Re: [pygame] Pygame_sdl2

2015-04-07 Thread Gino Ingras
you mentioned that it is better to use pygame_sdl2 for mobile apps. how do you do that? 2015-04-08 5:01 GMT+02:00 Michael Lutynski < mich...@callthecomputerdoctor.com>: > I too am very stoked to hear about the pygame1 release and the > pygame_sdl2! This is wonderful!! > > > > ~ Michael > > > > O

[pygame] Re: SDL for Pygame Mac 64 - Almost there... Please help!

2015-04-07 Thread JeffreyDanowitz
Greg, I'm replying again-- I do not have any LD_LIBRARY_PATH defined on my mac or DYLD_LIBRARY_PATH. However, in my PATH I have /usr/local/lib and both libpng.dylib and libjpeg.dylib are there. So do I need to define some additional path? If so, I'd appreciate knowing what it should contain. Th

[pygame] Re: SDL for Pygame Mac 64 - Almost there... Please help!

2015-04-07 Thread JeffreyDanowitz
Greg- Ok - my LD_LIBRARY_PATH is empty (at least the echo $LD_LIBRARY_PATH gives me a blank row!) So, perhaps this is the problem? What should it be? Thanks, Jeff -- View this message in context: http://pygame-users.25799.x6.nabble.com/SDL-for-Pygame-Mac-64-Almost-there-Please-help-tp1827p184

Re: [pygame] Pygame_sdl2

2015-04-07 Thread Michael Lutynski
I too am very stoked to hear about the pygame1 release and the pygame_sdl2! This is wonderful!! ~ Michael On Tue : Apr 7, 2015 3:13:02 PM you wrote: > pps. yes, I think it would be nice to join forces. Including testing, > porting, doing missing modules, and re-licensing or rewriting LGPL code

Re: [SPAM: 10.000] [pygame] Re: SDL for Pygame Mac 64 - Almost there... Please help!

2015-04-07 Thread Greg Ewing
JeffreyDanowitz wrote: When I remove the stuff from "Homebrew" I get: Using Darwin configuration... sh: sdl-config: command not found sh: sdl-config: command not found sh: sdl-config: command not found WARNING: "sdl-config" failed! /usr/local/bin/smpeg-config: line 45: /usr/local/opt/sdl/bin/sdl

Re: [pygame] Pygame_sdl2

2015-04-07 Thread diliup gabadamudalige
This conversation is the best thing I heard since I joined this group. So PYGAME 2 is around the corner! Great work gentlemen! Great work indeed. On Tue, Apr 7, 2015 at 6:43 PM, René Dudfield wrote: > pps. yes, I think it would be nice to join forces. Including testing, > porting, doing missing

Re: [pygame] Pygame_sdl2

2015-04-07 Thread René Dudfield
pps. yes, I think it would be nice to join forces. Including testing, porting, doing missing modules, and re-licensing or rewriting LGPL code where needed. Maybe moving the repo under the pygame organisation on bitbucket (perhaps?). I have holidays in 3 weeks, which I've planned to try and push th

Re: [pygame] Pygame_sdl2

2015-04-07 Thread René Dudfield
Hi Tom, is there a blog post, or web page somewhere I can link to? The announcement is a bit too long for the website as is. best, ps. AWESOME On Sat, Apr 4, 2015 at 8:42 PM, Tom Rothamel wrote: > I mentioned this in passing a few months ago, but I think it's time to > formally announce Pyg