On Fri, Jul 31, 2020 at 02:09:53PM +, Brian Callahan wrote:
> Hi ports --
>
> As reported by naddy@, games/devilutionx doesn't build with clang-10.
> The problem is that our ar doesn't understand archives with LLVM thin
> LTO objects in it (devilutionx turns -flto=thin on by default if you
>
Hi ports --
As reported by naddy@, games/devilutionx doesn't build with clang-10.
The problem is that our ar doesn't understand archives with LLVM thin
LTO objects in it (devilutionx turns -flto=thin on by default if you
have a newer toolchain).
The solution is to disable LTO, which makes things