Yes of course.
I'm stuck on the order of execution and eventually mix it with a midi library.
I don't exactly understand how pyglet.app.run() work and when it call the 
on_draw() event.Furthermore, I already writed a small program who handle midi 
with pygame but I don't know how to implement it with pyglet.

The second thing I'm stuck on is the glowing effect. Here, I writed a function 
named played in the sector's class who draw from scratch a blue sector over the 
other. What I want, is a function who use the ancient sector and tweak it with 
openGl and make something nicer.

Thank you one more time. I hope you can share the knowledge you own.

Eelke

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