Re: [pygame] PyGameDB coming along well

2008-08-29 Thread PyMike
WOW On Thu, Aug 28, 2008 at 11:43 PM, Devon Scott-Tunkin <[EMAIL PROTECTED]>wrote: > I played around with your template a little bit, adding some web 2.0ness > and whatnot and adding some orange to make it less dull. What do you think? > > http://www.devonscott-tunkin.com/nonweb/HNmockupWIP.png >

Re: [pygame] PyGameDB coming along well

2008-08-29 Thread Ian Mallett
I like it.

[pygame] Fill doesn't seem to work as expected.

2008-08-29 Thread Ron Dippold
This is pygame 1.8.1 on WinXP, DX9. I'm trying to dim the entire window for a pause screen. It seems like the logical way to do this would be to # screen = pygame.display.set_mode( (800,600), 0 ) at start of program screen.get_surface().fill( (100,100,100), None, BLEND_MULT ) but this