On Sat, 28 Jan 2012 09:27:08 +0100, Bronislav Klučka
bronislav.klu...@bauglir.com wrote:
would it be possible to have Image.toBlob() function? We are introducing
Canvas.toBlob(), image (and maybe video, audio) would be nice addition
Are the additional resource required to drawing the image
On Thu, Feb 2, 2012 at 4:24 PM, Anne van Kesteren ann...@opera.com wrote:
On Sat, 28 Jan 2012 09:27:08 +0100, Bronislav Klučka
bronislav.klu...@bauglir.com wrote:
would it be possible to have Image.toBlob() function? We are introducing
Canvas.toBlob(), image (and maybe video, audio) would
On Feb 2, 2012, at 2:24 PM, Anne van Kesteren ann...@opera.com wrote:
On Sat, 28 Jan 2012 09:27:08 +0100, Bronislav Klučka
bronislav.klu...@bauglir.com wrote:
would it be possible to have Image.toBlob() function? We are introducing
Canvas.toBlob(), image (and maybe video, audio) would
On 2.2.2012 23:24, Anne van Kesteren wrote:
On Sat, 28 Jan 2012 09:27:08 +0100, Bronislav Klučka
bronislav.klu...@bauglir.com wrote:
would it be possible to have Image.toBlob() function? We are
introducing Canvas.toBlob(), image (and maybe video, audio) would be
nice addition
(You're blue today.)
On Thu, Feb 2, 2012 at 4:34 PM, Charles Pritchard ch...@jumis.com wrote:
They are a pain, and lossy.
You don't want to do drawImage then a toBlob png on an image that's a
jpeg. We've had to use followup XHR calls which may or may not do another
http fetch. We went the
we're at a bit of a disconnect. My concern
is getting a copy of the binary data of an image, not getting a copy of
the display pixels. I was hoping Image.toBlob would handle that. There's
all sorts of yummy information in that binary data. And I dislike the
extra XHR calls it requires to fish out
On Thu, Feb 2, 2012 at 10:26 PM, Charles Pritchard ch...@jumis.com wrote:
**
There's nothing like it in current implementations. I'd think it rare to
come across an instance where an author has only made a clone image, and
done nothing else. They'd just use the img element in such a case.
the whole idea. You can transparently bypass the process of
blitting to a backbuffer for this case (modulo the zero alpha issue).
It's just an optimization.
Oh, that's not a use case I need. There's no real overhead.
I need the use case of Image.toBlob() returning a binary copy
2012/1/28 Bronislav Klučka bronislav.klu...@bauglir.com
Hello,
would it be possible to have Image.toBlob() function? We are introducing
Canvas.toBlob(), image (and maybe video, audio) would be nice addition
Brona
Proposing a more detailed spec would be a good place to start. Some
example
On 28.1.2012 10:19, Kyle Huey wrote:
2012/1/28 Bronislav Klučka bronislav.klu...@bauglir.com
mailto:bronislav.klu...@bauglir.com
Hello,
would it be possible to have Image.toBlob() function? We are
introducing Canvas.toBlob(), image (and maybe video, audio) would
be nice
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