My guess is that you may still be showing sticks in the original object,
instead of just cartoons. If you have the same overlapping representation in
two objects, it isn't predictable which will show up in the ray-tracer, and you
can get exactly this behavior, where you see one color in OpenGL
This topic was touched on before but I'm still having problems with it.
Somebody asked how to color sticks differently from cartoons and Warren
explained that this can be done by creating duplicate objects. I managed
to accomplish that, but when I ray-trace the image the cartoon takes the
same co