Re: [gamepad] New feature proposals: pose, touchpad, vibration

2016-04-25 Thread Patrick H. Lauke
today without breaking backwards compatibility and cover features that have been discussed as possible additions previously. Hopefully we can figure out a way to incorporate them that works for everyone. --Brandon -- Patrick H. Lauke www.splintered.co.uk | ht

Re: HTML5's Offline-first Council of Trent

2016-03-20 Thread Patrick H. Lauke
style with thinly veiled ad-hominems. https://twitter.com/JoeSondow/status/692170578023862273 P -- Patrick H. Lauke www.splintered.co.uk | https://github.com/patrickhlauke http://flickr.com/photos/redux/ | http://redux.deviantart.com twitter: @patrick_h_lauke | skype: patrick_h_lauke

Re: HTML5's Offline-first Council of Trent

2016-03-16 Thread Patrick H. Lauke
resorting to your sarcastic tone which, frankly, is quite grating and is doing you no favors in getting at least some of the readership on this list to even want to engage in your argument. P -- Patrick H. Lauke www.splintered.co.uk | https://github.com/patrickhlauke http://flickr.com/photos

Re: Art steps down - thank you for everything

2016-01-28 Thread Patrick H. Lauke
On 28/01/2016 15:45, Chaals McCathie Nevile wrote: Thanks Art for everything you've done for the group for so long. Good luck, and I hope to see you around. +1 P -- Patrick H. Lauke www.splintered.co.uk | https://github.com/patrickhlauke http://flickr.com/photos/redux/ | http

Re: Custom Elements: is=

2015-06-13 Thread Patrick H. Lauke
web components for fancy styling (for instance having a material design button that essentially still works just like a button) - in which case, it makes more sense to work on stylability of standard elements. P -- Patrick H. Lauke www.splintered.co.uk | https://github.com/patrickhlauke http

Re: Making ARIA and native HTML play better together

2015-05-07 Thread Patrick H. Lauke
primitives we'll be in a much better place. Isn't that, in a way, what we currently have already? - default focusable: add tabindex=0 - activatable with certain key commands: define key command handlers yourself in JS - announced by AT as a button: role=button P -- Patrick H. Lauke

Re: Making ARIA and native HTML play better together

2015-05-07 Thread Patrick H. Lauke
wouldn't work there anyway, so AT attempt to understand widgets based on their roles a bit more and provide built-in swipe/tap gestures for certain constructs. P -- Patrick H. Lauke www.splintered.co.uk | https://github.com/patrickhlauke http://flickr.com/photos/redux/ | http

Re: [editing] Responsive Input Terminology

2014-12-13 Thread Patrick H. Lauke
/WCAG10/#gl-device-independence So I think this phrase/naming - which continues the same thinking and expands it to include further input modalities - is more than appropriate, as it builds on already established concepts. P -- Patrick H. Lauke www.splintered.co.uk | https://github.com

Re: [editing] Responsive Input Terminology

2014-12-12 Thread Patrick H. Lauke
on the Responsive buzzword bandwagon is, if nothing else, too late now. I still favor some form of naming that conveys this is about abstracted intent. P -- Patrick H. Lauke www.splintered.co.uk | https://github.com/patrickhlauke http://flickr.com/photos/redux/ | http://redux.deviantart.com twitter

Re: [editing] Responsive Input Terminology

2014-12-12 Thread Patrick H. Lauke
On 12/12/2014 13:40, Simon Pieters wrote: How about device-independent events? I always liked input agnostic, but that's probably too religiously loaded a term for some... P -- Patrick H. Lauke www.splintered.co.uk | https://github.com/patrickhlauke http://flickr.com/photos/redux/ | http

Re: [gamepad] Haptic Feedback/Controller Vibration

2014-04-03 Thread Patrick H. Lauke
-- Patrick H. Lauke www.splintered.co.uk | https://github.com/patrickhlauke http://flickr.com/photos/redux/ | http://redux.deviantart.com twitter: @patrick_h_lauke | skype: patrick_h_lauke

Re: [gamepad] preventing default/capturing controller

2014-03-14 Thread Patrick H. Lauke
, signalling to the browser/OS that it will handle gamepad input directly, and that default browser/OS mappings should be ignored. Hope that makes it a tad clearer? P On Fri, Mar 14, 2014 at 1:35 AM, Patrick H. Lauke re...@splintered.co.uk mailto:re...@splintered.co.uk wrote: No takers on the idea

Re: [gamepad] preventing default/capturing controller

2014-03-14 Thread Patrick H. Lauke
or navigate somewhere else. And potentially once the user breaks out, fire a gamepaddisconnected event? Thoughts? This is certainly something that the spec should talk about, since it will impact usage on consoles which is a pretty important use case. P -- Patrick H. Lauke www.splintered.co.uk

[gamepad] preventing default/capturing controller

2014-02-26 Thread Patrick H. Lauke
#Browser_Modes There's an argument that this should be left completely up to the UA, and that users should switch the UA into different modes. However, at the very least it would be nice then to have a way for a site/app to *signal* that it can handle direct gamepad input. Thoughts? P -- Patrick H