Re: [Custom Elements] Extension of arbitrary elements at runtime.

2016-04-11 Thread /#!/JoePea
Hello Brian The purpose of the motor-scene and motor-node elements is that they will be easy to apply 3D transforms to (and WebGL soon), with easing for example. I suppose a better approach for augmenting and existing DOM could be to simply apply the transforms via selectors instead of trying to

Re: [Custom Elements] Extension of arbitrary elements at runtime.

2016-04-11 Thread Brian Kardell
On Sun, Apr 10, 2016 at 11:11 PM, /#!/JoePea wrote: > The is="" attribute lets one specify that some element is actually an > extended version of that element. > > But, in order for this to work, the Custom Element definition has to > deliberately extend that same basic