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Subject: Re: [PEDA] Holes
14/11/01 19:33
Please respond
Good information, Tom! And it turns out that either the Drill Drawing or
Drill Guide layers will do the trick (they show up as different colors, if
one cares).
I'm curious, Wayne -- could you just make the pads non-zero in size? (With
the Drill layers off, you still see the pad when moving the
:
Subject: Re: [PEDA] Holes
15/11/01 11:12
Please respond
I can't reproduce this, so a couple of questions for you:
1) What sort of video card are you using?
2) are you viewing the PCB in transparent mode?
3) What colour do you have assigned to pad holes?
4) Is the pad hole diameter smaller/same/larger than the copper pad
diameter?
-Original
Forgot something:
3) What colours do you have assigned to pad holes AND BACKGROUND?
-Original Message-
From: Wayne Trow [mailto:[EMAIL PROTECTED]]
Sent: Wednesday, 14 November 2001 11:48 AM
To: [EMAIL PROTECTED]
Subject: [PEDA] Holes
Hi All
We have mounting holes
Hi Wayne
From memory this only happens when the copper pad diameter is less than
(incl zero) the hole diameter, irrespective of whether it's PTH or not.
Cheers
Brendon.
- Original Message -
From: Wayne Trow [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Wednesday, November 14, 2001 1:47
PM
To: Protel EDA Forum
Subject: Re: [PEDA] Holes
Hi Wayne
From memory this only happens when the copper pad diameter is
less than
(incl zero) the hole diameter, irrespective of whether it's
PTH or not.
Cheers
Brendon.
- Original Message -
From: Wayne Trow [EMAIL
, November 14, 2001 2:47 PM
Subject: Re: [PEDA] Holes
Nope. I can still see a 0mm x 0mm pad with 1mm hole when moving it. May be
something to do with the colour settings.
What version and service pack are you using? (me = S99E SP6).
-Original Message-
From: Brendon Slade [mailto
wrote:
I can't reproduce this, so a couple of questions for you:
1) What sort of video card are you using?
Nvidia TNT2 Model64
2) are you viewing the PCB in transparent mode?
No
3) What colour do you have assigned to pad holes?
White
4) Is the pad hole diameter smaller/same/larger than
: [PEDA] Holes
14/11/01 14:12
Please respond
] To: 'Protel EDA Forum'
[EMAIL PROTECTED]
m.aucc:
Subject: Re: [PEDA] Holes
Just to be a tiny bit more complete, under some display conditions and
object can appear, and then when you edit or move it, it disappears. This
happens when the layer that the object is on is not enable, but the object
was made visible because of some operation that highlights primitives on
At 12:47 PM 11/14/01 +1100, Thomas wrote:
Nope. I can still see a 0mm x 0mm pad with 1mm hole when moving it.
Your eyesight must be very good! :-)
[EMAIL PROTECTED]
Abdulrahman Lomax
Easthampton, Massachusetts USA
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* To post a message:
: Wayne Trow [EMAIL PROTECTED]
To: Protel EDA Forum [EMAIL PROTECTED]
Cc: 'Protel EDA Forum' [EMAIL PROTECTED]
Sent: Wednesday, November 14, 2001 3:43 PM
Subject: Re: [PEDA] Holes
All these emails - getting confused ;-0
OK...
Im running P99SE with SP6
my system is an NT4 SP6
Nvidia TNT Model64
-Rahman Lomax [mailto:[EMAIL PROTECTED]]
Sent: Wednesday, 14 November 2001 2:16 PM
To: Protel EDA Forum
Subject: Re: [PEDA] Holes
At 12:47 PM 11/14/01 +1100, Thomas wrote:
Nope. I can still see a 0mm x 0mm pad with 1mm hole when moving it.
Your eyesight must be very good! :-)
[EMAIL
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