Hi ports --
games/dxx-rebirth has never packaged on arm64. The build checks for an
assembler (that it never uses) very early on. Since there is no `as'
binary on arm64, this check fails, which errors out the build.
But since `as' is never used directly, we don't need to bother with
this. Helpfully, there is a SCons variable that turns off this check. So
let's disable the check. This lets the build and installation succeed on
arm64.
Can't run test on arm64, since I only have an RPi3B+, but still builds
and runs fine on amd64. REVISION bump might not be strictly necessary,
since the package doesn't change.
OK?
~Brian
Index: Makefile
===================================================================
RCS file: /cvs/ports/games/dxx-rebirth/Makefile,v
retrieving revision 1.8
diff -u -p -r1.8 Makefile
--- Makefile 1 Sep 2019 19:28:32 -0000 1.8
+++ Makefile 2 Dec 2019 00:49:34 -0000
@@ -4,6 +4,7 @@ V = 0.60pl20190731
COMMENT = source port of Descent, a 6-degrees-of-freedom shooter
DISTNAME = dxx-rebirth_${V:S/0.60pl//g}-src
PKGNAME = dxx-rebirth-${V}
+REVISION = 0
CATEGORIES = games x11
HOMEPAGE = https://www.dxx-rebirth.com/
@@ -24,7 +25,8 @@ MODULES = devel/scons
MODSCONS_ENV = CPPFLAGS="-I${LOCALBASE}/include" \
CXXFLAGS="${CXXFLAGS}" \
LINKFLAGS="-L${LOCALBASE}/lib"
-MODSCONS_FLAGS = ignore_unknown_variables=1 verbosebuild=1
+MODSCONS_FLAGS = ignore_unknown_variables=1 verbosebuild=1 \
+ show_tool_version=false
BUILD_DEPENDS = devel/boost,-main
LIB_DEPENDS = devel/physfs \