Hi,
I am working on a little class to create prototype-based overlays that
has gotten me thinking about prototype best practices. I am not trying
to ask questions regarding this particular implementation but use this
as an example to aid in discussing and answering the questions below.
First, he
On Jun 4, 2009, at 8:36 PM, Luisgo wrote:
> 1. Is there a better way to handle callback definition? See lines
> 7-11.
You've got the right idea here. I'd use `Prototype.emptyFunction`
instead because there's no reason to define more than one empty
function, but this is of negligible importa