I'm working on one (of the many) J2ME ports, and I have some questions about the implementation of the Java version:
1. CodedInputStream uses an internal byte[] buffer, instead of directly using the InputStream. Does this give significant performance improvements? 2. Messages implement the method getSerializedSize(). Is this used for anything other than for serializing the message? Are there any alternative implementations you considered, that does not depend on pre-computing the size? Ralf -- You received this message because you are subscribed to the Google Groups "Protocol Buffers" group. To post to this group, send email to proto...@googlegroups.com. To unsubscribe from this group, send email to protobuf+unsubscr...@googlegroups.com. For more options, visit this group at http://groups.google.com/group/protobuf?hl=en.