Re: FIX & UPDATE: games/tome4

2017-08-11 Thread Theo de Raadt
Punting stupid problems along forever just gets worse and worse. In a decade, what will this mess look like? It's so complicated someone is going to break it in a different way. > On Wed, Aug 09, 2017 at 04:21:34PM -0600, Theo de Raadt wrote: > > That type of diff dissapoints me. Upstreams

Re: FIX & UPDATE: games/tome4

2017-08-11 Thread Tobias Ulmer
On Wed, Aug 09, 2017 at 04:21:34PM -0600, Theo de Raadt wrote: > That type of diff dissapoints me. Upstreams should be told to follow API, > rather than ABI. The real upstream of this uLong nonsense is zlib.net. They're not going to change it for me. And it wouldn't solve the issue of libpng

Re: FIX & UPDATE: games/tome4

2017-08-09 Thread Theo de Raadt
That type of diff dissapoints me. Upstreams should be told to follow API, rather than ABI. >Looking through the bulk build reports, this game sticks out as failing >all over the place. > >Let's fix it. > >* Limit luajit use to supported mainstream archs >* Apply gross zlib band aid to make it

FIX & UPDATE: games/tome4

2017-08-09 Thread Tobias Ulmer
Looking through the bulk build reports, this game sticks out as failing all over the place. Let's fix it. * Limit luajit use to supported mainstream archs * Apply gross zlib band aid to make it work on 32bit archs. No it can't just use base zlib, I've tried. * Update to the latest version