Hey all,
My Java version encountered the same problem, but Java's exception handling
just complained for that iteration of the loop and moved on. It seems that
the tile location data is particularly problematic in terms of quality of
rip, but I've also seen tile paint commands (xor and regular) th
Hey Will,
> I suspect this is either a numeric thing or a pygame thing -- aren't
> there some compiled bits in those libraries for speed purposes on some
> systems? I recall having a 64-bit problem myself when I was first
> mucking with PyKaraoke myself ;)
Yep I believe that one was a pygame v
On 2/1/07, Kelvin Lawson <[EMAIL PROTECTED]> wrote:
Hi Daniel,
> This problem was indeed happening with multiple .cdg files, though I
can't
> say if it applied to them all. Because pykaraoke worked with the same
files
> on x86 without incident, however, I doubt that corrupted/rogue data is
the
Hi Daniel,
> I patched the code as you indicated, and the segfaults are gone.
Excellent news, the fix is now in CVS.
> This problem was indeed happening with multiple .cdg files, though I can't
> say if it applied to them all. Because pykaraoke worked with the same files
> on x86 without incid