Hi. I'm the creator of the Ren'Py visual novel engine (http://www.renpy.org), a tool for digital storytelling. Ren'Py has been using Pygame since at least 2004.
For the past month or so, I've been porting Ren'Py to the Android platform. A few days ago, I had the first success. This required porting Python and Pygame to Android. (I used an existing port of SDL to Android.) As I don't believe I've seen a port of Pygame to Android, I thought it would be useful if I broke out the pygame support into its own distribution. The result is Pygame for Android, which can be downloaded from: http://www.renpy.org/android-test/pygame_for_android-1.0.zip Despite the number in the URL, this is far from a 1.0 release, having just begun testing. There is essentially nothing in the way of documentation or error handling - I'm releasing this publicly just to show that the project has begun. It requires an Android 2.0 or higher device, with working OpenGL support. To use it, unzip the zip file, install PygameLauncher-debug.apk on your device, and copy the pygame/ directory to the root of the device's sd card. Then run the launcher icon. After showing the Pygame logo for a few seconds, a small test program is loaded and run. The test program can be changed by editing /pygame/main.py on the sdcard. main.py is imported as a module, and then has its main function called - so code should live in the main function. The main.py file has a few comments in it. The functionality included is largely selected by what I use in Ren'Py. Most notably, the mixer module is not included - the android_sound module uses the Android media player code, which potentially might use hardware acceleration. My eventual plan for this, apart from bug-fixes and documentation, is to put together a launcher, that allows users to select from projects that live on the SD card. Again, this hasn't been tested on may devices - so feedback is encouraged. I'll try to get the full source code up shortly. The following modules are available in this release, although many of them have not been tested thoroughly. android android_sound pygame.base pygame.bufferproxy pygame.colordict pygame.color pygame.compat pygame.constants pygame.cursors pygame.display pygame.draw pygame.event pygame.fastevent pygame.font pygame.gfxdraw pygame.imageext pygame.image pygame.__init__ pygame.joystick pygame.key pygame.locals pygame.mask pygame.mouse pygame.overlay pygame.rect pygame.rwobject pygame.sprite pygame.surface pygame.surflock pygame.sysfont pygame.time pygame.transform pygame.version _abcoll abc aliases array ast atexit base64 bisect binascii calendar cmath codecs collections compileall contextlib copy copy_reg cStringIO cPickle datetime difflib dis dummy_threading dummy_thread encodings.__init__ encodings.raw_unicode_escape encodings.utf_8 encodings.zlib_codec errno fcntl fnmatch functools __future__ genericpath getopt glob gzip hashlib heapq inspect itertools keyword linecache math md5 opcode optparse os operator parser pickle platform posix posixpath pprint py_compile pwd Queue random repr re select sets shlex shutil site socket sre_compile sre_constants sre_parse ssl stat StringIO string struct subprocess symbol symtable strop tarfile tempfile textwrap _threading_local threading time tokenize token traceback types UserDict warnings weakref webbrowser zipfile zipimport zlib