Hi,
I'm new to PB and I would ask a simple thing...
I've already read the 'Techniques' page but, if I want to do the following:
enum EMessages
{
MSG_FIRST;
MSG_SECOND;
}
message MsgHeader
{
required FileDescriptorSet proto_files = 1;
required string type_name = 2;
required EMessages
Hi,
I'm trying to implement a system like described
herehttp://blog.florindinu.ro/posts/message-dispatching-in-c-part-0-problem.html
where
I have a Type List of Messages.
Now, when I receive a message from an endpoint, I need a way to retrieve
the message opCode (which is a filed contained in
Hi,
I have messages defined as:
message MsgHeader
{
required EMessages opCode= 1;
required int32 sessionRef= 2;
optional int32 transactionId = 3 [default = 0];
optional int32 status= 4 [default = 0];
}
message MSG_EVENT_METHOD_STATUS
{
optional
instead of a
reference.
Chris
On Mon, 13 May 2013 02:34:49 -0700 (PDT)
Barzo dba...@gmail.com javascript: wrote:
Hi,
I have messages defined as:
message MsgHeader
{
required EMessages opCode= 1;
required int32 sessionRef= 2;
optional int32
Hi,
I have built a C++ framework which use protobuf library.
Now I'm writing a C++/CLI wrapper to make it visible in .NET world.
Since I cannot made a wrapper for each message in my c++ .proto file, is
there a way to use the protobuf-net generated c# file in a C++/CLI project?
Regards,
Thanks a lot!
Daniele.
Il giorno lunedì 7 ottobre 2013 11:55:13 UTC+2, Marc Gravell ha scritto:
On 7 October 2013 10:45, Barzo dba...@gmail.com javascript: wrote:
In a meanwhile I have built the .cs generated file into a separate DLL
assembly and I added it (linked) to my C++/CLI project