Hello,
this is a response to questions like:
'how do we speed up pygame development,
is it a volunteer project,
and would funding like a patreon help?'
It's a fairly commonly asked set of questions. Because I guess people would
like pygame development to happen faster.
It's an almost
Thanks René,
I think there's a lot of interesting ideas in your message. One in
particular that caught my attention:
On Tue, 21 Aug 2018 at 17:24, René Dudfield wrote:
> It could be pretty Epic to have some sort of 'pygame community game'.
>
A few years back, I tried to make a collaboratively