>>
>> On Ubuntu, since before my time, this has been the default:
>>
>> default-fragments = 8
>> default-fragment-size-msec = 10
>>
>> ...so 8 x 10 = 80 ms. If you end up with 5 x 4 = 20 ms, I think that's a
>> bit too short/sensitive, we should then increase the number of periods
>> to 16 or at le
24.10.2014 01:44, Andrew Eikum wrote:
On Fri, Oct 24, 2014 at 12:38:16AM +0600, Alexander E. Patrakov wrote:
24.10.2014 00:08, Andrew Eikum wrote:
I have a patch in-hand which improves the current driver
significantly, but it isn't enough to fix the USB devices problem. If
someone wants to revi
24.10.2014 12:06, David Henningsson wrote:
On Ubuntu, since before my time, this has been the default:
default-fragments = 8
default-fragment-size-msec = 10
...so 8 x 10 = 80 ms. If you end up with 5 x 4 = 20 ms, I think that's a
bit too short/sensitive, we should then increase the number of pe
>>
>
> On Ubuntu, since before my time, this has been the default:
>
> default-fragments = 8
> default-fragment-size-msec = 10
>
> ...so 8 x 10 = 80 ms. If you end up with 5 x 4 = 20 ms, I think that's a
bit too short/sensitive, we should then increase the number of periods to
16 or at least 8 in t
24.10.2014 12:06, David Henningsson wrote:
On 2014-10-22 18:21, Alexander E. Patrakov wrote:
Of course, this only applies to ALSA devices that can't use tsched, as
well as to OSS on more exotic platforms.
This is needed for compatibility with Wine games that use DirectSound8
on distributions su
On 2014-10-22 18:21, Alexander E. Patrakov wrote:
Of course, this only applies to ALSA devices that can't use tsched, as
well as to OSS on more exotic platforms.
This is needed for compatibility with Wine games that use DirectSound8
on distributions such as Arch Linux who don't accept the unof
On Fri, Oct 24, 2014 at 12:38:16AM +0600, Alexander E. Patrakov wrote:
> 24.10.2014 00:08, Andrew Eikum wrote:
> >I have a patch in-hand which improves the current driver
> >significantly, but it isn't enough to fix the USB devices problem. If
> >someone wants to review the winealsa driver with the
24.10.2014 00:35, I wrote:
23.10.2014 23:27, Arun Raghavan wrote:
I've not looked at the Wine code for this, but I wonder if we can
guess this by looking at the minreq/tlength values that are returned.
Unpatched Wine just uses ALSA, so, your question is more about the ALSA
plugin.
Indeed, for
24.10.2014 00:08, Andrew Eikum wrote:
On Thu, Oct 23, 2014 at 10:57:18PM +0530, Arun Raghavan wrote:
On 23 October 2014 22:46, Alexander E. Patrakov wrote:
22.10.2014 22:21, I wrote:
Of course, this only applies to ALSA devices that can't use tsched, as
well as to OSS on more exotic platform
23.10.2014 23:27, Arun Raghavan wrote:
On 23 October 2014 22:46, Alexander E. Patrakov wrote:
22.10.2014 22:21, I wrote:
Of course, this only applies to ALSA devices that can't use tsched, as
well as to OSS on more exotic platforms.
This is needed for compatibility with Wine games that use D
On Thu, Oct 23, 2014 at 10:57:18PM +0530, Arun Raghavan wrote:
> On 23 October 2014 22:46, Alexander E. Patrakov wrote:
> > 22.10.2014 22:21, I wrote:
> >>
> >> Of course, this only applies to ALSA devices that can't use tsched, as
> >> well as to OSS on more exotic platforms.
> >>
> >> This is ne
On 23 October 2014 22:46, Alexander E. Patrakov wrote:
> 22.10.2014 22:21, I wrote:
>>
>> Of course, this only applies to ALSA devices that can't use tsched, as
>> well as to OSS on more exotic platforms.
>>
>> This is needed for compatibility with Wine games that use DirectSound8
>> on distributi
22.10.2014 22:21, I wrote:
Of course, this only applies to ALSA devices that can't use tsched, as
well as to OSS on more exotic platforms.
This is needed for compatibility with Wine games that use DirectSound8
on distributions such as Arch Linux who don't accept the unofficial
winepulse patch. T
23.10.2014 09:05, Raymond Yau wrote:
Is it feasible to add an alternative parameter in fragment size since
some soc driver does not support disable period wakep but dma brust
sizes require 8 frames ?
https://bugs.freedesktop.org/show_bug.cgi?id=84585
This bug report is so dirty that I cannot m
>
> Of course, this only applies to ALSA devices that can't use tsched, as
> well as to OSS on more exotic platforms.
>
> This is needed for compatibility with Wine games that use DirectSound8
> on distributions such as Arch Linux who don't accept the unofficial
> winepulse patch. The reason is tha
>>
>> Of course, this only applies to ALSA devices that can't use tsched, as
>> well as to OSS on more exotic platforms.
>>
>> This is needed for compatibility with Wine games that use DirectSound8
>> on distributions such as Arch Linux who don't accept the unofficial
>> winepulse patch. The reason
23.10.2014 02:06, Pierre-Louis Bossart wrote:
On 10/22/14, 11:21 AM, Alexander E. Patrakov wrote:
Of course, this only applies to ALSA devices that can't use tsched, as
well as to OSS on more exotic platforms.
This is needed for compatibility with Wine games that use DirectSound8
on distributio
On 10/22/14, 11:21 AM, Alexander E. Patrakov wrote:
Of course, this only applies to ALSA devices that can't use tsched, as
well as to OSS on more exotic platforms.
This is needed for compatibility with Wine games that use DirectSound8
on distributions such as Arch Linux who don't accept the unof
Of course, this only applies to ALSA devices that can't use tsched, as
well as to OSS on more exotic platforms.
This is needed for compatibility with Wine games that use DirectSound8
on distributions such as Arch Linux who don't accept the unofficial
winepulse patch. The reason is that Wine Direct
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