Re: [PyCUDA] PyCuda - Bindless Textures
Chriswrites: > I figure this will take a long time to implement, is there anywhere that > displays the tentative additions to PyCUDA so I can keep myself updated on > when this might be implemented? It's really not like I've got a schedule of these things. "When I need it" or "when somebody submits a patch" are really the best answers I can give. :) Andreas ___ PyCUDA mailing list PyCUDA@tiker.net https://lists.tiker.net/listinfo/pycuda
Re: [PyCUDA] PyCuda - Bindless Textures
Hey Andreas, I figure this will take a long time to implement, is there anywhere that displays the tentative additions to PyCUDA so I can keep myself updated on when this might be implemented? -- View this message in context: http://pycuda.2962900.n2.nabble.com/PyCuda-Bindless-Textures-tp7575723p7575731.html Sent from the PyCuda mailing list archive at Nabble.com. ___ PyCUDA mailing list PyCUDA@tiker.net https://lists.tiker.net/listinfo/pycuda
Re: [PyCUDA] PyCuda - Bindless Textures
That would be totally amazing if you could. There is a CUDA related project I will be working on in the near future that requires bindless textures and I was hoping to be able to use PyCUDA for said project. -- View this message in context: http://pycuda.2962900.n2.nabble.com/PyCuda-Bindless-Textures-tp7575723p7575725.html Sent from the PyCuda mailing list archive at Nabble.com. ___ PyCUDA mailing list PyCUDA@tiker.net https://lists.tiker.net/listinfo/pycuda
Re: [PyCUDA] PyCuda - Bindless Textures
Chriswrites: > I saw that there was a post about this in 2014 and I can't find anything > about whether bindless textures were supported yet. IIRC this hasn't happened yet. I'd be happy to take a patch though. Andreas ___ PyCUDA mailing list PyCUDA@tiker.net https://lists.tiker.net/listinfo/pycuda