try the pyglet mailing list, cocos2d uses pyglet, and the cocos2d for
android and for iPhone libs were built off the original but stopped
using python.
On Wed, Mar 14, 2012 at 11:06 AM, Sean Felipe Wolfe wrote:
> I'm continuing to enjoy plugging away at my projects in pygame,
> however I couldn't
Cocos is getting popular because it was used in some hit iOS games.
I looked through an early book, for a previous version of Cocos, and was
appalled. (It looked to me like they wanted you to shove all your data into a
storage heap, and then pull it out by tags, which strikes me as slightly less