OK maybe there is an answer in native scripty code but I couldn't find
it

So I solved it by adding a plugin. Feedback welcome

Changed these lines in Draggable.prototype.draw

    //  if((!this.options.constraint) ||
(this.options.constraint=='horizontal'))
    //      style.left = p[0] + "px";
    //  if((!this.options.constraint) ||
(this.options.constraint=='vertical'))
    //      style.top = p[1] + "px";

    if((!this.options.constraint) ||
(this.options.constraint=='horizontal'))
        style.left = ((this.options.mouseOffset && point[0]) || p[0])
+ "px";
    if((!this.options.constraint) ||
(this.options.constraint=='vertical'))
        style.top = ((this.options.mouseOffset && point[1]) || p[1]) +
"px";

and when I create the draggable I set my own custom option

    mouseOffset: true

On Mar 25, 6:45 pm, angus <anguscr...@yahoo.com> wrote:
> This is an age old problem - but now I'm using scriptaculous for my
> drag engine its come back to haunt me. When dragging a tree node over
> other tree nodes I want mouseover to fire for each node I drag over.
> So I want to position draggable.element so that its top-left is
> slightly below and to the right of the mousepointer
>
> I could reposition constantly in the onDrag handler but this is jerky
> and slow
>
> can anyone help? - thanks

-- 
You received this message because you are subscribed to the Google Groups 
"Prototype & script.aculo.us" group.
To post to this group, send email to prototype-scriptacul...@googlegroups.com.
To unsubscribe from this group, send email to 
prototype-scriptaculous+unsubscr...@googlegroups.com.
For more options, visit this group at 
http://groups.google.com/group/prototype-scriptaculous?hl=en.

Reply via email to