On Sun, Dec 12, 2010 at 11:55 AM, Steve Bennett wrote:
> Hi all,
> I've never used Flex (or done Flash development for that matter)
> before, so please bear with me. I've been happily compiling P2 from
> the command line with the SDK, but thought I'd give the IDE a burl.
> There don't seem to be
On Mon, Dec 13, 2010 at 11:33 AM, Steve Bennett wrote:
> Whoops. Would you believe I only just figured out how to change the
> tab settings in my editor?
:-) I struggle to remember which conventions are in use on any
particular project, so I keep messing up when switching back and
forward.
> *
On Mon, Dec 13, 2010 at 10:16 PM, Andy Allan wrote:
> Same here - the standalone debug player both pops up errors and shows
> them in the terminal window that I launch it from, and there's plenty
> of interesting stuff goes on with trace() calls. I use Kate as my
> editor.
Ah, thanks, will invest
On Mon, Dec 13, 2010 at 10:16 AM, Richard Fairhurst
wrote:
> Steve Bennett wrote:
>>
>> Oh. So what do people use to debug with?
>
> I use Flex Open Source SDK 3.5, the Flash Debug Player, and the TextMate
> text editor for OS X (http://macromates.com/). I'll have the debug player's
> error log co
Steve Bennett wrote:
Oh. So what do people use to debug with?
I use Flex Open Source SDK 3.5, the Flash Debug Player, and the TextMate
text editor for OS X (http://macromates.com/). I'll have the debug
player's error log constantly open in the extremely unlikely event of
there ever being a b
On Mon, Dec 13, 2010 at 8:36 PM, Andy Allan wrote:
> I've no idea. Flash Builder (nee Flex Builder) is a closed-source app
> not available on Linux, so my interest in getting it working is
> limited! I'd be interested to hear feedback on using it if you get it
> working, and especially interested
On Sun, Dec 12, 2010 at 12:55 AM, Steve Bennett wrote:
> Hi all,
> I've never used Flex (or done Flash development for that matter)
> before, so please bear with me. I've been happily compiling P2 from
> the command line with the SDK, but thought I'd give the IDE a burl.
> There don't seem to be
On Sun, Dec 12, 2010 at 8:00 PM, Tom Hughes wrote:
> You're supposed to copy build.properties.template to build.properties and
> then edit it to fill in the correct values for those properties.
What, like it says in the readme? I totally missed that, oops. Thanks.
Steve
On 12/12/10 00:55, Steve Bennett wrote:
Also, since I'm on the topic, to build with ant from the commandline,
I had to add these two lines to the top of build.xml:
I'm surprised that it builds for anyone else - or maybe FLEX_HOME gets
directly to ant by the Flex IDE?
You're supposed
Err, in case the previous was confusing, when I say "Adobe Flex" I
mean "Adobe Flex Builder 3.0.2". (Also, does this violate the rule
about not using Flex SDK < 3.2?)
On Sun, Dec 12, 2010 at 11:55 AM, Steve Bennett wrote:
> Hi all,
> I've never used Flex (or done Flash development for that matte
Hi all,
I've never used Flex (or done Flash development for that matter)
before, so please bear with me. I've been happily compiling P2 from
the command line with the SDK, but thought I'd give the IDE a burl.
There don't seem to be any project files in the SVN. So, what's the
best way to set up a
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