Hmm. Ok, it's not what I was hoping for, but kinda what I expected.
Thanks for the response, Jon!
-m
On May 29, 2017 5:56 AM, "Jon Skeet" wrote:
No, the in-memory representation of a C# message is in no way related to
the serialized representation.
If your C++ code is just
No, the in-memory representation of a C# message is in no way related to
the serialized representation.
If your C++ code is just sending the serialized protobuf though, I don't
think you'd need to deserialize in the C++ code - just serialize in C#,
pass the byte array to the C++ code, and get