Hi,
I have made a LADSPA plugin that I want to apply for the PC loudspeakers
only. I do not want to pass the audio through the LADSPA plugin when
listening through headphones.
How do I accomplish that?
Normally when I load the plugin for testing I just use a command like this:
'Twas brillig, and Kim Therkelsen at 24/08/10 08:33 did gyre and gimble:
Hi,
I have made a LADSPA plugin that I want to apply for the PC loudspeakers
only. I do not want to pass the audio through the LADSPA plugin when
listening through headphones.
How do I accomplish that?
Normally when
'Twas brillig, and Jeremy Nickurak at 23/08/10 15:40 did gyre and gimble:
No, that's not the right approach. This has been discussed many times on
this list. Just look at the archives, I'm not wasting hours of my life
reiterating what has already been discussed.
A quick look
From: Jyri Sarha jyri.sa...@nokia.com
Damn, I always need to read my own patches from the mailing list
before I realize that there is something wrong with them.
I think the earlier version of this same patch had a weakness
that in theory the contents of a stack element may not have been
From: Jyri Sarha jyri.sa...@nokia.com
The old free list implementation used objects in FIFO style. This is
bad because it tries keep all the objects ever used alive and in
memory. This minimizes the changes that an allocated object is already
in cache. When there is shortage of physical memory
On Mon, 2010-08-23 at 10:01 +0100, Colin Guthrie wrote:
'Twas brillig, and Tanu Kaskinen at 23/08/10 07:31 did gyre and gimble:
So, how to fix the bug? I'd just add a new module argument for
module-alsa-card: namereg_fail. It could be used by module-udev-detect
to override the normal logic
pl bossart wrote:
What I'm talking about is that pulseaudio is incapable of ever sending
audio to anything other than the default device/subdevice within a card,
irrespective of whether a cable is plugged in and signal being transmitted.
ok, I am not sure I understand why there are
In practice, NVIDIA GPUs only support sending video signals over at most
two of these connectors at once, and hence the HD audio controller only
allows two audio streams to be configured at once. The exact set used can
be dynamically reconfigured by changing xorg.conf or using NVIDIA's tools
Hi,
On Di, Aug 24, 2010 at 09:39:17 +0100, Colin Guthrie wrote:
'Twas brillig, and Jeremy Nickurak at 23/08/10 15:40 did gyre and gimble:
No, that's not the right approach. This has been discussed many times on
this list. Just look at the archives, I'm not wasting hours of my life