Re: NEW: games/oshu - rhythm game
Hi, ping (port reattached). Thanks for your help Brian. On Sun, Jul 12, 2020 at 07:55:43PM +, Brian Callahan wrote: > Hi Paul -- > > On Friday, July 10, 2020 11:26 AM, Paul Valencia wrote: > > > Hi ports, > > > > This is a new port for oshu which is a clone of osu! rhythm game. > > Currently it only supports playing the beatmaps of osu's Standard > > mode and you need to download them from internet (added some > > instructions about that in pkg README). > > > > Pass port-lib-depends-check and portcheck. Build on amd64 and arm64 > > and only tested on amd64 with some beatmaps. > > Thanks for the port. Attached is a tweaked version with the following: > * Improved COMMENT. > * It appears that upstream does not make any tarballs with their > releases, so switch to the GH_* variables. Has the benefit of taking > care of DISTNAME, PKGNAME, HOMEPAGE, and WRKDIST for you, so those > pieces were able to be removed. > * License marker is a little more explicit now with GPLv3 only. > * Put a comment (C++14) explaining the COMPILER line. > * Simplify LIB_DEPENDS. > * Use CONFIGURE_ARGS instead of a patch to deal with needing to add > -L${LOCALBASE}/lib in LDFLAGS. > * Add a patch to fix a -Wformat warning from clang. > * Fix some typos in pkg/README and hopefully make things a little bit > clearer. I didn't really understand what you meant by Standard until I > downloaded a beatmap that didn't work with oshu. I was able to follow > your directions to download a beatmap, unzip it, and play. > > And I learned that I am very very bad at these types of games: > > brilliant > // Tokoyami Towa > > Normal > By Hinsvar > _ _ _ _ > > Score: >54 good > 391 miss > > So I think I will stick with other genres for the time being, but it > was fun to try out oshu. > > ~Brian oshu.tgz Description: application/tar-gz
Re: NEW: games/oshu - rhythm game
Hi Paul -- On Friday, July 10, 2020 11:26 AM, Paul Valencia wrote: > Hi ports, > > This is a new port for oshu which is a clone of osu! rhythm game. > Currently it only supports playing the beatmaps of osu's Standard > mode and you need to download them from internet (added some > instructions about that in pkg README). > > Pass port-lib-depends-check and portcheck. Build on amd64 and arm64 > and only tested on amd64 with some beatmaps. Thanks for the port. Attached is a tweaked version with the following: * Improved COMMENT. * It appears that upstream does not make any tarballs with their releases, so switch to the GH_* variables. Has the benefit of taking care of DISTNAME, PKGNAME, HOMEPAGE, and WRKDIST for you, so those pieces were able to be removed. * License marker is a little more explicit now with GPLv3 only. * Put a comment (C++14) explaining the COMPILER line. * Simplify LIB_DEPENDS. * Use CONFIGURE_ARGS instead of a patch to deal with needing to add -L${LOCALBASE}/lib in LDFLAGS. * Add a patch to fix a -Wformat warning from clang. * Fix some typos in pkg/README and hopefully make things a little bit clearer. I didn't really understand what you meant by Standard until I downloaded a beatmap that didn't work with oshu. I was able to follow your directions to download a beatmap, unzip it, and play. And I learned that I am very very bad at these types of games: brilliant // Tokoyami Towa Normal By Hinsvar _ _ _ _ Score: 54 good 391 miss So I think I will stick with other genres for the time being, but it was fun to try out oshu. ~Brian oshu.tgz Description: application/compressed-tar
NEW: games/oshu - rhythm game
Hi ports, This is a new port for oshu which is a clone of osu! rhythm game. Currently it only supports playing the beatmaps of osu's Standard mode and you need to download them from internet (added some instructions about that in pkg README). Pass port-lib-depends-check and portcheck. Build on amd64 and arm64 and only tested on amd64 with some beatmaps. oshu.tar.gz Description: application/tar-gz