RE: [PyMOL] Selective Z-clipping

2002-11-25 Thread Schubert, Carsten
Hi Kelley, I just worked out a procedure to do this with VMD/Raster3D (oops, this is the PyMol list ...). Anyhow, it boils down to that you can apply selective bounding or clipping planes in Raster3D. In the case of a clipped surface you want to use a bounding plane, which slices through an

[PyMOL] settings of ribbons and cartoons

2002-11-25 Thread Kristl Adams
Where can I find a list of what I can set with regard to ribbons and cartoons. Currently the cartoons command just shows a thin round tube and the ribbons command shows just a thin line. I'd ideally like to have cartoonishly round ribbons with some of the residues on them drawn in sticks. I'm a

Re: [PyMOL] settings of ribbons and cartoons

2002-11-25 Thread Kadmon
Have you set your sheet and helix part in your pdb? For my personal case, things you experienced happened when this part wasn't built. I guess that PyMOL cannot find the secondary structures as softwares like Rasmol can. Try to determine your secondary structures with DSSP for example and to paste

Re: [PyMOL] settings of ribbons and cartoons

2002-11-25 Thread Jules Jacobsen
Hi Kristl The problem is that the secondary structure of your protein hasn't been defined in the PDB file. This is why the cartoon looks ike a tube. What you need to do is type util.ss into the command line and this will calculate some sort of secondary structure for you although it's not that

[PyMOL] selecting specific hetatm's

2002-11-25 Thread chuitema
Hello, while this is a simple question, I can't seem to find the answer anywhere. How do I select a specific hetatm: The pdb file says: HETBCL C 1 51 HETBCL C 2 66 HETBCL C 3 66 HETBCL C 4 66 HETBPH C 5 51 HET

[PyMOL] Re: PyMOL-users digest, Vol 1 #218 - 1 msg

2002-11-25 Thread Kelley Moremen
Hi Carsten, I appreciate your reply and I would assume that it makes impressive graphics, but it sounds WAY beyond my meager abilities (I am struggling with the Mac OS X version of Pymol after all and haven't ventured into the realm of raster3D yet). I assume that since there has been a