the > script would be the cleaner method. > > > ./openssh-8.0p1/contrib/ssh-copy-id > > Would

Re: should we port ssh-copy-id ?

2020-01-17 Thread Bryan Steele
On Fri, Jan 17, 2020 at 02:33:09PM +, Stuart Henderson wrote: > On 2020/01/17 14:55, Jan-Piet Mens wrote: > > > Seems reasonable - is there a stable distfile somewhere or does it > > > need mirroring? > > > > I'm aware only of the git repository at [1], in other words, I assume if we > > need

Re: [NEW] VA-API for OpenBSD

2019-12-14 Thread Bryan Steele
On Sun, Dec 15, 2019 at 12:14:33AM -0500, Bryan Steele wrote: > I did a dirty, awful thing. For r600/radeonsi gallium drivers it seems > neccessary to compile Mesa with --enable-va for this to work. That said, > it seems that installing the shared libraries from this build is > en

Re: [NEW] VA-API for OpenBSD

2019-12-14 Thread Bryan Steele
I did a dirty, awful thing. For r600/radeonsi gallium drivers it seems neccessary to compile Mesa with --enable-va for this to work. That said, it seems that installing the shared libraries from this build is enough to make the vainfo utility happy. I haven't seen if this actualy works with ffmpeg

Re: [NEW] graphics/libva and graphics/intel-vaapi-driver

2019-12-09 Thread Bryan Steele
On Mon, Dec 09, 2019 at 11:28:57AM -0600, Brad DeMorrow wrote: > Bryan, > I've attached the full output of *moonlight > moonlight.log 2>&1* > > There are no errors that I see, however, I do see a behavior that's probably > not intended. > The original code used the RTLD_NODELETE flag with dlopen

Re: [NEW] graphics/libva and graphics/intel-vaapi-driver

2019-12-09 Thread Bryan Steele
On Mon, Dec 09, 2019 at 12:42:45AM -0600, Brad DeMorrow wrote: > I managed to get moonlight-qt (to stream games) to work today. > I'm trying to bundle up my work, but I need some help/feedback on a few > things. > > First, here is libva and the intel-vaapi-driver. > I've ran portcheck and done

gimp 2.10.12 SIGSEGV on image export (gdk-pixbuf?)

2019-12-03 Thread Bryan Steele
It's only semi-reproducible, if you create a screenshot from within gimp and then click "Export As..." Thanks to sthen@ for explaining how to use the new debug- packages. -Bryan. (gdb backtrace) Thread 1 received signal SIGSEGV, Segmentation fault. 0x1d28c1e569f1 in compute_hint (pixbuf=,

Re: UPDATE: games/devilutionx to 0.5.0+

2019-11-09 Thread Bryan Steele
On Sat, Nov 09, 2019 at 04:16:22PM -0500, Bryan Steele wrote: > On Sat, Nov 09, 2019 at 12:16:24PM -0500, Brian Callahan wrote: > > > > > > On 2019-11-09 12:12 PM, Brian Callahan wrote: > > > Hi ports -- > > > > > > Attached is an update t

Re: UPDATE: games/devilutionx to 0.5.0+

2019-11-09 Thread Bryan Steele
On Sat, Nov 09, 2019 at 12:16:24PM -0500, Brian Callahan wrote: > > > On 2019-11-09 12:12 PM, Brian Callahan wrote: > > Hi ports -- > > > > Attached is an update to games/devilutionx. The latest release is 0.5.0 > > but this update is a good bit past that point. Primarily because brynet@ > >

Re: UPDATE: games/devilutionx to 0.5.0+

2019-11-09 Thread Bryan Steele
On Sat, Nov 09, 2019 at 12:12:58PM -0500, Brian Callahan wrote: > Hi ports -- > > Attached is an update to games/devilutionx. The latest release is 0.5.0 but > this update is a good bit past that point. Primarily because brynet@ did a > lot of work upstreaming all patches but that came after the

Re: chromium-77.0.3865.90 and Aw, Snap! everywhere

2019-09-28 Thread Bryan Steele
On Thu, Sep 26, 2019 at 11:47:39PM -0400, Bryan Steele wrote: > On Thu, Sep 26, 2019 at 11:22:23PM +, Mikolaj Kucharski wrote: > > Hi, > > > > Does anyone else sees chrome not usable with latest snapshot? After > > starting the browser it crashes any tab with "

Re: chromium-77.0.3865.90 and Aw, Snap! everywhere

2019-09-26 Thread Bryan Steele
On Thu, Sep 26, 2019 at 11:22:23PM +, Mikolaj Kucharski wrote: > Hi, > > Does anyone else sees chrome not usable with latest snapshot? After > starting the browser it crashes any tab with "Aw, Snap!". At the same > time when I start the browser dmesg is full of pledge entries from > chrome

Re: update games/devilutionx 0.4.0pl20190914

2019-09-15 Thread Bryan Steele
On Sat, Sep 14, 2019 at 06:47:56PM -0700, Nam Nguyen wrote: > I attached an update for games/devilutionx as of September 14, > 2019. Upstream added my fix for 64-bit TCP multiplayer. UDP is still > broken. > > Update: >

Re: egcc-ar in ports-gcc fails with Cannot find plugin 'liblto_plugin.so'

2019-08-26 Thread Bryan Steele
Please use ports@ for ports related discussions. On Mon, Aug 26, 2019 at 04:03:23PM -0600, j...@bitminer.ca wrote: > For ports package gcc-8.3.0p3, on abd64, using -current. > > The shared lib liblto_plugin.so.5.0 is installed > but no link is created. Thus egcc-ar (and egcc-ranlib and egcc-nm)

Re: NEW: games/devilutionx

2019-07-24 Thread Bryan Steele
I had a lot of fun testing this, indeed, this fixes multiplayer. I'm ok with getting this in to make it easier for others to get in. :-) On Tue, Jul 23, 2019 at 11:46:10PM -0700, Nam Nguyen wrote: > > I promise that this third attachment preserves ^M properly. I had to use >

Re: NEW: games/devilutionx

2019-07-19 Thread Bryan Steele
On Fri, Jul 19, 2019 at 10:37:59AM -0400, Bryan Steele wrote: > On Thu, Jul 18, 2019 at 07:49:51PM -0400, Brian Callahan wrote: > > Hi ports -- > > > > Attached is a new port, games/devilutionx. DevilutionX is an open source > > engine recreation for

Re: NEW: games/devilutionx

2019-07-19 Thread Bryan Steele
On Thu, Jul 18, 2019 at 07:49:51PM -0400, Brian Callahan wrote: > Hi ports -- > > Attached is a new port, games/devilutionx. DevilutionX is an open source > engine recreation for the original Diablo I game. > > --- > pkg/DESCR: > DevilutionX is an open source recreation of the game engine used

Re: add pledge and unveil to net/irssi

2019-06-11 Thread Bryan Steele
On Tue, Jun 11, 2019 at 08:59:55AM +0200, Solene Rapenne wrote: > On Fri, Jun 07, 2019 at 11:41:14PM +0200, Solene Rapenne wrote: > > On Fri, Jun 07, 2019 at 07:25:45PM +0100, Stuart Henderson wrote: > > > On 2019/06/07 19:05, Solene Rapenne wrote: > > > > Hi, > > > > > > > > This is a first

WASM/WebAssembly is busted

2018-12-02 Thread Bryan Steele
In -current (and 6.4), chrome repeatedly attempts to mmap a large linear area of memory for WASM/WebAssembly and it always fails. WASM JIT avoids using the system malloc/free, opting instead for their own "Heartbleed accelerating custom allocator". Despite the horribleness, this feature is being

Re: CVS: cvs.openbsd.org: ports

2018-09-23 Thread Bryan Steele
On Sun, Sep 23, 2018 at 12:39:34PM -0600, Thomas Frohwein wrote: > CVSROOT: /cvs > Module name: ports > Changes by: t...@cvs.openbsd.org2018/09/23 12:39:34 > > Log message: > import games/fnaify > > fnaify is a script to facilitate running games based on the open-source

CVS: cvs.openbsd.org: ports

2017-07-31 Thread Bryan Steele
CVSROOT:/cvs Module name:ports Changes by: bry...@cvs.openbsd.org 2017/07/31 15:26:12 Modified files: emulators/mednafen: Makefile Log message: Fix mednafen link with clang builds, not thoroughly tested yet. ok jeremy@

Re: PATCH: Fix SSP on amd64 for ports gcc 4.9

2017-06-19 Thread Bryan Steele
On Mon, Jun 19, 2017 at 10:33:26AM -0400, Bryan Steele wrote: > On Sat, Jun 17, 2017 at 12:58:03PM +0100, Stuart Henderson wrote: > > On 2017/06/04 04:40, Bryan Steele wrote: > > > "As Shmuel reported in > > > <https://gcc.gnu.org/ml/gcc-help/2017-03/ms

Re: PATCH: Fix SSP on amd64 for ports gcc 4.9

2017-06-19 Thread Bryan Steele
On Sat, Jun 17, 2017 at 12:58:03PM +0100, Stuart Henderson wrote: > On 2017/06/04 04:40, Bryan Steele wrote: > > "As Shmuel reported in > > <https://gcc.gnu.org/ml/gcc-help/2017-03/msg9.html>, > > on x86-64 small structures in automatic storage are ali

CVS: cvs.openbsd.org: ports

2017-06-07 Thread Bryan Steele
CVSROOT:/cvs Module name:ports Changes by: bry...@cvs.openbsd.org 2017/06/07 17:34:03 Modified files: lang/gcc/4.6 : Makefile lang/gcc/4.6/pkg: PLIST-main lang/gcc/4.9 : Makefile lang/gcc/4.9/patches: patch-gcc_config_i386_i386_c

Re: PATCH: Fix SSP on amd64 for ports gcc 4.9

2017-06-07 Thread Bryan Steele
On Tue, Jun 06, 2017 at 12:05:57PM -0400, Bryan Steele wrote: > On Tue, Jun 06, 2017 at 04:53:27PM +0100, Stuart Henderson wrote: > > On 2017/06/06 11:12, Bryan Steele wrote: > > > On Mon, Jun 05, 2017 at 11:58:43AM -0400, Bryan Steele wrote: > > > > This will prob

Re: PATCH: Fix SSP on amd64 for ports gcc 4.9

2017-06-06 Thread Bryan Steele
On Tue, Jun 06, 2017 at 12:23:31PM -0400, Bryan Steele wrote: > On Tue, Jun 06, 2017 at 12:05:57PM -0400, Bryan Steele wrote: > > > > SELECT FULLPKGPATH,MODULES,WANTLIB FROM Ports WHERE MODULES LIKE > > > > '%gcc4%' AND WA > > > > NTLIB NOT L

Re: PATCH: Fix SSP on amd64 for ports gcc 4.9

2017-06-06 Thread Bryan Steele
On Tue, Jun 06, 2017 at 12:05:57PM -0400, Bryan Steele wrote: > > > SELECT FULLPKGPATH,MODULES,WANTLIB FROM Ports WHERE MODULES LIKE '%gcc4%' > > > AND WA > > > NTLIB NOT LIKE '%CXX%' AND WANTLIB NOT LIKE '%stdc++%'; > > > > I think you're actually wanting

Re: PATCH: Fix SSP on amd64 for ports gcc 4.9

2017-06-06 Thread Bryan Steele
On Tue, Jun 06, 2017 at 04:53:27PM +0100, Stuart Henderson wrote: > On 2017/06/06 11:12, Bryan Steele wrote: > > On Mon, Jun 05, 2017 at 11:58:43AM -0400, Bryan Steele wrote: > > > This will probably require library and ports bumps > > > > I'm not sure where

Re: PATCH: Fix SSP on amd64 for ports gcc 4.9

2017-06-06 Thread Bryan Steele
On Mon, Jun 05, 2017 at 11:58:43AM -0400, Bryan Steele wrote: > This will probably require library and ports bumps I'm not sure where to go from here, bumping estdc++ should take care of any ports using eg++, but there are still a few ports using egcc for emulated TLS support. What ab

Re: PATCH: Fix SSP on amd64 for ports gcc 4.9

2017-06-05 Thread Bryan Steele
On Sun, Jun 04, 2017 at 04:40:17AM -0400, Bryan Steele wrote: > "As Shmuel reported in > <https://gcc.gnu.org/ml/gcc-help/2017-03/msg9.html>, > on x86-64 small structures in automatic storage are aligned to 16 bytes. > This seems to be because of a mix-up between bit

PATCH: Fix SSP on amd64 for ports gcc 4.9

2017-06-04 Thread Bryan Steele
"As Shmuel reported in , on x86-64 small structures in automatic storage are aligned to 16 bytes. This seems to be because of a mix-up between bits and bytes in the i386 target code. * config/i386/i386.c (ix86_local_alignment): Align most

Re: possible chromium regression on -current

2017-02-22 Thread Bryan Steele
On Wed, Feb 22, 2017 at 11:35:24AM +, Dimitris Papastamos wrote: > Hi everyone, > > I think at some point in the last week a possible chromium regression > was introduced. > > Youtube videos give a playback error. This is what I get in the log: > >

Re: Update emulators/mednafen 0.9.38.7 -> 0.9.39.2

2016-10-20 Thread Bryan Steele
On Wed, Oct 19, 2016 at 10:41:27PM -0700, Jeremy Evans wrote: > Update to the latest medafen release. The major change in this update > is the addition of Saturn support, which I tested and does appear to > work (at least with Shanghai Triple Threat). > > Changelog: > > Added experimental Sega

Re: Cruft: imake

2016-09-02 Thread Bryan Steele
On Fri, Sep 02, 2016 at 12:56:50PM +0200, Christian Weisgerber wrote: > Now that gtk1 has been removed, we need to give jasper@ a new goal > in life. I think a good candidate is imake. Anything that still > uses imake for configuration is likely old cruft that has been > barely maintained, if at

Re: [patch] archivers/libarchive ioctl woes

2016-03-22 Thread Bryan Steele
On Tue, Mar 22, 2016 at 10:30:51PM +0100, Matthias Kilian wrote: > Hi, > > On Tue, Mar 22, 2016 at 04:20:34PM -0400, Bryan Steele wrote: > > It seems libarchive/bsdtar is picking up headers from e2fsprogs if > > installed, specifically, headers related to Linux file ioctls.

[patch] archivers/libarchive ioctl woes

2016-03-22 Thread Bryan Steele
It seems libarchive/bsdtar is picking up headers from e2fsprogs if installed, specifically, headers related to Linux file ioctls. ./ext2_fs.h:#define EXT2_IOC_GETFLAGS _IOR('f', 1, long) Here's a patch so that it stops trying random ioctls that fortunately all fail with our kernel. ..

Re: nginx woes

2015-03-29 Thread Bryan Steele
On Sat, Mar 28, 2015 at 01:02:25PM +0100, frantisek holop wrote: so i have just been bitten by the implicitly included openbsd chroot patch for nginx. the issue is, that i _remembered_ there is a parameter to turn it off, but upon doing man nginx, i could not find it. then i proceeded to

Re: remove print/epdfview?

2014-12-15 Thread Bryan Steele
On Mon, Dec 15, 2014 at 01:09:11PM +0100, Matthias Kilian wrote: Hi, the HOMEPAGE for print/epdfview is dead, there was no update since 2011, and, most important, it doesn't display anything, at least for me. So is it be ok to remove it? Ciao, Kili I think epdfview has been

Re: please remove the procmail port

2014-11-19 Thread Bryan Steele
On Tue, Nov 18, 2014 at 10:32:58PM +0100, Landry Breuil wrote: On Tue, Nov 18, 2014 at 10:01:33PM +0100, frantisek holop wrote: Philip Guenther, 18 Nov 2014 12:42: Executive summary: delete the procmail port; the code is not safe and should not be used as a basis for any further work.

CVS: cvs.openbsd.org: ports

2012-04-03 Thread Bryan Steele
CVSROOT:/cvs Module name:ports Changes by: bry...@cvs.openbsd.org 2012/04/03 20:19:16 Modified files: sysutils/xbattbar: Makefile sysutils/xbattbar/patches: patch-xbattbar_c Log message: Add an option for displaying timedate to xbattbar (-T), from Alexander

CVS: cvs.openbsd.org: ports

2012-04-03 Thread Bryan Steele
CVSROOT:/cvs Module name:ports Changes by: bry...@cvs.openbsd.org 2012/04/03 20:35:15 Modified files: sysutils/xbattbar: Makefile Added files: sysutils/xbattbar/patches: patch-xbattbar_man Log message: Whoops, add the man page patch for xbattbar.

CVS: cvs.openbsd.org: ports

2012-01-31 Thread Bryan Steele
CVSROOT:/cvs Module name:ports Changes by: bry...@cvs.openbsd.org 2012/01/31 16:24:00 Modified files: geo/openbsd-developers: Makefile geo/openbsd-developers/files: OpenBSD Log message: Add my coordinates, icbm's away! ok sthen@