Hi,
you need a 'main loop'.
A loops which loops over and over.
clock = pygame.time.Clock()
going = True
while going:
events = pygame.event.get()
# handle events, update game logic here.
pygame.display.flip()
clock.tick()
On Thu, Feb 28, 2008 at 2:04 PM, Unnsse Khan [EMAIL
beaten to it. :-)
Thanks Ian and Rene!
What about the following warning?
2008-02-27 18:57:46.287 Python[92860:10b] Warning once: This
application, or a library it uses, is using NSQuickDrawView, which has
been deprecated. Apps should cease use of QuickDraw and move to Quartz
Happy programming,
Unnsse
On
This is being worked on in the latest SDL (which pygame uses).
So this is something for a release in the future. Maybe within the next year.
On Thu, Feb 28, 2008 at 3:08 PM, Unnsse Khan [EMAIL PROTECTED] wrote:
Thanks Ian and Rene!
What about the following warning?
2008-02-27