[pulseaudio-tickets] [Bug 40236] [1.0-rc2] paplay 8k16bitpcm.wav crashes

2011-08-19 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=40236 --- Comment #1 from Jan Willies 2011-08-19 07:54:26 PDT --- Created an attachment (id=50377) --> (https://bugs.freedesktop.org/attachment.cgi?id=50377) config.log output -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=emai

[pulseaudio-tickets] [Bug 40236] New: [1.0-rc2] paplay 8k16bitpcm.wav crashes

2011-08-19 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=40236 Summary: [1.0-rc2] paplay 8k16bitpcm.wav crashes Product: PulseAudio Version: unspecified Platform: Other OS/Version: All Status: NEW Severity: normal Priority: med

[pulseaudio-tickets] [Bug 39797] module-cork-music-on-phone unable to send CORK event to pulsesink for PA_STREAM_START_CORKED streams

2011-08-19 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=39797 --- Comment #7 from Tanu Kaskinen 2011-08-19 06:52:25 PDT --- I'm not sure if the following solution works in this case. If I understood correctly, the problem here is that module-cork-music-on-phone sends a cork request to the client, but the cl

[pulseaudio-tickets] [Bug 39797] module-cork-music-on-phone unable to send CORK event to pulsesink for PA_STREAM_START_CORKED streams

2011-08-19 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=39797 --- Comment #6 from Colin Guthrie 2011-08-19 03:11:26 PDT --- I do somewhat agree that it's acceptable behaviour but I also think that our infrastructure should allow all use-cases and that it should be up to policy to decide the behaviour, not

[pulseaudio-tickets] [Bug 39797] module-cork-music-on-phone unable to send CORK event to pulsesink for PA_STREAM_START_CORKED streams

2011-08-19 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=39797 --- Comment #5 from Arun Raghavan 2011-08-19 02:42:23 PDT --- I've always looked at this as acceptable behaviour. If you're on a call, the expected reason that a new sound is played are: 1. It's an event sound -- short-lived, and you probably w