Better than that..
I registered some globals, and with a simple if statement, they don't
allow overlapping animations,
and its much more reliable than I would have thought.
They are split so you can do a simultaneous open one close another
animation.
--
var animationUp = null;
var animationDown
Hi,
> Thanks T.J., with curry has enough
Aren't you using an object instance method? Function#curry won't
preserve context (so if you use "this" within the method, it will
refer to the wrong object).
-- T.J. :-)
On May 30, 12:58 am, "Miguel Beltran R." wrote:
> > (And again, if you didn't ne
>
> Aren't you using an object instance method? Function#curry won't
> preserve context (so if you use "this" within the method, it will
> refer to the wrong object).
>
>
For this case no need use "this".
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