Ah, I hadn't seen the padlib libraries, there's a lot of good tricks in
there. Nice one. Think I've worked it out now by using a bigger collision
rect, just a couple bugs to work out still. I'd originally used your method
Thiago but found that the same problem was cropping up with horizontal
Found you an exe and an egg:
http://www.zope.org/Members/saffe/zope_interface/folder_contents
Really annoying when binaries stop being updated.
You could also just use sockets of course, they aren't that difficult
really.
Also, raknet uses udp, but it has built-in workarounds for all of udp's
You could draw to a surface, then set the alpha value for that image:
s = pygame.Surface((CircleDiameter,CircleDiameter))
pygame.draw.circle(s,color,(CircleDiameter/2,CircleDiameter/2),CircleDiameter/2,width)
s.set_alpha(transparency)
Ian
hi, this is a test message, please ignore.
cheers,
Hi,
The google groups mailing list mirror seems to work...
So for people with google accounts, you can now post to the REAL
pygame mailing list through the google groups web page.
Unfortunately their system doesn't allow importing of old messages -
so only new emails will show up in the mirror.