I have updated surface.c, color.c, rect.c and surflock.c. The unit test
framework has also been modified enough to get rect_test.py to run under Python
3.0. It passes. I also built the python3 branch with Python 2.6 for backwards
compatibility confirmation. It passes all unit tests except color_tes
Hello,
Great. I will have to fix some Pygame api issues with base.c - I shouldn't have
made PyErc_SDLError local - and will see about a better approach to module state
in Python 3. As for Surface, I think bufferproxies should be disabled for Python
3 for now to avoid the changed buffer interface i
hi,
fixed constants.c to compile and import and also did some work getting the
testing framework, and makeref.py to work.
cu,
On Sun, Apr 12, 2009 at 10:31 PM, René Dudfield wrote:
> Cool. I got config_unix.py working on ubuntu with that branch.
>
> Also base.c compiles and imports here too
Cool. I got config_unix.py working on ubuntu with that branch.
Also base.c compiles and imports here too.
On Sun, Apr 12, 2009 at 8:31 PM, Lenard Lindstrom wrote:
> Hi,
>
> The branch is svn://seul.org/svn/pygame/branches/python3 . I have
> config.py,
> config_win.py and setup.py working with
Hi,
The branch is svn://seul.org/svn/pygame/branches/python3 . I have config.py,
config_win.py and setup.py working with Python 3.0.1. I also updated base.c and
__init__.py. I was able to build pygame.base with Python 3 and call
pygame.base.init() and pygame.base.quit() and pygame.base.get_sdl_ver
cool. I'll grab your branch and try to get it working on ubuntu.
cu,
On Sun, Apr 12, 2009 at 10:24 AM, Lenard Lindstrom wrote:
> Quoting Marcus von Appen :
>
> > On, Sat Apr 11, 2009, Rene Dudfield wrote:
> >
> > > Yeah cool.
> > >
> > > I think it will give me a good push to finish off more t
Lenard Lindstrom wrote:
> Quoting Marcus von Appen :
>
>> On, Sat Apr 11, 2009, Rene Dudfield wrote:
>>
>>> Yeah cool.
>>>
>>> I think it will give me a good push to finish off more tests as we change
>>> towards py3k.
>>>
>>> The sprite module is missing tests for a lot of the older sprite
>>> fu
Quoting Marcus von Appen :
> On, Sat Apr 11, 2009, Rene Dudfield wrote:
>
> > Yeah cool.
> >
> > I think it will give me a good push to finish off more tests as we change
> > towards py3k.
> >
> > The sprite module is missing tests for a lot of the older sprite
> > functionality. So that's the
On, Sat Apr 11, 2009, Rene Dudfield wrote:
> Yeah cool.
>
> I think it will give me a good push to finish off more tests as we change
> towards py3k.
>
> The sprite module is missing tests for a lot of the older sprite
> functionality. So that's the major one of the .py files I think. Our buil
Yeah cool.
I think it will give me a good push to finish off more tests as we change
towards py3k.
The sprite module is missing tests for a lot of the older sprite
functionality. So that's the major one of the .py files I think. Our build
scripts, and tests are the other major .py files.
If we
hi René,
first, i introduce them to k-turtle, a logo variant and the probably most
easiest way to get into programming. moving that turtle on-screen and drawing
simple geometric things is quite intuitive.
then, after 4 sessions ( 1 session per week) i switch to python using python
portable. pytho
I would agree that Python 2.6 is more appropriate at the moment. Jython,
for instance, is still at 2.5 beta. And many games depend on pyopengl at
the minimum. As for releasing a Python 3.0 version of Pygame, that could
be a problem if two versions of the .py modules must be kept. Since one
goal
Andre Krause wrote:
Marcus von Appen wrote:
On, Thu Apr 09, 2009, Andre Krause wrote:
dear list, i need pygame for
www.portablepython.com
i need it for teaching programming to total beginners. i choose python 3.0.1
version of portable python, because it avoids some problems that woul
Hi,
python 3.0 is *not* so good to teach. Most of the available tutorials, and
books use 2.x. Most of the available code uses 2.x
Major modules like numpy, pyopengl, and 5000+ other modules are not ready
for python3 yet.
It's just not ready yet (even the python developers say that).
However,
Marcus von Appen wrote:
> On, Thu Apr 09, 2009, Andre Krause wrote:
>
>> dear list, i need pygame for
>>
>> www.portablepython.com
>>
>> i need it for teaching programming to total beginners. i choose python 3.0.1
>> version of portable python, because it avoids some problems that would
>> confus
On, Thu Apr 09, 2009, Andre Krause wrote:
> dear list, i need pygame for
>
> www.portablepython.com
>
> i need it for teaching programming to total beginners. i choose python 3.0.1
> version of portable python, because it avoids some problems that would confuse
> programming beginners ( for exam
dear list, i need pygame for
www.portablepython.com
i need it for teaching programming to total beginners. i choose python 3.0.1
version of portable python, because it avoids some problems that would confuse
programming beginners ( for example the integer division problem)
later in the course i
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