Well, not technically a leak because the memory eventually does get deleted on exit, but for my every call to ParseFromArray() I'm seeing a few hundred small allocations which stick around until exit, These add up when I need to call ParseFromArray() >100k times and cause quite a memory surge during runtime. I think the vast majority of protobuf users would never notice this problem.
google::protobuf::ShutdownProtobufLibrary() does not help. Is this a known problem? Is there a way to fully cleanup all temporary memory allocs during runtime? Am I possibly doing something wrong in my implementation? debug code: _CrtMemCheckpoint(&s1); _CrtMemDumpAllObjectsSince(&s1); // no objects, correct bool res = outp.ParseFromArray(outbuf, sz); _CrtMemDumpAllObjectsSince(&s1); // hundreds of small (mainly under 100 byte) objects that survive the destruction of outp. TIA -Rob -- You received this message because you are subscribed to the Google Groups "Protocol Buffers" group. To unsubscribe from this group and stop receiving emails from it, send an email to protobuf+unsubscr...@googlegroups.com. To post to this group, send email to protobuf@googlegroups.com. Visit this group at https://groups.google.com/group/protobuf. For more options, visit https://groups.google.com/d/optout.