Re: Clang 10 FIX: games/devilutionx

2020-07-31 Thread Bryan Steele
On Fri, Jul 31, 2020 at 02:09:53PM +, Brian Callahan wrote: > Hi ports -- > > As reported by naddy@, games/devilutionx doesn't build with clang-10. > The problem is that our ar doesn't understand archives with LLVM thin > LTO objects in it (devilutionx turns -flto=thin on by default if you >

Clang 10 FIX: games/devilutionx

2020-07-31 Thread Brian Callahan
Hi ports -- As reported by naddy@, games/devilutionx doesn't build with clang-10. The problem is that our ar doesn't understand archives with LLVM thin LTO objects in it (devilutionx turns -flto=thin on by default if you have a newer toolchain). The solution is to disable LTO, which makes things