Re: [pygame] Re: Patch to add SDL_gfx support to pygame

2008-06-27 Thread Lenard Lindstrom
I guess I confused SDL_gfx with another package we were looking at, where there had been a license change from earlier versions. I should have looked first. I am glad to see I was wrong. Lenard Brian Fisher wrote: Um... isn't SDL_gfx LGPL? at least, this page says it is: http://www.ferzkopp

Re: [pygame] Re: Patch to add SDL_gfx support to pygame

2008-06-27 Thread Marcus von Appen
On, Fri Jun 27, 2008, Brian Fisher wrote: > Um... isn't SDL_gfx LGPL? > > at least, this page says it is: > http://www.ferzkopp.net/joomla/content/view/19/14/ Yes, it is. LGPL 2.1 (version 2.0.17 verified). > > ... also, isn't pygame.draw made from copies of an old version of SDL_gfx? > Wouldn

Re: [pygame] Re: Patch to add SDL_gfx support to pygame

2008-06-27 Thread Brian Fisher
Um... isn't SDL_gfx LGPL? at least, this page says it is: http://www.ferzkopp.net/joomla/content/view/19/14/ ... also, isn't pygame.draw made from copies of an old version of SDL_gfx? Wouldn't it be natural to adapt this to just be an expanded pygame.draw? On Fri, Jun 27, 2008 at 9:47 AM, Lenard

Re: [pygame] Re: Patch to add SDL_gfx support to pygame

2008-06-27 Thread Lenard Lindstrom
Optional on Unix, yes, where SDL_gfx would be downloaded separately from Pygame. On Windows the dependencies are included in the Pygame binary. SDL_gfx would be specially built to be compatible with Pythons 2.4, 2.5 and up. So the SDL_gfx license needs to be compatible with Pygame's in this cas

Re: [pygame] Re: Patch to add SDL_gfx support to pygame

2008-06-26 Thread Forrest Voight
I don't see why there would be issues. It would be optional... It wraps 2.0.15. On Wed, Jun 18, 2008 at 6:32 PM, Lenard Lindstrom <[EMAIL PROTECTED]> wrote: > Weren't there licensing issues. Which version of SDL_gfx does the new module > wrap? Otherwise I say "awesome!" as well. > > Lenard > > >

Re: [pygame] Re: Patch to add SDL_gfx support to pygame

2008-06-18 Thread Lenard Lindstrom
Weren't there licensing issues. Which version of SDL_gfx does the new module wrap? Otherwise I say "awesome!" as well. Lenard René Dudfield wrote: awesome! I haven't seen this before... Maybe the other email didn't make it to the mailing list? Can you please resend the patch? cheers, On

Re: [pygame] Re: Patch to add SDL_gfx support to pygame

2008-06-17 Thread René Dudfield
awesome! I haven't seen this before... Maybe the other email didn't make it to the mailing list? Can you please resend the patch? cheers, On Wed, Jun 18, 2008 at 2:14 PM, Forrest Voight <[EMAIL PROTECTED]> wrote: > Any interest in this? Shapes with alpha blending would be very nice > for simp