On Mon, Dec 4, 2017 at 9:00 AM, Chris Thunes wrote:
>
> I'm looking at options for moving some applications that currently depend
> on protobuf-java 2.5.0 to a more recent version. This is made complicated
> by the fact that we have a mixure of internal and external
Hi, thank you very much for your answer.
Probably I can create and reset an arena object per request , but in this
case (in my understanding) I don't see much gain vs a heap allocation. Also
from memory fragmentation I don't see a big difference.
My first implementation used std::unique_ptr
The most common idiom is that you have a server that just creates one arena
per request. When the request comes in, it creates an arena and uses that
throughout the processing of the request, and then destroys it once it is
done with that request. I think re-using a single Arena in multiple
I'm looking at options for moving some applications that currently depend
on protobuf-java 2.5.0 to a more recent version. This is made complicated
by the fact that we have a mixure of internal and external dependencies
(Hadoop & HBase) which depend on protobuf-java. My understanding is that
Hi,
My goal is to convert existing proto2 to proto3. Unfortunately, there are
group fields. It is not hard to represent them as nested messages. But is
wire format compatible for them?
Will it be possible to achieve backward compatibility?
Regards,
Gor.
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