Hi ports --

games/dxx-rebirth has never packaged on arm64. The build checks for an assembler (that it never uses) very early on. Since there is no `as' binary on arm64, this check fails, which errors out the build.

But since `as' is never used directly, we don't need to bother with this. Helpfully, there is a SCons variable that turns off this check. So let's disable the check. This lets the build and installation succeed on arm64.

Can't run test on arm64, since I only have an RPi3B+, but still builds and runs fine on amd64. REVISION bump might not be strictly necessary, since the package doesn't change.

OK?

~Brian

Index: Makefile
===================================================================
RCS file: /cvs/ports/games/dxx-rebirth/Makefile,v
retrieving revision 1.8
diff -u -p -r1.8 Makefile
--- Makefile	1 Sep 2019 19:28:32 -0000	1.8
+++ Makefile	2 Dec 2019 00:49:34 -0000
@@ -4,6 +4,7 @@ V =		0.60pl20190731
 COMMENT =	source port of Descent, a 6-degrees-of-freedom shooter
 DISTNAME =	dxx-rebirth_${V:S/0.60pl//g}-src
 PKGNAME =	dxx-rebirth-${V}
+REVISION =	0
 CATEGORIES =	games x11
 
 HOMEPAGE =	https://www.dxx-rebirth.com/
@@ -24,7 +25,8 @@ MODULES =	devel/scons
 MODSCONS_ENV =	CPPFLAGS="-I${LOCALBASE}/include" \
 		CXXFLAGS="${CXXFLAGS}" \
 		LINKFLAGS="-L${LOCALBASE}/lib"
-MODSCONS_FLAGS =	ignore_unknown_variables=1 verbosebuild=1
+MODSCONS_FLAGS =	ignore_unknown_variables=1 verbosebuild=1 \
+			show_tool_version=false
 
 BUILD_DEPENDS =	devel/boost,-main
 LIB_DEPENDS =	devel/physfs \

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