On Fri, Mar 22, 2013 at 8:45 AM, kramer65 kram...@gmail.com wrote:
I've been tinkering about this all night, but with a fresh view in the
morning I still can' t understand what is wrong here. The line where the
error originates is this: beat.ParseFromString(message)
Are you sure your
No, my callback is given a protobuf serialized message. Exactly the same as
was sent in the first place.
To explain a bit more: I've got earth and heaven. Earth sends heartbeats
and heaven responds back. If no message has been received on either side
for more than two seconds both ends start