Re: [Puppet Users] creating a (mac) package from a known good source + local patches

2013-07-25 Thread Clay Caviness
Thanks, Moses. I'll update our internal build process to use this method. Also, FYI, I created https://github.com/puppetlabs/packaging/pull/171 to update the apple task to use pkgbuild instead of PackageMaker (since that was easier than trying to find and install packagemaker...) On Wed, Jul

Re: [Puppet Users] creating a (mac) package from a known good source + local patches

2013-07-25 Thread Moses Mendoza
Hi Clay, Thanks for the patch! We'll take a look. Switching over to pkgbuild has been on the list for awhile. Cheers, Moses On Thu, Jul 25, 2013 at 3:45 PM, Clay Caviness ccavin...@gmail.com wrote: Thanks, Moses. I'll update our internal build process to use this method. Also, FYI, I

[Puppet Users] creating a (mac) package from a known good source + local patches

2013-07-24 Thread Clay Caviness
I need to have a way to re-create the installation package we use for facter and puppet, offline, from a known-good source. Often, we have local patches (e.g., backporting certain providers from 3.x to 2.x because our servers are still on 2.x, or patching things not yet released upstream), so our

Re: [Puppet Users] creating a (mac) package from a known good source + local patches

2013-07-24 Thread Moses Mendoza
Hi Clay, I totally see your use case. We're currently looking to revisit the way we build apple packages to make things more sane. In the meantime, there is a workaround workflow, which still uses git/github but allows you to keep things offline after you download them. As noted in the ticket,