Re: [PyCUDA] PyCuda - Bindless Textures

2016-10-01 Thread Andreas Kloeckner
Chris  writes:
> I figure this will take a long time to implement, is there anywhere that
> displays the tentative additions to PyCUDA so I can keep myself updated on
> when this might be implemented?

It's really not like I've got a schedule of these things. "When I need
it" or "when somebody submits a patch" are really the best answers I can
give. :)

Andreas

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Re: [PyCUDA] PyCuda - Bindless Textures

2016-10-01 Thread Chris
Hey Andreas,

I figure this will take a long time to implement, is there anywhere that
displays the tentative additions to PyCUDA so I can keep myself updated on
when this might be implemented?



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Re: [PyCUDA] PyCuda - Bindless Textures

2016-09-21 Thread Chris
That would be totally amazing if you could. There is a CUDA related project I
will be working on in the near future that requires bindless textures and I
was hoping to be able to use PyCUDA for said project.



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Re: [PyCUDA] PyCuda - Bindless Textures

2016-09-21 Thread Andreas Kloeckner
Chris  writes:
> I saw that there was a post about this in 2014 and I can't find anything
> about whether bindless textures were supported yet.

IIRC this hasn't happened yet. I'd be happy to take a patch though.

Andreas

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