Re: [fullscreen] Problems with mouse-edge scrolling and games

2014-02-22 Thread Brandon Jones
Pointer lock does indeed provide a workaround for this, but it's worth noting that with the current architecture of Chrome a software cursor will experience visible lag, which these types of games are highly sensitive to. I'm not sure about the latency of Firefox or others, but in general a hardwar

Re: [fullscreen] Problems with mouse-edge scrolling and games

2014-02-22 Thread Florian Bösch
Pointerlock should solve these problems in the following fashion: - When the user clicks into the app, request pointerlock - Use it to give him a cursor drawn by you - That way you can keep the interaction inside your game and accurately detect borders etc. I run http://webglstats.com

Re: [fullscreen] Problems with mouse-edge scrolling and games

2014-02-22 Thread Florian Bösch
On Sat, Feb 22, 2014 at 11:22 PM, Florian Bösch wrote: > Caveat, I think Firefoxes implementaiton of the Pointerlock API might not > follow the specification yet to make it possible to have pointerlock > without fullscreen. > Just checked this against a test I wrote a while ago http://codeflow.o

[fullscreen] Problems with mouse-edge scrolling and games

2014-02-22 Thread Ian Langworth
Hi everyone, We're building a console- and native-quality game in the browser using JavaScript and WebGL. You can see a very early version of the game in this video: https://youtu.be/NiCy5igO9-I . It's a realtime strategy (RTS) game, like StarCraft[1] or Command & Conquer[2], and moving the cursor

Re: Form submission participation (was Re: Goals for Shadow DOM review)

2014-02-22 Thread Joshua Peek
Overall this seems like a great direction. The most important use case for me is using custom elements to implement new form controls. Having custom elements included in form#elements seems pretty essential. Most existing form serializers basically use form#elements, input#name and input#.value. S

Fwd: Screen Orientation API Spec phrasing confusion

2014-02-22 Thread Arthur Barstow
[ Bcc public-html ] Bruno - please use public-webapps@w3.org for discussions about the Screen Orientation API. Original Message Subject:Screen Orientation API Spec phrasing confusion Resent-Date:Sat, 22 Feb 2014 03:33:28 + Resent-From: Date: Fri, 21 Feb