Re: [PyMOL] change in VRML format output

2017-02-28 Thread Paul Paukstelis
Thomas, Thanks. I re-wrote my blender scripts to accommodate both version, since it seems like other visualization programs generally output bonds as two cylinders. What I would love, though I'm not even sure its possible with vrml2, would be export some 'additional' info (like chain, resnum) t

Re: [PyMOL] change in VRML format output

2017-02-28 Thread Thomas Holder
Hi Paul, Interesting observation. This change was not intentional, it's a side effect of a very low level change in the geometry generation. We should be able to optimize this for the next PyMOL release. Cheers, Thomas On 24 Feb 2017, at 12:02, Paul Paukstelis wrote: > There seem to have b

[PyMOL] change in VRML format output

2017-02-24 Thread Paul Paukstelis
There seem to have been some changes in how the VRML2 output is done between 1.7.X and 1.8.X, though I can't find it documented in change logs. In 1.7.X, vrml2 output would convert sticks to cylinders that was dependent on color. If a bond were split into two colors, it would output as two cyli