[pygame] unsubscribe pygame-users

2018-07-15 Thread DiliupG
unsubscribe pygame-users -- Kalasuri Diliup Gabadamudalige https://dahamgatalu.wordpress.com/ http://soft.diliupg.com/ http://www.diliupg.com ** This e-mail is confidential. It may also be legally privi

Re: [pygame] pygame sound generation examples

2018-04-10 Thread DiliupG
I have written a Simple Music Education tool using Pygame sound (No numpy). LearnMusic which uses Internal MIDI. I will try these libraries that Rene has pointed out with an external MIDI device to check if real time playing is possible. On 10 Apri

Re: [pygame] Re: pygame 1.9.4 release coming up

2018-02-17 Thread DiliupG
2018 The Year of Python Virus-free. www.avast.com

Re: [pygame] pygame 1.9.4 release coming up

2018-02-10 Thread DiliupG
This is great news indeed! :) :) :) I hope we have tons of new goodies to mess around with... Virus-free. www.avast.com

Re: [pygame] Opening Python project in PyCharm - Mac

2018-02-03 Thread DiliupG
Is this a pycharm promotional campagin? On 4 February 2018 at 06:24, Greg Ewing wrote: > Alex Nordlund wrote: > >> The toolbox app from jetbrains already does that but better :-) >> > > Also a LOT more expensively, from the looks of their web site. > > -- > Greg > -- Kalasuri Diliup Gabadam

Re: [pygame] Delay in MOUSEBUTTONUP after application start

2017-11-19 Thread DiliupG
A serious computing device never gives such issues. Virus-free. www.avast.com

Re: [pygame] How does pygame.draw.rect border width work?

2017-11-03 Thread DiliupG
Yann's method is the way to go! Virus-free. www.avast.com

Re: [pygame]

2017-06-21 Thread DiliupG
Who? Me? 😳 how? On Jun 21, 2017 2:44 AM, "Ian Mallett" wrote: > On Tue, Jun 20, 2017 at 12:51 AM, Peter Irbizon > wrote: > >> help >> > > ​You appear to be subscribed.​ >

Re: [pygame] PyGame in the Browser/NodeWebkit?

2017-06-20 Thread DiliupG
This is great! Kudos! On 20 June 2017 at 11:31, René Dudfield wrote: > *High five* > > *happy dance* > -- Kalasuri Diliup Gabadamudalige https://dahamgatalu.wordpress.com/ http://soft.diliupg.com/ http://www.diliupg.com *

Re: [pygame] take screenshots of desktop and any app running (even with direct3d, opengl, sdl, ...)

2017-06-20 Thread DiliupG
As far as I know this is not directly possible with Pygame as it's focus is on the window it creates. But you can use another method to do what you want. Read this: https://stackoverflow.com/questions/2846947/get-screenshot-on-windows-with-python On 20 June 2017 at 12:35, Peter Irbizon wrote: >

Re: [pygame] Installing Python 3 and pygame

2017-05-16 Thread DiliupG
Even I have come across this kind of situation many times. Windos evolved from DOS to wht it is today so that people will NOT HAVE TO TYPE command line instructions for getting things done. Even Linux has gone in this direction to get a larger user base. If yanyone needs to leave the DOS commands i

Re: [pygame] https://pygame.org/

2017-04-20 Thread DiliupG
i have no idea. Could you? On 20 April 2017 at 11:01, Wout B wrote: > @DiliupG: Couldn't you use any networking library for that? > -- Kalasuri Diliup Gabadamudalige https://dahamgatalu.wordpress.com/ http://soft.diliupg.com/ http://www.

Re: [pygame] https://pygame.org/

2017-04-19 Thread DiliupG
python/pygame game client/server info https://www.raywenderlich.com/46843/multiplayer-game-programming-for-teens-with-python-part-2 On 20 April 2017 at 10:20, DiliupG wrote: > GENTLEMEN! (Strange I have NEVER come across ladies here! :) ) > > Python/Pygame playable over the Interne

Re: [pygame] https://pygame.org/

2017-04-19 Thread DiliupG
GENTLEMEN! (Strange I have NEVER come across ladies here! :) ) Python/Pygame playable over the Internet is here.. https://www.youtube.com/watch?v=EYn2uTJkUSE On 19 April 2017 at 12:42, Thomas Kluyver wrote: > On 19 April 2017 at 07:28, DiliupG wrote: > >> This is a good point for

Re: [pygame] https://pygame.org/

2017-04-18 Thread DiliupG
hat game uses pygame_sdl2, not pygame. > > https://www.reddit.com/r/pygame/comments/4ck5zv/released_a_pygame_game_on_ > steam_after_3_years_of/ > > On Tue, Apr 18, 2017 at 9:00 AM, Thomas Kluyver wrote: > >> On 16 April 2017 at 18:19, DiliupG wrote: >> >>>

Re: [pygame] https://pygame.org/

2017-04-16 Thread DiliupG
https://www.reddit.com/r/pygame/comments/4ck5zv/released_a_pygame_game_on_steam_after_3_years_of/ On 16 April 2017 at 22:49, DiliupG wrote: > Would like to share the following with all. > > A game written in Python/Pygame released commercially under STEAM. > > http://store.steam

Re: [pygame] https://pygame.org/

2017-04-16 Thread DiliupG
bonds and go for it like this guy has done? :) On 1 April 2017 at 00:33, Patrick Mullen wrote: > Thank you for the new site! So refreshing to see activity. > > On Thu, Mar 30, 2017 at 9:17 PM, DiliupG wrote: > >> That's the way to go. SO much happening with Pygame this

Re: [pygame] NO MOVIE module in Pygame??

2017-04-08 Thread DiliupG
ikely to work with >> pygame than using pyglet (AVbin). >> http://stackoverflow.com/questions/19748648/attempting-to- >> embed-a-video-in-pygame-using-pyglet >> >> On Fri, Apr 7, 2017 at 11:33 PM, DiliupG wrote: >> > what about using some other python library like pyg

Re: [pygame] NO MOVIE module in Pygame??

2017-04-07 Thread DiliupG
ot successful. (I guess that modern versions of > VLC have a different interface from the one that pygame-vlc.py was designed > to use. I don't really know though.) > https://gist.github.com/smathot/1521059 > > Jason > > On Apr 7, 2017 12:36 PM, "DiliupG" wrote:

Re: [pygame] NO MOVIE module in Pygame??

2017-04-07 Thread DiliupG
movie was removed because it caused more trouble than it's > worth. > > More info: > https://bitbucket.org/pygame/pygame/issues/238/no-module-named-pygamemovie > > Jason > > On Thu, Apr 6, 2017 at 2:41 PM, DiliupG wrote: > >> Has the Movie mo

[pygame] NO MOVIE module in Pygame??

2017-04-06 Thread DiliupG
Has the Movie module been removed from Pygame? I get this error. NotImplementedError: movie module not available (ImportError: No module named movie) -- Kalasuri Diliup Gabadamudalige https://dahamgatalu.wordpress.com/ http://soft.diliupg.com/ http://www.diliupg.com ***

Re: [pygame] https://pygame.org/

2017-03-30 Thread DiliupG
the website. It also helps to stop spammers creating lots of >> accounts/spam. I can't really remove that because of this. I can try to fix >> any login issues though, so legitimate users don't have issues logging in. >> >> I reset the ban for you, so you should

Re: blits proposal, was Re: [pygame] Dirty rect overlapping optimizations

2017-03-29 Thread DiliupG
When will this fabulous upgrade be available? :) On 29 March 2017 at 12:58, René Dudfield wrote: > On Wed, Mar 29, 2017 at 8:33 AM, Radomir Dopieralski > wrote: > >> I think that special_flags could be shared for all the blits in the >> list. I can't think of a case where I would want to use di

Re: [pygame] https://pygame.org/

2017-03-28 Thread DiliupG
having login problems again! today! and this 4 per hour business is taking too much time. Can't you remove that or at least make it higher than that? On 14 March 2017 at 11:04, DiliupG wrote: > sounds good. I look forward to contributing to make this a great page and > make it eas

Re: [pygame] website comment moderation

2017-03-28 Thread DiliupG
dear rene, I too am having login problems. site says no such user exsists. what do i do? On 29 March 2017 at 09:19, René Dudfield wrote: > Hello, > > If you have a 'moderator' group user on the pygame website you should be > able to mark comments as spam or deleted here: > https://www.pygame.or

Re: [pygame] https://pygame.org/

2017-03-13 Thread DiliupG
. > > Will be in touch some time in the next week. > > cheers! > > > > > On Mon, Mar 13, 2017 at 9:20 AM, DiliupG wrote: > >> I would like to volunteer to keep SPAM and abusive messages away from the >> pygame site if you guys would let me do it. I can spare a

Re: [pygame] https://pygame.org/

2017-03-13 Thread DiliupG
I would like to volunteer to keep SPAM and abusive messages away from the pygame site if you guys would let me do it. I can spare a few hours each day. The documentation if FULL of it and maybe due to that reason now NO ONE can add even a positive comment. On 13 March 2017 at 12:04, René Dudfield

Re: [pygame] https://pygame.org/

2017-03-11 Thread DiliupG
Is there anyone here who is not too busy to help? My user name on Pygame.org is:diliupg56. email is dili...@gmail.com) But now it says that it is unrecognized. Please help to reset/retrieve account. On 12 March 2017 at 11:33, DiliupG wrote: > I posted two new libraries a few days ago and no

Re: [pygame] https://pygame.org/

2017-03-11 Thread DiliupG
I posted two new libraries a few days ago and now I can't log in as it says username and password does not exist! What on earth am I supposed to do now? Do I have to forfeit my old account, give up all posts and start life all over again? Please help. On 12 March 2017 at 08:53, Michael Lutins

Re: [pygame] Re: Playing with Flatpak packaging

2017-03-06 Thread DiliupG
a python 27 version for windows would be GREATLY appreciated unless you consider python 27 users redundant and windows, not a real os. :( On 7 March 2017 at 02:28, Luke Paireepinart wrote: > Would be great to try this on my pyweek entry if you're looking for games > to test, just let me know ho

Re: [pygame] PyGame user interface widgets

2017-03-04 Thread DiliupG
I installed python_gui on my win10 64 python 2.7.13 and it works smoothly. On 28 February 2017 at 01:20, DiliupG wrote: > I haven't used it in conjunction with Pygame yet. I will try it and post > my findings. > > On 27 February 2017 at 18:47, Yann Thorimbert > wrote

Re: [pygame] PyGame user interface widgets

2017-02-27 Thread DiliupG
on and pygame, I had a lot of > difficulties to find decent GUI library that can REALLY be used in pygame, > not like Tkinter for instance. > -- > *De :* owner-pygame-us...@seul.org de la > part de DiliupG > *Envoyé :* lundi 27 février 2017 06:47

Re: [pygame] PyGame user interface widgets

2017-02-26 Thread DiliupG
http://www.cosc.canterbury.ac.nz/greg.ewing/python_gui/ above is good too. Unix, Mac, Win On 27 February 2017 at 03:35, Yann Thorimbert wrote: > "is there a way to hook into a custom event loop?" > > ==> Yes, here is an example where one uses a pre-existing pygame code with > an event loop, and

Re: [pygame] Pygame 1.9.3 released

2017-01-16 Thread DiliupG
This year is good for PYGAME. I think we may see pygame 2 before the end of this sun cycle. Unless the creators go back into hibernation. 😀 Diliup Gabadamudalige On 17 Jan 2017 2:52 a.m., "Thomas Kluyver" wrote: I've just released Pygame 1.9.3 on Pygame. This is a bugfix release which fixes a

Re: [pygame] Pygame 1.9.3 released

2017-01-16 Thread DiliupG
installed the new version. No error so far. On 17 January 2017 at 12:50, DiliupG wrote: > This year is good for PYGAME. I think we may see pygame 2 > > Diliup Gabadamudalige > > On 17 Jan 2017 2:52 a.m., "Thomas Kluyver" wrote: > > I've just released Pyga

Re: [pygame] Pygame 1.9.3 released

2017-01-16 Thread DiliupG
This year is good for PYGAME. I think we may see pygame 2 Diliup Gabadamudalige On 17 Jan 2017 2:52 a.m., "Thomas Kluyver" wrote: I've just released Pygame 1.9.3 on Pygame. This is a bugfix release which fixes a couple of key issues which came up with 1.9.2. It also adds wheels for Python 3.6 o

Re: [pygame] Pygame 1.9.3?

2017-01-08 Thread DiliupG
suddenly there is a massive surge in the Pygame universe. The Force has awakened! I am sure there will be a Pygame 1.9.5 before mid year. If not the dark side has won once again.. :) On Mon, Jan 9, 2017 at 5:28 AM, Mikhail V wrote: > > > On 8 January 2017 at 20:01, Thomas Kluyver wrote: > >> Ar

Re: [pygame] A quick 1.9.3 release

2016-12-26 Thread DiliupG
A very positive and productive email by Thomas Kluyver. Good things happening in the Python / Pygame world.. after many moons :) On Mon, Dec 26, 2016 at 4:47 PM, Thomas Kluyver wrote: > On 25 December 2016 at 21:32, René Dudfield wrote: > >> I think we should rotate who does the release..

Re: [pygame] A quick 1.9.3 release

2016-12-25 Thread DiliupG
thanks rene! Merry Christmas! :) On Sun, Dec 25, 2016 at 3:35 PM, Thomas Kluyver wrote: > Welcome back, René! +1 to doing a 1.9.3 release soon. Do you see how to > get wheels for the various platforms? I'm happy to help build them again, > but it won't be today. > > Have a good Christmas, everyo

Re: [pygame] A quick 1.9.3 release

2016-12-24 Thread DiliupG
speed development. great! On Sun, Dec 25, 2016 at 5:13 AM, René Dudfield wrote: > Hello, > > we need to do a quick 1.9.3 release because of the source tar ball being > broken for 1.9.2. I don't think this should wait for other issues like > python 3.6 updates or such. > > Sound like a plan? >

Re: [pygame] New pygame.org website

2016-12-23 Thread DiliupG
i am glad to see that there are other people who feel that we should not use github. Lateral thinking is good most times. While we are at it I would like to suggest that we look at the Pygame documentation and re write it for people who are learning from scratch. There are a lot of places that it c

Re: [pygame] New pygame.org website

2016-12-17 Thread DiliupG
ok. sorry if i was a bother. :) On Sun, Dec 18, 2016 at 11:06 AM, Daniel Foerster wrote: > As has been noted previously, the game project uploads are a separate > issue from the rest of the site. > > On Dec 17, 2016 23:32, "DiliupG" wrote: > >> but how will new p

Re: [pygame] New pygame.org website

2016-12-17 Thread DiliupG
t; about GitHub and git regardless. > > On Dec 17, 2016 23:19, "DiliupG" wrote: > >> not everyone understands how github works. >> >> On Sun, Dec 18, 2016 at 10:46 AM, Daniel Foerster >> wrote: >> >>> You know, I suppose we could

Re: [pygame] New pygame.org website

2016-12-17 Thread DiliupG
not everyone understands how github works. On Sun, Dec 18, 2016 at 10:46 AM, Daniel Foerster wrote: > You know, I suppose we could just use GitHub pages. > > On Dec 17, 2016 17:32, "Charles Cossé" wrote: > > > > On Sat, Dec 17, 2016 at 4:12 PM, Daniel Foerster > wrote: > >> Using S3/CloudFront

Re: [pygame] New pygame.org website

2016-12-17 Thread DiliupG
The games list would be what would encourage new people to dive into game development and other exiting things to do with Python so I think we should put that on the site but as Christopher Knight says make it as simple as possible for someone to upload game files. Not everyone uses any kind of rep

Re: [pygame] Pygame 1.9.2 released!

2016-12-16 Thread DiliupG
and try to share code where it's >>> practical. >>> >>> On 16 December 2016 at 17:16, Jake b wrote: >>> >>>> I thought 2.0 was for when pygame uses SDL 2.0 >>>> >>>> On Tue, Dec 13, 2016 at 12:58 PM, DiliupG wrote: >

Re: [pygame] Pygame 1.9.2 released!

2016-12-13 Thread DiliupG
congratulations on this! LONG OVERDUE! next Pygame 2.0 Lets's skip the 1.9.3, 1.9.4, 1.9.agony-of-waiting, and jump straight to the future! Congratulations to all involved once again! :) On Tue, Dec 13, 2016 at 7:32 PM, Thomas Kluyver wrote: > We're pleased to announce the release of Pyg

Re: [pygame] Pygame 1.9.2 release candidate

2016-12-05 Thread DiliupG
no problems so far. Thanks all. :) On Tue, Dec 6, 2016 at 4:17 AM, Thomas Kluyver wrote: > On 5 December 2016 at 20:00, Jorge wrote: > >> And then tested a couple of games. pygame seems to work fine. > > > Thanks Jorge :-) > -- Kalasuri Diliup Gabadamudalige https://dahamgatalu.wordpress.c

Re: [pygame] Should Pygame be recognized for using Sphinx document generator

2016-11-10 Thread DiliupG
Thank you very much for asking. :) On Fri, Nov 11, 2016 at 6:11 AM, Lenard Lindstrom wrote: > None that I know of. I am just being polite by asking first. :-) > > Lenard > > > On 16-11-10 12:25 PM, Ian Mallett wrote: > >> >> I'm confused--is there a reason it shouldn't be? >> >> > -- Kalasur

Re: [pygame][website] A different approach to a new website

2016-09-21 Thread DiliupG
Why don't you start working on the site and open it in a separate place and call it pygame 2016 something? Else we will end up going round and round with these long dialogs with nothing really happening. It could be www.pygame2016.blogspot.com or something similar. Diliup Gabadamudalige On 21 Sep

Re: [pygame][website] A different approach to a new website

2016-09-20 Thread DiliupG
leave the old pygame site alone and build any amount of new ones. We will all visit everyone according to our need. Aren't there hundreds of Python sites? On Tue, Sep 20, 2016 at 10:15 PM, William Manire wrote: > Personally, When I see this topic come up it's always a sort of "Here's my > idea!

Re: [pygame] new users: sign up - Oops! This feature has been deleted

2016-09-17 Thread DiliupG
This is the link to join Pygame.org. Please do not share with everyone. http://www.pygame.org/login/new.php?nospamplease=thisisabitweird On Sat, Sep 17, 2016 at 12:39 PM, Leendert Prins wrote: > I'm trying to create a user account on pygame.org. > > Clicking on New users: Sign Up results in: >

Re: [pygame] pygame.org

2016-09-04 Thread DiliupG
may the python be with you On Fri, Sep 2, 2016 at 8:16 AM, Michael Lutinsky < mich...@callthecomputerdoctor.com> wrote: > Hello and welcome Jorge! > > > > You can use the following link to create an account: > > > > http://www.pygame.org/login/new.php?nospamplease=thisisabitweird > > Hope this he

Re: [pygame] pygame.org

2016-09-02 Thread DiliupG
you have to ask Darth Vader for that.Can't mess around with the dark side On Fri, Sep 2, 2016 at 7:51 AM, Jorge Maldonado Ventura < jorgesu...@freakspot.net> wrote: > From https://bitbucket.org/pygame/pygame/issues/290: > > There's a secret signup link - I don't know it, but if you post to th

Re: [pygame] Pymunk 5.0 Released

2016-07-24 Thread DiliupG
Excellent piece of software. Thank you for your time. On Sun, Jul 24, 2016 at 9:27 PM, René Dudfield wrote: > Oh! Very nice work. > > On Sun, Jul 24, 2016 at 4:54 PM, Victor Blomqvist wrote: > >> Hi everyone, >> >> I take the liberty of cross posting the release announcement of Pymunk >> 5.0 he

Re: [pygame] Help testing windows builds?

2016-07-15 Thread DiliupG
of getting an sdist uploaded too? Clone the source and > run python setup.py sdist. That would let people try it on other platforms > too. > > Thomas > On 16 Jul 2016 6:17 a.m., "DiliupG" wrote: > >> This is so exciting watch. Are we able to download a new ve

Re: [pygame] Help testing windows builds?

2016-07-15 Thread DiliupG
This is so exciting watch. Are we able to download a new version of Pygame now? When? From where? Diliup Gabadamudalige On 16 Jul 2016 4:51 a.m., "Paul Vincent Craven" wrote: > Ok, files are uploading. First one of the six is up now. Rest should be in > a few minutes. > > Paul Vincent Craven >

[pygame] Fwd: broken links

2016-05-18 Thread DiliupG
-- Forwarded message -- From: DiliupG Date: Wed, May 18, 2016 at 12:41 AM Subject: broken links To: pygame-users@seul.org Hello Pygame-users, Can some gentleman/lady out there fillin these missing links please? http://pygame.org/ftp/contrib/input.html Thank you in advance

[pygame] broken links

2016-05-17 Thread DiliupG
Hello Pygame-users, Can some gentleman/lady out there fillin these missing links please? http://pygame.org/ftp/contrib/input.html Thank you in advance. -- Diliup Gabadamudalige http://www.diliupg.com http://soft.diliupg.com/ ***

Re: [pygame] Re: Freezing Pygame projects in Windows

2016-05-08 Thread DiliupG
If you had ALL your graphics, sound, fonts, libs and modules inside a SINGLE EXEcutable would that help? On Sun, May 8, 2016 at 11:37 AM, Thomas Kluyver wrote: > Hi Scott, > > On 8 May 2016 at 06:00, scottmeup wrote: > >> I was hoping to obfuscate my code a little this time, do you know if this

Re: [pygame] Registration disabled.

2016-04-28 Thread DiliupG
Tom Rothamel has a good point. Why not hae a dropbox or a google drive to upload projects with a link to them on the Pygame site? On Fri, Apr 29, 2016 at 5:25 AM, Greg Ewing wrote: > Ian Mallett wrote: > >> As has been explained before, the reason is due to a historical deluge of >> spam. >> >

Re: [pygame] Registration disabled.

2016-04-28 Thread DiliupG
. > It feels a bit like a ghost-town which is a damn shame...a damn shame > indeed. > > > On 4/28/2016 at 7:16 AM, "Ian Mallett" wrote: > > ​​On Wed, Apr 27, 2016 at 11:27 PM, DiliupG wrote: > >> Pardon me for saying so but I simply can't understand why t

Re: [pygame] Registration disabled.

2016-04-27 Thread DiliupG
Pardon me for saying so but I simply can't understand why those who maintain this site can't rectify this problem which has been persisting for many years. Can anyone point out the reason for this? On Wed, Apr 27, 2016 at 8:17 PM, wrote: > I would like to share a game on pygame but I can't seem

Re: [pygame] PYGAME 2.0

2016-04-15 Thread DiliupG
one for fun. Anybody who > appreciates 100% Python and full access to the SDL2 libraries should be > tempted by this. Contributors welcome. > > On Thu, Apr 14, 2016 at 11:46 AM, DiliupG wrote: > >> Hi Leif, >> >> I don't mind testing software knowing that I am

Re: [pygame] PYGAME 2.0

2016-04-14 Thread DiliupG
I've played with it a bit, and while > its not a "drop in replacement", it seems stable enough. More testers is > better. At one time pygame1 was in a "test" stageno need to fear it. > > On Thu, Apr 14, 2016 at 5:42 AM, DiliupG wrote: > >> :-D >

Re: [pygame] PYGAME 2.0

2016-04-14 Thread DiliupG
L2 re-implementation of > pygame is supposed to be, right? > > You can check out ren/pytom's github here.. > https://github.com/renpy/pygame_sdl2 > > On Wed, Apr 13, 2016 at 12:53 AM, DiliupG wrote: > >> Since it's beginnings in 2000 isn't it time that we h

[pygame] PYGAME 2.0

2016-04-12 Thread DiliupG
Since it's beginnings in 2000 isn't it time that we had Pygame 2 or do we wait till 2020 for that(so that version 2 comes 20 years later, like some kind of symmetry) ? Rene, I would like you to respond please.. -- Diliup Gabadamudalige http://www.diliupg.com http://soft.diliupg.com/ ***

Re: [pygame] pygame Event

2016-03-03 Thread DiliupG
are you looking at a KEYDOWN event? __dict__ Event object attribute dictionary __dict__ -> dict Read only. The event type specific attributes of an event. As an example, this would contain the unicode, key, and mod attributes

Re: [pygame] Pygame site

2016-02-29 Thread DiliupG
It would be nice to keep the old site and improve on it so that future generations will get a feeling of the history/heritage and the time span in the development/progress of Pygame. On Tue, Mar 1, 2016 at 7:34 AM, Paul Vincent Craven wrote: > My students can no longer find the API docs, which i

Re: [pygame] Pygame site

2016-02-29 Thread DiliupG
What happened to the documentation in the old site? It was not that bad though some detailed explanations could have been added. Is this the new site or another Pygame site? On Mon, Feb 29, 2016 at 3:38 AM, Jake b wrote: > It's probably worth posting to https://www.reddit.com/r/pygame >

Re: [pygame] New Pygame 1.9.2a0 Windows x86 installers for Python 2.7 and 3.4

2016-01-30 Thread DiliupG
Hi all, https://groups.google.com/forum/#!topic/pygame-mirror-on-google-groups/FBM0IjAHFpo This error in Pygame Font rendering engine has still not been rectified. Whatever value is given Background will not accept a colour. On Thu, Oct 1, 2015 at 1:33 AM, Al Sweigart wrote: > Can we get a lin

Re: [pygame] sound files in pygame

2016-01-29 Thread DiliupG
gt; able to get some of those formats working, I didn't know m4a's were > supported at all. > > > On 01/29/2016 08:22 PM, DiliupG wrote: > > I had similar issues intermittently on windows and then switched to ogg > files. Since then everything seems tamed. Try that i

Re: [pygame] Good English Computer coding books

2016-01-29 Thread DiliupG
http://pastebin.com/u/diliupg try these if the help you. what i did while learning On Sat, Jan 30, 2016 at 4:14 AM, Ryan Westlund wrote: > I learned from "Python Programming For The Absolute Beginner (Third > Edition)" by Michael Dawson. Great book. > > On Wed, Jan 27, 2

Re: [pygame] sound files in pygame

2016-01-29 Thread DiliupG
I had similar issues intermittently on windows and then switched to ogg files. Since then everything seems tamed. Try that if not done already. On Sat, Jan 30, 2016 at 4:33 AM, Bob Irving wrote: > Hello folks, > > We just went from Python on Windows to Mac and are experiencing some > Python cras

Re: [pygame] Where to store the code for a project?

2016-01-25 Thread DiliupG
no support for Python2.7? This email has been sent from a virus-free computer protected by Avast. www.avast.com

Re: [pygame] Pygame_SDL2 Nightly Builds

2016-01-24 Thread DiliupG
Great news. Waitingforthe Windows stable This email has been sent from a virus-free computer protected by Avast. www.avast.com

Re: [pygame] Unable to SignUp

2016-01-06 Thread DiliupG
why is this hidden away? :) like Pygame.org is some secret society? :) :) On Thu, Jan 7, 2016 at 12:34 PM, Wout Goud wrote: > You have to go to > http://www.pygame.org/login/new.php?nospamplease=thisisabitweird > Op 7 jan. 2016 07:38 schreef "DiliupG" : > > this

Re: [pygame] Unable to SignUp

2016-01-06 Thread DiliupG
this is a problem for everyone. Someone who has the time to attend to these maintenance matters should look into this as it is an inconvenience to newcomers. This email has been sent from a