Andy and I guess that it will be sorted out in the future when VFP 10
surfaces! grin, duck and run
Dave
-Original Message-
From: ProFox [mailto:profox-boun...@leafe.com] On Behalf Of AndyHC
Sent: 14 September 2013 12:10
To: profox@leafe.com
Subject: Re: Grids II
Only problem
Am I missing the boat ,or is there really not a lot of docs about
grids?
KiloFox has a 40 page chapter on grids.
The late, great Drew Speedie's 2003 paper (and example code) on VFP8
enhancements to grids is here:
http://www.visionpace.com/VMPSite/VFP/default.asp
The FoxPro Wiki is a
At 14:04 2013-09-13, Tracy Pearson tr...@powerchurch.com wrote:
Gene Wirchenko wrote on 2013-09-13:
At 11:42 2013-09-13, Tracy Pearson tr...@powerchurch.com wrote:
[snip]
I've seen more UI related documentation about grids than code based
grids.
Well, I would like to know how they
Only problem with class code is the object hierarchy is usually wrong*
so it won't run 'out of the box' but this can be got around with lots of
cutting pasteing, and it's a great way to find out how to do things.
*Really don't know why this wasn't sorted out years ago!
On 14/09/2013 04:31,
Dear Vixens and Reynards:
I thought I had forgotten a detail so I have reposted with it.
The missing detail: My forms are in code.
Having finished another bit of work, I am again trying to wrap
myself around grids.
I have taken the sample program in the VFP help. How
Gene Wirchenko wrote on 2013-09-13:
Dear Vixens and Reynards:
I thought I had forgotten a detail so I have reposted with it.
The missing detail: My forms are in code.
Gene,
Perhaps this will help
Tracy Pearson
PowerChurch Software
LOCAL loForm
loForm
To: ProFox Email List profox@leafe.com
Sent: Friday, September 13, 2013 2:15 PM
Subject: Grids II
Dear Vixens and Reynards:
I thought I had forgotten a detail so I have reposted with it.
The missing detail: My forms are in code.
Having finished another bit of work, I am again
Gene Wirchenko wrote on 2013-09-13:
At 10:34 2013-09-13, Tracy Pearson tr...@powerchurch.com wrote:
Gene Wirchenko wrote on 2013-09-13:
Dear Vixens and Reynards:
I thought I had forgotten a detail so I have reposted with it.
The missing detail: My forms are in code.
At 10:34 2013-09-13, Tracy Pearson tr...@powerchurch.com wrote:
Gene Wirchenko wrote on 2013-09-13:
Dear Vixens and Reynards:
I thought I had forgotten a detail so I have reposted with it.
The missing detail: My forms are in code.
Perhaps this will help
[snipped code]
At 11:42 2013-09-13, Tracy Pearson tr...@powerchurch.com wrote:
[snip]
I've seen more UI related documentation about grids than code based grids.
Oh, yuck.
There are many little gems and pains in grids. YMMV
I am feeling the pains mainly right now.
I tried subclassing
Gene Wirchenko wrote on 2013-09-13:
At 11:42 2013-09-13, Tracy Pearson tr...@powerchurch.com wrote:
[snip]
I've seen more UI related documentation about grids than code based
grids.
Oh, yuck.
There are many little gems and pains in grids. YMMV
I am feeling the
there.
-Original Message-
From: ProfoxTech [mailto:profoxtech-boun...@leafe.com] On Behalf Of Gene
Wirchenko
Sent: Saturday, 14 September 2013 3:16 AM
To: profoxt...@leafe.com
Subject: Grids II
Dear Vixens and Reynards:
I thought I had forgotten a detail so I have reposted
On 09/13/13 10:15 AM, Gene Wirchenko wrote:
I have taken the sample program in the VFP help. How does it
determine what the data it will display is? It seems to be defaulting
to the entire current table as soon as it is instantiated.
How do I control this to display arbitrary
: ProfoxTech [mailto:profoxtech-boun...@leafe.com] On Behalf Of Gene
Wirchenko
Sent: Saturday, 14 September 2013 3:16 AM
To: profoxt...@leafe.com
Subject: Grids II
Dear Vixens and Reynards:
I thought I had forgotten a detail so I have reposted with it.
The missing detail: My forms are in code
On 09/13/13 08:13 PM, Kurt @ VR-FX wrote:
I agree w/Darren - as I love doing it the Visual Design way. And, his
idea of then grabbing the Code is an Excellent way to do it! I have done
very similar stuff in 3D graphics and generating scripting code to re-use!
That's how I got the original code
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