Hi,
This is Chalpathi Reddy, I have a requirement to create a database
file in server machine from client machine.
After that I want to create tables, read, update , delete data from
the server machine when sending requests from client machine.
I have downloaded protobuf-remote-net-0.1.1. I am a
Hi,
Are there any options to limit size of input output messages in protobuffer
? For example I have two messages like In and Outeach of these messages
contains required byte array bytes and into this array I can write a lot of
bytes, so, I want to limit size of this array for example to 1Mb
What steps will reproduce the problem?
My aim is to use Google Proto buff on VxWorks for C++. I ran below
commands on cygwin in Windows7 machine.
*) ./configure --target=powerpc-wrs-vxworks --enable-static=no --
disable-shared --with-protoc=protoc --enable-Multithreading
My client language is object-c and server language is php,
object-c can parse to NSData,
php can parse to String,
I tried to covert NSData to NSString,
but coverted NSString is not equal to php string.
now, what should i do ?
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If you mean protobuf-remote (which I'm not personally familiar with),
that is an RPC stack. It will help you send and receive messages. Any
database requirements you must handle separately. There is a manual
page linked for both C# and C++ - http://code.google.com/p/protobuf-remote/
Marc
On Dec
Hi,
Is it possible to configure protobuf to use google-glog (instead of
the LogMessage stub)? The alternatives that I can see are to use a
LogHandler to proxy logging through to glog or modify protobuf to
directly use glog [1].
If these are the only options, would the protobuf project consider
Comment #8 on issue 120 by ken...@google.com: Request to allow extending
CodedInputStream and CodeOutputStream
http://code.google.com/p/protobuf/issues/detail?id=120
It's true that because Coded*Stream are public, we cannot contract these
interfaces. However, we *do* currently have the
client send a proto packet to server by tcp, and how do the server
certain the packet size?
make a packet head?
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On Tue, Jan 3, 2012 at 18:37, calvin zhu calvinmy0...@gmail.com wrote:
client send a proto packet to server by tcp, and how do the server
certain the packet size?
make a packet head?
If you want to make sure that you got the whole packet, you need to
add a header with the size, yes.
A simple