Hi,
Here's an update to databases/sqlcipher, upgrading it from 4.5.6
to 4.6.0.
Changelog (from https://github.com/sqlcipher/sqlcipher/releases):
v4.6.0 Latest
Important: Starting in 4.6.0 the default configuration will emit ERROR and WARN
level log messages upon initialization. Default log
DIST_TUPLE += github QW-Group ${N}-source ${V} . # GPLv2+
DIST_TUPLE += github QW-Group qwprot 53af547d0608a1507895fc1629cdc3f4820fc0af
src/qwprot # GPLv2+
@@ -13,7 +14,7 @@ PERMIT_PACKAGE = Yes
MAINTAINER = Tom Murphy
-HOMEPAGE = https://ezquake.github.io/
+HOMEPAGE
On Wed, Apr 03, 2024 at 02:34:39AM -0400, Brad Smith wrote:
> Here is an update to FreeOrion 0.5.0.1.
>
>
> [v0.5.0.1] - 2024-03-04
> ---
>
> ### Bugfixes / Improvements
>
> - Fixed issue with Boost for Boost version 1.82 and greater
> - Fixed ship design validation
> - Fixed specie
Hi,
Here's a diff to update games/yquake2 from 8.00 to 8.30.
Have only tested the server binary but not the client (as I don't
have an OpenBSD gaming machine at the moment) and it loads and runs.
Thanks,
Tom
Index: Makefile
==
Hi,
Below is a diff to update games/mvdsv from 0.36 to 1.00.
Changelog:
Improvements
Reduce memory during loadmap (dsvensson)
Enable pm_bunnyspeedcap cvar (ceeeKay)
DOWNLOAD: bump download speed (qqshka)
DEMO: add epoch time to fullserverinfo (ciscon)
Bugfixes
laststats
Hi,
Here's an update for databases/sqlcipher that updates it to version
4.5.6.
Change log:
* Updates baseline to upstream SQLite 3.44.2.
* Improves PRAGMA cipher_integrity_check to report expected page size
if invalid.
* Implements PRAGMA page_size compatibility with PRAGMA cipher
Hi,
The below diff updates databases/sqlcipher to v4.5.5.
Changes include:
* Updates baseline to upstream SQLite 3.42.0
* Does not allow key to be set again on a connection after it has been
successfully used for an encryption or decryption operation to prevent
accidental database corrupti
TNAME = FreeOrion_v${V}_Source
PKGNAME = freeorion-${V}
CATEGORIES = games
-REVISION = 3
HOMEPAGE = https://www.freeorion.org/
MAINTAINER = Tom Murphy
Index: distinfo
===
RCS file: /cvs/ports/games/free
Hi,
Here is a patch to update databases/sqlcipher to v4.5.4.
Some changes of note:
* Updates baseline to upstream SQLite 3.41.2
* Updates minimum Apple SDK versions in podspec for new Xcode
compatibility
* Return runtime OpenSSL version from PRAGMA cipher_provider_version
(instead of hardco
Hi all,
I've been using net/dino for a while for XMPP communication, but I
noticed that emojis just don't appear despite me having Noto Emoji and
Noto Color Emoji fonts installed. I was wondering if anyone else had
this problem and if they were able to fix it? I looked in the
/etc/fonts/conf.d d
Hi all,
Here is an update for databases/sqlcipher that updates it to v4.5.3
which was released on December 19th. Changelog:
Updates baseline to upstream SQLite 3.39.4
Checked the shared library and no functions were added or removed so
it's not been cranked.
Thanks,
Tom
Index: Makefile
Hi,
Another new release of ezquake. Changelog here:
https://github.com/QW-Group/ezquake-source/releases/tag/3.6.1
Just a version bump, new checksum for the tarball, and an updated
patch for the line numbers in the diff. Compiles and runs great on my
amd64 laptop and tested with a games/mvdsv
E =${N}-${V}
> -GH_ACCOUNT = ezQuake
> +GH_ACCOUNT = QW-Group
> GH_PROJECT = ${N}-source
> GH_TAGNAME = ${V}
>
> @@ -15,10 +15,11 @@ MAINTAINER = Tom Murphy # GPLv2+
> PERMIT_PACKAGE = Yes
>
> -WANTLIB += GL SDL2 c curl expat jansson jpeg m pcre png pthre
Hi,
Just a friendly ping to the list on this update to games/ezquake.
Thanks,
Tom
[prev in list] [next in list] [prev in thread] [next in thread]
List: openbsd-ports
Subject:[Update from Maintainer] games/ezquake 3.6.0
From: Tom Murphy
Date: 2022-10-06 7:55:55
=3.2.3
+V =3.6.0
COMMENT = modern QuakeWorld client
PKGNAME = ${N}-${V}
-GH_ACCOUNT = ezQuake
+GH_ACCOUNT = QW-Group
GH_PROJECT = ${N}-source
GH_TAGNAME = ${V}
@@ -15,10 +15,11 @@ MAINTAINER =Tom Murphy
On Fri, Sep 23, 2022 at 02:26:12PM -0400, Kurt Mosiejczuk wrote:
> On Thu, Sep 22, 2022 at 11:22:08PM -0400, George Koehler wrote:
> > About mvdsv, the QuakeWorld server,
>
> > I don't play this game, but I want to fix an error in CMakeLists.txt,
> > which broke this package on big-endian platform
Hi,
I've redone the diff to match what you recommend upstream. I've also
added logic so that if system is UNIX but not OpenBSD, then link in dl
(which allows it to build for other platforms upstream). Once this is
committed upstream I can remove the CMakeLists.txt patch.
Thanks,
Tom
Index
Hi Nam,
On Tue, Aug 16, 2022 at 06:52:03PM -0700, Nam Nguyen wrote:
> Tom Murphy writes:
>
> > Hi,
> >
> > Here is a diff to update games/mvdsv from 0.34 to 0.35.
> > A few notable changes:
> >
> > * meson build dropped -- only uses cmake
>
Hi,
Here is a diff to update games/mvdsv from 0.34 to 0.35.
A few notable changes:
* Github project changed from 'deurk' to 'QW-Group'
* meson build dropped -- only uses cmake
* devel/pcre no longer used -- dropped in favor of wraps
* New patch for CMakeLists.txt to stop trying to lin
> Hi,
>
> Here's an update to xonotic.
>
> kn@ is no longer interested in maintaining it, and has asked me to drop
> MAINTAINER.
>
> OK?
I have tested this on my machine and played on a Xonotic server with it
and it works OK for me on amd64 platform.
Thanks,
Tom
On Tue, May 17, 2022 at 07:20:57PM +0200, Tim van der Molen wrote:
> Tom Murphy (2022-05-15 16:03 +0100):
> > Attached is a diff for databases/sqlcipher from v4.5.0 to v4.5.1.
> > I've bumped the shared library a minor version for dynamic export
> > changed in the lib
Hi,
Attached is a diff for databases/sqlcipher from v4.5.0 to v4.5.1.
I've bumped the shared library a minor version for dynamic export
changed in the library. The Changelog can be accessed here:
https://github.com/sqlcipher/sqlcipher/blob/v4.5.1/CHANGELOG.md
Thanks,
Tom
Index: Makefile
=
Hi,
Here is a diff to update net/tintin++ to 2.02.12.
A change between 2.02.03 and 2.02.04 with the Makefile that
introduced a need to use GNU make.
List of changes is here: https://tintin.mudhalla.net/news.php
Thanks,
Tom
Index: Makefile
===
On Thu, Dec 23, 2021 at 11:51:20PM +0100, Stefan Hagen wrote:
> Brad Smith wrote:
> > On 12/23/2021 5:27 PM, Stefan Hagen wrote:
> >
> > > Tom Murphy wrote:
> > > >Just pinging the list about an update to games/bzflag.
> > > >
Hi,
Just pinging the list about an update to games/bzflag.
I posted this on the 28th of November originally.
* Updates to v2.4.22
* graphics/glew added as dependency
OK?
Thanks,
Tom
Index: Makefile
===
RCS file: /cvs
On Fri, Dec 10, 2021 at 11:39:40AM -0800, Ryan Freeman wrote:
> On Sun, Nov 14, 2021 at 03:07:38PM -0800, Ryan Freeman wrote:
> > On Sun, Nov 14, 2021 at 09:27:19AM +0000, Tom Murphy wrote:
> > > Hi,
> > >
> > > Here's an update for games/vitetris. Th
On Sun, Dec 12, 2021 at 10:32:29AM +, Stuart Henderson wrote:
> Please put them in LIB_DEPENDS/WANTLIB with the annotation in the comment.
> What they're doing is not safe/reliable because it relies on the library ABI
> not changing. Adding as a LIB_DEPENDS ensures that yquake is updated when
>
On Sun, Dec 12, 2021 at 10:18:27AM +0100, Stefan Hagen wrote:
> Hi Tom,
>
> This update works for me. The execinfo problem has been discussed
> before. I'm quoting sthen:
>
> > Can it be disabled instead? The backtrace functions are a perennial
> > problem with ports and bulk builds.
> >
> > So
Hi again,
Here is a reworked diff. This time it keeps the patch for the
Makefile that takes execinfo out of the flags. (Though I think
it will compile with execinfo anyway, I'm not 100% sure if we
should be compiling it or shouldn't?)
This makes the least amount of changes to the port.
Hi,
Attached is a diff that updates games/yquake2 from 7.45 to 8.00.
* Makefile patch no longer needed as there have been extensive
fixes to the Makefile since 7.45
* audio/openal and net/curl are dlopen()'d instead of dynamically
linked, so they have been moved to RUN_DEPENDS
*
Hi,
Attaching a new diff for this with the build.by commented out.
OK?
Thanks,
Tom
Index: Makefile
===
RCS file: /cvs/ports/games/starfighter/Makefile,v
retrieving revision 1.9
diff -u -p -r1.9 Makefile
--- Makefile12 J
On Mon, Dec 06, 2021 at 05:30:02AM -0700, Anthony J. Bentley wrote:
> Tom Murphy writes:
> >Here is a diff to update games/starfighter v1.7 to v2.4.
>
> Thanks! Some comments:
>
> - Life is easier if you don't reindent WANTLIB. Just use the output
> fro
Hi,
Here's an update to emulators/fceux to v2.5.0. A few highlights:
* Dependency on graphics/ffmpeg for recording videos
* Cmakelists patch changed. Some upstream changes went in
* QT ConsoleWindow.cpp patch no longer needed (upstream changes)
Runs well on my amd64 system -- tested wi
Hi,
Here is a diff to update games/bzflag to v2.4.22. The bzflag
client now depends on graphics/glew, so it has been added as
a dependency.
OK?
Thanks,
Tom
Index: Makefile
===
RCS file: /cvs/ports/games/bzflag/Makefile
On Sat, Nov 27, 2021 at 02:33:40PM +1100, Jonathan Gray wrote:
> On Fri, Nov 26, 2021 at 04:17:35PM +0000, Tom Murphy wrote:
> > Hi,
> >
> > I've updated games/redeclipse to 2.0.0. Compiles and runs fine here
> > but it's kind of hard to figure out the
Hi,
Here is a diff to update games/starfighter v1.7 to v2.4.
Some notable changes:
* Game is hosted up on Github in pr-starfighter project
* Homepage changed to github.io
* Added python module for compiling locales
* Some more libraries added in for dependencies
Is this OK?
Hi,
Minor version update of games/quakespasm. Compiles and runs great on
my amd64 system. I took 'pthread' out of WANTLIB because it shows up
as an 'Extra'.
OK?
Thanks,
Tom
Index: Makefile
===
RCS file: /cvs/ports/game
Hi,
I've updated games/redeclipse to 2.0.0. Compiles and runs fine here
but it's kind of hard to figure out the "parkour" like movement in
the game. (Looks like fun once you can coordinate your movements!)
I removed a duplicate MASTER_SITES line and switched the source to
github.com/red
On Sat, Nov 20, 2021 at 10:15:26PM +0100, Stefan Hagen wrote:
> Hi Tom,
>
> Tom Murphy wrote:
> > Here is a diff to update games/uqm from 0.7.0 to 0.8.0. The game
> > now compiles under SDL2.
> >
> > OK?
>
> I don't know how to play this game, but
Hi,
Here is a diff to update emulators/stella (Atari 2600 emulator)
to version 6.6.
OK?
Thanks,
Tom
Index: Makefile
===
RCS file: /cvs/ports/emulators/stella/Makefile,v
retrieving revision 1.41
diff -u -p -r1.41 Mak
Hi,
Here is a diff to update games/uqm from 0.7.0 to 0.8.0. The game
now compiles under SDL2.
OK?
Thanks,
Tom
Index: data/3domusic/Makefile
===
RCS file: /cvs/ports/games/uqm/data/3domusic/Makefile,v
retrieving revision 1
Hi,
Here's a diff to upgrade Wesnoth to 1.16.1. I replaced a hardcoded
/var in the Makefile with ${VARBASE}. Only one line changed in
PLIST. Compiles, installs and runs great on my machine.
OK?
Thanks,
Tom
Index: Makefile
==
Hi,
Here's an update for games/vitetris. The patch-Makefile has been
updated slightly to accomodate recent changes to it. Compiles,
installs and runs great for me.
OK?
Thanks,
Tom
Index: Makefile
===
RCS file: /cvs/po
ite database
>
> GH_ACCOUNT = sqlcipher
> GH_PROJECT = sqlcipher
> -GH_TAGNAME = v4.4.3
> +GH_TAGNAME = v4.5.0
>
> -SHARED_LIBS += sqlcipher 0.0 # 8.6
> +SHARED_LIBS += sqlcipher 0.1 # 8.6
>
> CATEGORIES = databases
>
> @@
Hi,
Just a quick ping to the list. Is this diff OK with the patch
that removes the localcommand from the source? I had submitted
a pull request upstream but was told it is only enabled if a
specific command-line flag is turned on. That was the answer
from upstream. I guess I should
= qstat-2.14pl20201129
+GH_TAGNAME=v2.17
CATEGORIES=games
MAINTAINER=Tom Murphy
@@ -15,11 +14,14 @@ PERMIT_PACKAGE= Yes
WANTLIB= c
+MAKE_ENV = QSTAT_VERSION=${GH_TAGNAME}
CONFIGURE_STYLE = autoreconf
+CONFIGURE_ENV =CFLAGS="
Hi,
Attached is a diff to update games/mvdsv to 0.34.
I've added a patch that removes some dangerous code from the
port (which I've created as an upstream pull request:
https://github.com/deurk/mvdsv/pull/69)
Thanks,
Tom
Index: Makefile
Hi,
This diff updates the port to v0.4.10.2. The patch file being
removed was fixed upstream in this github issue:
https://github.com/freeorion/freeorion/issues/3464
Compiles and runs fine for me. OK?
Thanks,
Tom
Index: Makefile
=
Hi,
Just pinging the list. I've attached a fixed diff which patches
the Makefile in the source which fixes the problem and allows it
to link properly. If this isn't the right place to do it, please
let me know.
Thanks,
Tom
Index: Makefile
===
Hi,
I realized I hadn't cleaned up the Makefile properly. Anyway,
here is a fixed version of the patch.
Thanks,
Tom
Index: Makefile
===
RCS file: /cvs/ports/games/ezquake/Makefile,v
retrieving revision 1.10
diff -u -p -r1.10 M
:48 solene Exp $
N =ezquake
-V =3.2.2
+V =3.2.3
COMMENT = modern QuakeWorld client
PKGNAME = ${N}-${V}
@@ -17,7 +17,7 @@ MAINTAINER = Tom Murphy
>This is take 2 for this port, I wasn't subscribed and I managed to
>read over a small mistake for which is fixed in the included tarball.
>
>
>Hi there,
>
>I've been working with the nicotine-plus team for over 9 month now and
>it has been going from flakey outdated code to a very nice program. It
On Fri, Jan 01, 2021 at 10:25:36PM +, Stuart Henderson wrote:
> On 2021/01/01 14:30, Tom Murphy wrote:
> > Hi all,
> >
> > I've been wanting to get qtox running (since utox is rather
> > unstable).
> >
> > Attached to this email are two new po
On Fri, Jan 01, 2021 at 10:42:00PM +, Stuart Henderson wrote:
> On 2021/01/01 18:52, Tom Murphy wrote:
> > Hi,
> >
> >Last port tarball was missing the #define USE_V4L so I've updated
> > it so it works.
> >
> >However, I can't seem to
On Fri, Jan 01, 2021 at 10:25:36PM +, Stuart Henderson wrote:
> On 2021/01/01 14:30, Tom Murphy wrote:
> > Hi all,
> >
> > I've been wanting to get qtox running (since utox is rather
> > unstable).
> >
> > Attached to this email are two new po
Hi,
Last port tarball was missing the #define USE_V4L so I've updated
it so it works.
However, I can't seem to test this. Anything that tries to open
/dev/video even with kern.video.record=1 seems to fail.
I'm on:
OpenBSD 6.8-current (GENERIC.MP) #248: Tue Dec 29 12:07:27 MST 2020
Hi,
Please find attached an updated qtox port.
(Name: qtox2.tgz). I enabled a component that was only being
compiled on Linux/FreeBSD (the camera/video component) and
pointed it to sys/videoio.h which has V4L-like headers.
Thanks,
Tom
qtox2.tgz
Description: Binary data
Hi all,
I've been wanting to get qtox running (since utox is rather
unstable).
Attached to this email are two new ports:
databases/sqlcipher - Allows you to encrypt sqlite databases
net/qtox - qtox client for the tox framework
I'm also including a diff for net/toxcore to upgrade it fr
Hi,
Attached is an update for games/mvdsv to update it to
0.33 which came out in September.
OK?
Thanks,
Tom
Index: Makefile
===
RCS file: /cvs/ports/games/mvdsv/Makefile,v
retrieving revision 1.2
diff -u -p -r1.2 Makefil
On 2020-11-23 11:57, Nam Nguyen wrote:
Tom Murphy writes:
Hi,
Attached below is an update for games/freeorion. This updates the game
to 0.4.10.1.
I removed GLU from WANTLIB (as it was complaining about Extra) and
patches/patch-cmake_make_versioncpp_py has been removed (fixed
upstream)
Full
Hi,
On 2020-11-20 17:24, Rafael Sadowski wrote:
On Thu Nov 19, 2020 at 12:47:46PM +, Tom Murphy wrote:
Hi,
I'm trying to get net/nextcloudclient to save my password but I get
this
error:
[ warning nextcloud.sync.credentials.http ]:Error while writing
password
"Unk
Hi,
I'm trying to get net/nextcloudclient to save my password but I get
this error:
[ warning nextcloud.sync.credentials.http ]:Error while writing
password "Unknown error"
I've tried installing gnome-keyring, libgnome-keyring, and
py3-keyring and it still doesn't
want to save the
computer game
-DISTNAME = FreeOrion_v${V}_2020-07-10.f3d403e_Source
+DISTNAME = FreeOrion_v${V}_2020-09-25.39cfe10_Source
PKGNAME = freeorion-${V}
CATEGORIES = games
-REVISION = 0
HOMEPAGE = https://www.freeorion.org/
MAINTAINER = Tom Murphy
@@ -14,7 +13,7 @@ MAINTAINER
.f3d403e_Source
+DISTNAME = FreeOrion_v${V}_2020-09-25.39cfe10_Source
PKGNAME = freeorion-${V}
CATEGORIES = games
-REVISION = 0
HOMEPAGE = https://www.freeorion.org/
MAINTAINER = Tom Murphy
@@ -14,7 +13,7 @@ MAINTAINER = Tom Murphy :-ftemplate-depth=512
Hi,
One for after the ports lock. This diff updates games/ezquake from
v3.2.1 to v3.2.2.
Release notes are here:
https://github.com/ezQuake/ezquake-source/releases/tag/3.2.2
Thanks,
Tom
Index: Makefile
===
RCS file: /c
Hi,
Diff below is for games/mvdsv (Quakeworld server) to update it to
version 0.33.
OK?
Thanks,
Tom
Index: Makefile
===
RCS file: /cvs/ports/games/mvdsv/Makefile,v
retrieving revision 1.2
diff -u -p -r1.2 Makefile
--- Ma
Hi Rafael,
On 2020-08-18 05:29, Rafael Sadowski wrote:
On Tue Aug 18, 2020 at 08:22:47AM +0300, Kirill Bychkov wrote:
On Tue, August 18, 2020 08:10, Rafael Sadowski wrote:
> On Sun Aug 02, 2020 at 11:18:44AM +0100, Tom Murphy wrote:
>> Hi,
>>
>> This update brings game
puter game
-DISTNAME = FreeOrion_v${V}_2020-02-02.db53471_Source
+DISTNAME = FreeOrion_v${V}_2020-07-10.f3d403e_Source
PKGNAME = freeorion-${V}
CATEGORIES = games
@@ -13,13 +13,12 @@ MAINTAINER = Tom Murphy https://github.com/freeorion/freeorion/releases/download
Hi,
Here's a diff to update games/ezquake from 3.2 to 3.2.1.
It fixes two bugs:
Fix bug in server browser which led to background thread
terminating program with message "EX_Browser_pathfind: max neighbours
count reached"
Fix bug where blank console variables were created, with side-
Hi,
Running q2ded in a tty/tmux window, and then if that tty disappears,
q2ded begins spinning the CPU taking up sometimes 97% of the CPU.
The process is constantly polling for input, but if the tty is
marked 'bad' in fstat, the program can't cope.
Setting 'busywait' variable to 1 allo
May 2, 2020 11:16 AM, "Ingo Schwarze" wrote:
> Hi Tom,
>
> Tom Murphy wrote on Fri, May 01, 2020 at 01:34:08PM +0100:
>
>> Any update on this? Can it be committed?
>> (I am the maintainer)
>
> Thanks for working on this, but now is not the time to com
Hi,
Any update on this? Can it be committed?
(I am the maintainer)
I believe the memory issues for compiling are just that
ulimit -d needs to be increased to allow it to compile.
Thanks,
Tom
Hi,
Any update on this? Can it be committed?
(I am the maintainer)
Thanks,
Tom
= ${N}-${V}
+GH_ACCOUNT = ezQuake
+GH_PROJECT = ${N}-source
+GH_TAGNAME = ${V}
+
CATEGORIES = games
-REVISION = 3
HOMEPAGE = https://ezquake.github.io/
MAINTAINER = Tom Murphy
@@ -16,8 +20,6 @@ PERMIT_PACKAGE = Yes
WANTLIB += GL SDL2 c curl expat jansson jpeg m pcre
ATEGORIES = games
-REVISION = 1
HOMEPAGE = https://www.freeorion.org/
MAINTAINER = Tom Murphy
@@ -18,7 +17,7 @@ WANTLIB += ${COMPILER_LIBCXX} GL GLEW GL
WANTLIB += boost_chrono-mt boost_date_time-mt boost_filesystem-mt
WANTLIB += boost_iostreams-mt boost_locale-mt boost_log-
Hi,
Attached is a diff to bring games/freeorion to 0.4.9.
I removed boost_signals-mt from WANTLIB since it was
being listed as an extra lib.
Compiles fine and runs for me.
OK?
Thanks,
Tom
Index: Makefile
===
RCS file
On Wed, Dec 25, 2019 at 12:31:59PM +0100, Jeremie Courreges-Anglas wrote:
> On Wed, Dec 25 2019, Tom Murphy wrote:
> > Hi Ingo & ports@,
> >
> > This is my first stab at redoing x11/lemonfonts into a SUBPACKAGE
> > port. I've taken x11/lemonbar and added
Hi Ingo & ports@,
This is my first stab at redoing x11/lemonfonts into a SUBPACKAGE
port. I've taken x11/lemonbar and added a -xft SUBPACKAGE that can
do the nicer fonts.
I've attached this as a tarball.
Does this look OK?
Thanks,
Tom
lemonbar.tgz
Description: Binary data
> Hello,
>
> Update for Nextcloud to 17.0.1:
>
> https://nextcloud.com/changelog/
>
> OK? Comments?
>
> Cheers.-
>
> --
>
> - gonzalo
> Index: Makefile
> ===
> RCS file: /cvs/ports/www/nextcloud/Makefile,v
> retri
On Mon, Nov 18, 2019 at 02:19:40PM +0100, Charlene Wendling wrote:
> Hi,
>
> I guess i could have just committed it.
>
> Freeorion is also a huge memory user when being built, and macppc is
> indeed a memory-challenged arch. It needs to be built alone, otherwise
> it's failing due to memory exhau
On Thu, Oct 24, 2019 at 09:27:29PM +0200, Charlene Wendling wrote:
> On Wed, 23 Oct 2019 09:17:16 +0100
> Tom Murphy wrote:
>
> > On 2019-10-22 18:17, Charlene Wendling wrote:
> > > Hi ports, Tom,
> > >
> > >> http://build-failures.rhaalove
1:34 -
@@ -5,7 +5,7 @@ COMMENT = turn-based space empire and ga
DISTNAME = FreeOrion_v${V}_2018-08-23.26f16b0_Source
PKGNAME = freeorion-${V}
CATEGORIES = games
-REVISION = 0
+REVISION = 1
HOMEPAGE = https://www.freeorion.org/
MAINTAINER = Tom Murphy
Index: patch
Hi,
I realized in my previous diff I hadn't removed the REVISION line,
so here is a new diff without it.
Thanks,
Tom
Index: Makefile
===
RCS file: /cvs/ports/emulators/stella/Makefile,v
retrieving revision 1.32
diff -u -p -
Hi,
Here is an update for emulators/stella which brings it up to the
latest stable version as of this email: v6.0.1.
There are 3 images in the PLIST which have been removed between
versions.
Is this OK?
Thanks,
Tom
Index: Makefile
Hi,
I was getting an error: ModuleNotFoundError: No module named
'borgmatic.borg.execute' when running borgmatic 1.3.2, and I
noticed execute.py was missing from the PLIST. (It appeared
in 1.3.1)
So I also took the liberty of updating Borgmatic to 1.3.3.
I've attached a diff below. Cu
Hi Ingo,
Apologies, I didn't see the tarball until it was too late,
so I untarred that and it compiles and runs fine here. No
changes needed to the Makefile.
(Sorry for getting your name wrong in the previous email's
To: line.. bad muscle memory typing things!)
I am really liking thi
Hi Ingo,
>A few days later ...
>
>Here is a diff that switches lemonbar to the krypt-n/bar fork supporting
>XFT. A tarball is attached for two patches (I wanted to avoid `cvs add`
>on the patches directory). The inline diff just shows the changes to the
>Makefile and distinfo.
>
>At the same time
On 2018-11-23 13:47, Jeremie Courreges-Anglas wrote:
On Fri, Nov 23 2018, Jeremie Courreges-Anglas wrote:
On Fri, Oct 19 2018, Solene Rapenne wrote:
Tom Murphy wrote:
On Thu, Oct 04, 2018 at 12:11:01PM +0200, Solene Rapenne wrote:
> Small introduction for people reading ports@.
>
&
Hi,
Is there any other issue holding up having this go in that I need
to address? If so, let me know. Just pinging the list.
Thanks,
Tom
Hi,
Just a friendly ping to say Solene's patch can go in if that's OK?
Thanks,
Tom
Hi Solene,
> Hi,
>
> both games/ezquake and games/quakespasm won't even start. I think we should
> mark them broken, but I have no idea what the issue is...
>
> Below is a backtrace of ezquake crash and quakespasm crash log (I did not find
> a .core file)
>
>
> games/ezquake
> -
>
Hi Solene,
On Wed, Oct 17, 2018 at 10:43:55AM +0200, Solene Rapenne wrote:
> new diff, with the patch made from "make update-patches", I don't remember why
> but last time that command wasn't producing the patch so I made it manually.
Just tested this and it works great on my machine.
Thanks!
-T
}
> PKGNAME =ezquake-${V}
> CATEGORIES = games
> -REVISION = 1
> +REVISION = 2
>
> HOMEPAGE = https://ezquake.github.io/
> MAINTAINER = Tom Murphy
> @@ -32,7 +32,16 @@ WRKDIST = ${WRKDIR}
>
> NO_TEST =Yes
>
> +GAMEDIR =${PREFIX}/share/
On Thu, Oct 04, 2018 at 12:11:01PM +0200, Solene Rapenne wrote:
> Small introduction for people reading ports@.
>
> mvdsv is a quake world game server. It has some features like allowing to
> record games from every player point of view. That can be played again in a
> quake client like ezquake.
>
Hi,
Attached is an updated tarball for games/mvdsv 0.32.
I incorporated some updates to the Makefile from solene@.
Thanks Solene!
-Tom
mvdsv.tgz
Description: application/tar-gz
Hi,
On Thu, Sep 27, 2018 at 10:03:47AM +0100, Stuart Henderson wrote:
> Please replace python2.7 in WANTLIB with ${MODPY_WANTLIB} and add
> ${MODPY_LIB_DEPENDS} to LIB_DEPENDS.
I've changed Makefile to reflect this and also kirby@'s suggestions
for non-clang arches.
Attached is the tarball.
Tha
Hi,
On Sun, Sep 23, 2018 at 03:03:00PM +0200, Solene Rapenne wrote:
> make port-lib-depend-check reports WANTLIB c++ is missing
My make port-lib-depends-check didn't report any WANTLIB missing.
> Makefile variables order should be BUILD/RUN/LIB and not BUILD/LIB/RUN, you
> can
> look at infrastr
Hi,
Just pinging the list regarding this port. I know it
takes a while to compile (45 minutes on my i7-8550U). Just wondering
how everyone got on with compiling and running it?
Thanks,
Tom
On Fri, Sep 21, 2018 at 10:46:13AM +0100, Stuart Henderson wrote:
> Same problem exists, get_apm_adapter() allocates itself and returns
> a pointer to that memory, so now you're allocating yourself, throwing
> away the address, freeing the memory allocated by get_apm_adapter(),
> and leaking the me
On Thu, Sep 20, 2018 at 10:42:50AM +0100, Stuart Henderson wrote:
> If you fix the memory leak you introduced I'll commit it :)
Ah. Yes. Here's a new diff. :)
-Tom
Index: Makefile
===
RCS file: /cvs/ports/sysutils/conky/Makefile,v
r
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