Re: [pygame] Background ghosts

2009-01-02 Thread Michael Phipps
Weeble - You nailed it! Thanks for your help - it is very much appreciated. Michael

Re: [pygame] Background ghosts

2009-01-01 Thread Michael Phipps
, Dec 31, 2008 at 8:47 PM, Michael Phipps michael.phi...@bluetie.com wrote: I am finishing up my first pygame; everything has been fun and easy except this: The game is a tetris-like game (with a twist). I have the falling piece as a sprite. The background is just a bitmap. The pieces that have

Re: [pygame] Background ghosts

2009-01-01 Thread Michael Phipps
the top. Not to mention that the block sequence is always the same (this is for debugging). Anyway, if someone wants to take a look, the code is attached... -Original Message- From: Michael Phipps [michael.phi...@bluetie.com] Date: 01/01/2009 13:14 To: pygame-users@seul.org Subject: Re

Re: [pygame] @

2008-12-31 Thread Michael Phipps
Yanom - A decorator is a method that takes another method as a parameter so that it can do something. It is usually used for aspect oriented programming. For example: def logThisMethodCall(methodCall) # Do some logging here @logThisMethodCall def myMethod(a,b,c) # do Somthing in here